Player Matchup

Ix Chel
Ix Chel
G_ROCK94
Ix Chel
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 162L
1,383 Elo+
Party 3
Fenrir
Fenrir
KaziDelaTez
Fenrir
Level 8
God Stats
1W - 2L
1,727 SR
Queue Stats
47W - 48L
1,469 Elo+
Party 1
Chaac
Chaac
Krlos Tek
Chaac
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
kingdreLTO
Heimdallr
Level 48
God Stats
16W - 18L
1,626 SR
Queue Stats
119W - 158L
1,354 Elo+
Party 3
Charybdis
Charybdis
kingkokopr
Charybdis
Level 80
God Stats
3W - 6L
1,581 SR
Queue Stats
61W - 62L
1,434 Elo+
Party 1
Team Averages
Level 54
1,587 SR
1,427 Elo+

VS

Team Averages
Level 96
1,473 SR
1,416 Elo+
Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DMTranscendence
Charybdis
Level 119
God Stats
27W - 36L
1,397 SR
Queue Stats
104W - 113L
1,374 Elo+
Party 2
Zeus
Zeus
Daxton_
Zeus
Level 123
God Stats
13W - 6L
1,625 SR
Queue Stats
109W - 127L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
DementedShadow42
Danzaburou
Level 82
God Stats
26W - 33L
1,254 SR
Queue Stats
215W - 222L
1,386 Elo+
Solo
Kali
Kali
Kilawolf
Kali
Level 88
God Stats
20W - 14L
1,590 SR
Queue Stats
249W - 265L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
G_ROCK94
Ix Chel
16
0 / 8 / 6
10,005
910
11,740
17,248
6,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
0 / 12 / 3
9,604
873
8,714
22,829
10,672
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Krlos Tek
Chaac
16
2 / 11 / 3
10,869
988
11,863
28,876
24,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
kingdreLTO
Heimdallr
16
0 / 7 / 6
10,571
961
6,008
17,990
15,787
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
kingkokopr
Charybdis
16
5 / 9 / 1
11,651
1,059
18,107
23,786
10,395
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

24

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
5 / 1 / 32
13,643
1,240
16,202
18,604
29,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
DMTranscendence
Charybdis
18
7 / 2 / 20
12,957
1,178
16,678
12,747
6,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Daxton_
Zeus
20
23 / 1 / 18
14,909
1,355
40,774
4,263
1,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DementedShadow42
Danzaburou
20
7 / 0 / 31
12,936
1,176
16,654
6,953
4,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
19
5 / 3 / 27
11,695
1,063
13,447
17,872
10,712
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
175
7
Kills
47
47
Deaths
7
19
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
32
21
W
Charybdis
DMTranscendence
Charybdis
7
2
20
8.5
W
Zeus
Daxton_
Zeus
23
1
18
32
W
Danzaburou
DementedShadow42
Danzaburou
7
0
31
22.5
L
Ix Chel
G_ROCK94
Ix Chel
0
8
6
0.38
L
Fenrir
0
12
3
0.13
W
Kali
5
3
27
6.17
L
Chaac
Krlos Tek
Chaac
2
11
3
0.32
L
Heimdallr
kingdreLTO
Heimdallr
0
7
6
0.43
L
Charybdis
kingkokopr
Charybdis
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,432
Damage
103,755
110,729
Taken
60,439
67,624
Mitigated
52,676
6,760
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
16,202
5,886
175
2,290
18,604
29,096
0
4,577
14,027
28,138
0
W
Charybdis
DMTranscendence
Charybdis
16,678
13,603
0
1,390
12,747
6,301
0
1,373
11,374
0
43,090
W
Zeus
Daxton_
Zeus
40,774
4,047
53
348
4,263
1,667
0
581
3,682
56,406
0
W
Danzaburou
DementedShadow42
Danzaburou
16,654
8,683
90
3,181
6,953
4,900
0
281
6,672
0
38,649
L
Ix Chel
G_ROCK94
Ix Chel
11,740
2,411
1,424
1,487
17,248
6,397
0
9,746
7,502
29,041
0
L
Fenrir
8,714
2,197
0
384
22,829
10,672
0
11,302
11,527
0
13,052
W
Kali
13,447
8,282
242
6,086
17,872
10,712
0
4,928
12,944
0
17,792
L
Chaac
Krlos Tek
Chaac
11,863
3,240
0
1,693
28,876
24,373
0
12,716
16,160
0
34,689
L
Heimdallr
kingdreLTO
Heimdallr
6,008
1,930
0
715
17,990
15,787
0
10,883
7,107
0
16,633
L
Charybdis
kingkokopr
Charybdis
18,107
13,044
0
1,057
23,786
10,395
0
12,329
11,457
0
52,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
66,140
203
Minions Killed
209
3
Camps Cleared
7
888,473
Distance Traveled
1,062,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,643
1,240
20
2
1
254,525
0
W
Charybdis
12,957
1,178
66
6
5
165,603
0
W
Zeus
14,909
1,355
50
5
0
208,041
0
W
Danzaburou
12,936
1,176
63
6
0
206,855
0
L
Ix Chel
10,005
910
29
3
1
179,354
0
L
Fenrir
9,604
873
4
0
0
184,721
0
W
Kali
11,695
1,063
10
1
1
227,684
0
L
Chaac
10,869
988
40
4
1
192,562
0
L
Heimdallr
10,571
961
16
1
0
146,328
0
L
Charybdis
11,651
1,059
114
10
1
185,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role