Player Matchup

Set
Set
 
Set
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Burgee3236
Raijin
Level 134
God Stats
1W - 1L
1,761 SR
Queue Stats
206W - 199L
1,548 Elo+
Party 1
Anhur
Anhur
DadsDiner
Anhur
Level 107
God Stats
3W - 1L
1,547 SR
Queue Stats
102W - 114L
1,588 Elo+
Party 1
Chiron
Chiron
SmittyMan42
Chiron
Level 48
God Stats
1W - 1L
1,628 SR
Queue Stats
86W - 108L
1,536 Elo+
Party 1
Yemoja
Yemoja
XxxDrKoolxxX
Yemoja
Level 104
God Stats
13W - 8L
1,681 SR
Queue Stats
37W - 18L
1,500 Elo+
Solo
Team Averages
Level 102
1,623 SR
1,534 Elo+

VS

Team Averages
Level 115
1,432 SR
1,568 Elo+
Hercules
Hercules
Aesperitas
Hercules
Level 136
God Stats
9W - 4L
1,533 SR
Queue Stats
152W - 116L
1,636 Elo+
Party 3
He Bo
He Bo
BananaJam9368
He Bo
Level 154
God Stats
3W - 5L
1,314 SR
Queue Stats
350W - 318L
1,557 Elo+
Party 2
Da Ji
Da Ji
DarkMantle
Da Ji
Level 144
God Stats
3W - 4L
1,256 SR
Queue Stats
236W - 207L
1,587 Elo+
Party 3
Athena
Athena
Guanchada
Athena
Level 95
God Stats
11W - 4L
1,595 SR
Queue Stats
234W - 207L
1,575 Elo+
Party 2
Ishtar
Ishtar
Wildjalen725
Ishtar
Level 47
God Stats
9W - 9L
1,462 SR
Queue Stats
46W - 47L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
8 / 6 / 8
8,511
851
9,247
13,379
9,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Burgee3236
Raijin
15
3 / 2 / 12
8,329
833
13,814
9,104
5,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
DadsDiner
Anhur
15
7 / 1 / 11
8,625
863
9,773
7,967
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
15
2 / 3 / 13
7,891
789
8,010
9,828
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
15
3 / 0 / 18
8,918
892
4,432
5,870
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aesperitas
Hercules
12
0 / 6 / 6
6,904
690
7,869
12,718
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 5
7,314
731
7,446
9,414
5,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
14
6 / 4 / 2
8,118
812
8,715
10,823
4,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Guanchada
Athena
13
3 / 5 / 4
7,774
777
4,744
15,405
15,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
14
1 / 3 / 3
7,452
745
5,797
7,679
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
23
Kills
11
12
Deaths
24
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
6
8
2
L
Hercules
Aesperitas
Hercules
0
6
6
0.5
L
1
6
5
0.58
W
Raijin
Burgee3236
Raijin
3
2
12
4.5
W
Anhur
DadsDiner
Anhur
7
1
11
12.5
L
Da Ji
6
4
2
1.75
L
Athena
Guanchada
Athena
3
5
4
1
W
Chiron
2
3
13
2.83
L
Ishtar
1
3
3
0.83
W
Yemoja
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,276
Damage
34,571
46,148
Taken
56,039
28,916
Mitigated
43,304
13,886
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,247
4,279
0
1,157
13,379
9,285
1,275
3,602
9,535
0
16,674
L
Hercules
Aesperitas
Hercules
7,869
1,179
0
2,101
12,718
14,156
193
3,927
8,791
0
15,478
L
7,446
155
0
350
9,414
5,023
0
2,153
7,261
21,415
0
W
Raijin
Burgee3236
Raijin
13,814
1,690
0
743
9,104
5,439
375
1,553
7,433
42,375
0
W
Anhur
DadsDiner
Anhur
9,773
5,868
0
2,070
7,967
3,431
957
1,610
6,155
0
23,953
L
Da Ji
8,715
2,990
0
556
10,823
4,734
0
4,068
6,755
0
26,737
L
Athena
Guanchada
Athena
4,744
1,170
0
1,928
15,405
15,663
141
5,140
10,265
12,666
0
W
Chiron
8,010
4,885
666
1,415
9,828
4,149
1,567
3,128
6,607
0
27,263
L
Ishtar
5,797
3,245
0
295
7,679
3,728
1,447
2,958
4,721
0
22,685
W
Yemoja
4,432
1,521
6,077
1,758
5,870
6,612
625
2,297
3,499
7,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
37,562
188
Minions Killed
151
0
Camps Cleared
0
1,042,646
Distance Traveled
999,195
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,511
851
15
2
0
201,282
0
L
Hercules
6,904
690
17
2
0
211,779
0
L
He Bo
7,314
731
42
4
0
197,703
0
W
Raijin
8,329
833
69
7
0
217,939
0
W
Anhur
8,625
863
43
4
0
214,703
0
L
Da Ji
8,118
812
39
4
0
211,605
2
L
Athena
7,774
777
17
2
0
195,720
0
W
Chiron
7,891
789
57
6
0
205,569
0
L
Ishtar
7,452
745
36
4
0
182,388
0
W
Yemoja
8,918
892
4
0
0
203,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role