Player Matchup

Sun Wukong
Sun Wukong
Alex123457176
Sun Wukong
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 19L
1,059 Elo+
Party 2
Nemesis
Nemesis
Santiagoom11
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,285 Elo+
Party 2
Ao Kuang
Ao Kuang
menona uzumaki
Ao Kuang
Level 35
God Stats
2W - 6L
1,500 SR
Queue Stats
27W - 38L
1,201 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,182 Elo+

VS

Team Averages
Level 51
1,544 SR
1,208 Elo+
Jormungandr
Jormungandr
Illpugerino
Jormungandr
Level 60
God Stats
22W - 20L
1,571 SR
Queue Stats
173W - 156L
1,304 Elo+
Party 1
Ix Chel
Ix Chel
PsychoxPython
Ix Chel
Level 68
God Stats
3W - 1L
1,841 SR
Queue Stats
37W - 36L
1,091 Elo+
Party 1
Chang'e
Chang'e
Zygard4019
Chang'e
Level 26
God Stats
2W - 1L
1,219 SR
Queue Stats
67W - 82L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex123457176
Sun Wukong
14
2 / 6 / 1
8,765
674
9,437
20,910
15,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
Santiagoom11
Nemesis
13
1 / 9 / 1
8,110
624
3,974
18,128
13,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
12
0 / 7 / 1
7,604
585
7,281
16,250
14,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Illpugerino
Jormungandr
16
6 / 0 / 14
10,681
822
14,588
12,688
12,211
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
15
3 / 2 / 17
10,155
781
15,457
8,766
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Zygard4019
Chang'e
17
13 / 1 / 8
11,549
888
16,873
12,180
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
22
22
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alex123457176
Sun Wukong
2
6
1
0.42
W
Jormungandr
Illpugerino
Jormungandr
6
0
14
13
W
Ix Chel
3
2
17
5.75
L
Nemesis
Santiagoom11
Nemesis
1
9
1
0.17
W
Chang'e
Zygard4019
Chang'e
13
1
8
17
L
Ao Kuang
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
46,918
55,288
Taken
33,634
43,666
Mitigated
20,924
2,690
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alex123457176
Sun Wukong
9,437
1,656
0
1,189
20,910
15,879
0
18,139
2,771
0
36,561
W
Jormungandr
Illpugerino
Jormungandr
14,588
4,569
272
615
12,688
12,211
756
2,194
9,747
48,627
0
W
Ix Chel
15,457
1,360
939
611
8,766
3,752
1,087
2,593
5,955
47,175
0
L
Nemesis
Santiagoom11
Nemesis
3,974
1,370
0
470
18,128
13,270
0
15,048
3,080
0
12,052
W
Chang'e
Zygard4019
Chang'e
16,873
2,536
4,075
4,869
12,180
4,961
770
1,754
10,016
33,429
0
L
Ao Kuang
7,281
1,683
0
1,031
16,250
14,517
0
13,781
2,469
25,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
32,385
100
Minions Killed
160
0
Camps Cleared
0
677,446
Distance Traveled
787,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,765
674
47
4
0
242,775
0
W
Jormungandr
10,681
822
61
5
0
252,323
0
W
Ix Chel
10,155
781
66
5
0
250,707
0
L
Nemesis
8,110
624
15
1
0
214,447
0
W
Chang'e
11,549
888
33
3
0
284,354
0
L
Ao Kuang
7,604
585
38
3
0
220,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role