Player Matchup

Bakasura
Bakasura
Thiefkilla28
Bakasura
Level 106
God Stats
7W - 3L
1,572 SR
Queue Stats
250W - 231L
1,549 Elo+
Solo
Anubis
Anubis
infernal9898
Anubis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,629 Elo+
Party 2
Surtr
Surtr
orreip66
Surtr
Level 157
God Stats
13W - 15L
1,313 SR
Queue Stats
95W - 94L
1,450 Elo+
Party 2
Team Averages
Level 128
1,462 SR
1,543 Elo+

VS

Team Averages
Level 124
1,569 SR
1,560 Elo+
Danzaburou
Danzaburou
DireArmor
Danzaburou
Level 93
God Stats
2W - 7L
1,816 SR
Queue Stats
140W - 134L
1,570 Elo+
Party 1
Fafnir
Fafnir
EdgeDoe
Fafnir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,583 Elo+
Solo
Ix Chel
Ix Chel
jenxbunni
Ix Chel
Level 125
God Stats
1W - 5L
1,390 SR
Queue Stats
124W - 122L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Thiefkilla28
Bakasura
14
5 / 3 / 7
10,040
772
6,572
12,515
8,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
10 / 0 / 9
11,739
903
24,054
10,711
6,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
orreip66
Surtr
15
4 / 4 / 11
9,970
767
13,636
18,042
18,122
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DireArmor
Danzaburou
14
4 / 7 / 2
9,811
755
17,050
15,520
4,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
EdgeDoe
Fafnir
13
2 / 7 / 5
9,905
762
5,779
20,973
22,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
jenxbunni
Ix Chel
14
1 / 5 / 5
9,373
721
6,512
12,781
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
7
7
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DireArmor
Danzaburou
4
7
2
0.71
L
Fafnir
EdgeDoe
Fafnir
2
7
5
0.64
W
Bakasura
Thiefkilla28
Bakasura
5
3
7
2.83
W
Anubis
10
0
9
14.5
L
Ix Chel
jenxbunni
Ix Chel
1
5
5
0.7
W
Surtr
orreip66
Surtr
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,262
Damage
29,341
41,268
Taken
49,274
33,184
Mitigated
33,305
14,089
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DireArmor
Danzaburou
17,050
11,258
0
2,913
15,520
4,912
0
8,763
6,380
0
47,495
L
Fafnir
EdgeDoe
Fafnir
5,779
1,930
0
4,166
20,973
22,559
0
9,189
10,994
13,881
0
W
Bakasura
Thiefkilla28
Bakasura
6,572
4,024
0
4,125
12,515
8,638
1,877
3,626
8,889
0
30,251
W
Anubis
24,054
1,358
0
6,386
10,711
6,424
911
4,217
6,494
76,030
0
L
Ix Chel
jenxbunni
Ix Chel
6,512
1,047
1,447
2,047
12,781
5,834
0
7,411
5,001
38,119
0
W
Surtr
orreip66
Surtr
13,636
5,107
207
3,371
18,042
18,122
435
4,798
13,244
1,397
23,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
29,089
163
Minions Killed
151
0
Camps Cleared
0
710,805
Distance Traveled
606,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,811
755
63
5
0
207,622
0
L
Fafnir
9,905
762
17
1
0
199,041
0
W
Bakasura
10,040
772
68
5
0
263,997
0
W
Anubis
11,739
903
84
6
0
219,788
0
L
Ix Chel
9,373
721
71
5
0
200,014
0
W
Surtr
9,970
767
11
1
0
227,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role