Player Matchup

Bakasura
Bakasura
Aimlesspizzle
Bakasura
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 265L
1,460 Elo+
Party 2
Ix Chel
Ix Chel
BroG-_-Psycho2
Ix Chel
Level 107
God Stats
0W - 4L
1,311 SR
Queue Stats
128W - 129L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
Chellyjellly
Gilgamesh
Level 86
God Stats
0W - 3L
1,706 SR
Queue Stats
341W - 403L
1,366 Elo+
Party 2
Rama
Rama
DrakeAurellius
Rama
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 70L
1,540 Elo+
Party 3
Maui
Maui
SuchFutility
Maui
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 103L
1,536 Elo+
Party 3
Team Averages
Level 114
1,503 SR
1,479 Elo+

VS

Team Averages
Level 71
1,456 SR
1,469 Elo+
Ao Kuang
Ao Kuang
Face1ess-782
Ao Kuang
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 124L
1,499 Elo+
Party 1
Terra
Terra
Guaraci4833
Terra
Level 35
God Stats
17W - 12L
1,500 SR
Queue Stats
39W - 50L
1,359 Elo+
Solo
Skadi
Skadi
MangitoFeliz
Skadi
Level 47
God Stats
2W - 1L
1,329 SR
Queue Stats
48W - 58L
1,417 Elo+
Solo
Merlin
Merlin
iFillyGod
Merlin
Level 102
God Stats
3W - 0L
1,450 SR
Queue Stats
98W - 111L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
jpesoson2
Zhong Kui
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 68L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aimlesspizzle
Bakasura
14
5 / 4 / 2
8,472
605
10,726
16,228
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 0
6,881
492
4,695
10,061
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Chellyjellly
Gilgamesh
9
0 / 5 / 2
5,660
404
2,927
11,251
7,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 1
6,187
442
4,071
10,160
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 0 / 1
6,097
436
2,795
8,872
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Face1ess-782
Ao Kuang
14
5 / 3 / 3
8,128
581
9,041
13,521
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 3
7,314
522
3,397
8,056
5,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 0
7,704
550
8,232
7,862
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
iFillyGod
Merlin
14
1 / 0 / 2
8,079
577
8,298
5,039
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
jpesoson2
Zhong Kui
13
5 / 3 / 2
8,602
614
13,190
11,812
8,476
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
16
16
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aimlesspizzle
Bakasura
5
4
2
1.5
L
1
3
0
0.33
L
Gilgamesh
Chellyjellly
Gilgamesh
0
5
2
0.2
L
1
4
1
0.38
W
Ao Kuang
Face1ess-782
Ao Kuang
5
3
3
2.17
W
1
1
3
2.5
W
4
0
0
4
L
0
0
1
0.5
W
Merlin
iFillyGod
Merlin
1
0
2
2
W
Zhong Kui
jpesoson2
Zhong Kui
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,214
Damage
42,158
56,572
Taken
46,290
31,087
Mitigated
24,475
15,069
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aimlesspizzle
Bakasura
10,726
8,706
0
4,068
16,228
7,966
0
10,910
5,318
0
54,343
L
4,695
385
120
2,572
10,061
4,416
0
8,221
1,840
47,475
0
L
Gilgamesh
Chellyjellly
Gilgamesh
2,927
869
0
1,385
11,251
7,819
0
8,730
2,521
0
19,324
L
4,071
3,581
0
3,392
10,160
4,043
0
3,114
7,046
0
32,566
W
Ao Kuang
Face1ess-782
Ao Kuang
9,041
2,596
0
2,252
13,521
5,478
0
2,643
10,563
57,436
0
W
3,397
1,183
2,040
1,945
8,056
5,495
323
1,193
6,863
16,327
0
W
8,232
4,693
0
2,484
7,862
3,079
277
1,268
6,594
0
71,728
L
2,795
1,028
441
3,091
8,872
6,843
0
2,951
5,921
22,740
0
W
Merlin
iFillyGod
Merlin
8,298
77
0
0
5,039
1,947
342
2,376
2,663
64,396
0
W
Zhong Kui
jpesoson2
Zhong Kui
13,190
2,533
60
3,820
11,812
8,476
2,592
0
11,253
56,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,297
Gold Earned
39,827
316
Minions Killed
401
0
Camps Cleared
0
1,242,548
Distance Traveled
1,331,671
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,472
605
113
8
0
307,040
0
L
Ix Chel
6,881
492
84
6
0
234,852
5
L
Gilgamesh
5,660
404
27
2
0
233,558
0
L
Rama
6,187
442
64
5
0
213,877
6
W
Ao Kuang
8,128
581
78
6
0
320,849
0
W
Terra
7,314
522
16
1
0
299,378
0
W
Skadi
7,704
550
110
8
0
237,680
5
L
Maui
6,097
436
28
2
0
253,221
0
W
Merlin
8,079
577
116
8
0
262,401
4
W
Zhong Kui
8,602
614
81
6
0
211,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role