Player Matchup

He Bo
He Bo
ChaserKMD
He Bo
Level 113
God Stats
0W - 1L
1,241 SR
Queue Stats
3W - 5L
1,526 Elo+
Party 2
Hera
Hera
FailedData
Hera
Level 64
God Stats
31W - 21L
1,590 SR
Queue Stats
152W - 131L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
McSmoothBalls69
Cthulhu
Level 14
God Stats
1W - 2L
1,389 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 2
Hercules
Hercules
Sourlemon101
Hercules
Level 69
God Stats
0W - 3L
1,513 SR
Queue Stats
133W - 119L
1,606 Elo+
Party 1
Rama
Rama
iStylze
Rama
Level 108
God Stats
4W - 3L
1,741 SR
Queue Stats
219W - 197L
1,535 Elo+
Solo
Team Averages
Level 74
1,495 SR
1,577 Elo+

VS

Team Averages
Level 93
1,570 SR
1,540 Elo+
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Decadraven
Hachiman
Level 65
God Stats
1W - 1L
1,520 SR
Queue Stats
130W - 102L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
RURiUi
Tsukuyomi
Level 101
God Stats
50W - 42L
1,628 SR
Queue Stats
367W - 369L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Redtaile
Nu Wa
Level 108
God Stats
35W - 23L
1,653 SR
Queue Stats
114W - 115L
1,506 Elo+
Solo
Poseidon
Poseidon
rain896
Poseidon
Level 124
God Stats
11W - 6L
1,549 SR
Queue Stats
69W - 54L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChaserKMD
He Bo
14
2 / 4 / 2
7,379
738
9,767
8,885
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 2
6,974
697
6,205
9,287
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 3
6,520
652
3,409
10,487
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Sourlemon101
Hercules
12
0 / 6 / 1
6,494
649
5,620
15,340
11,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
iStylze
Rama
14
2 / 4 / 1
7,569
757
3,466
8,891
3,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 1 / 15
8,032
803
4,339
11,204
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Decadraven
Hachiman
15
6 / 1 / 12
8,540
854
10,140
8,138
3,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
RURiUi
Tsukuyomi
14
4 / 2 / 11
7,703
770
8,318
7,066
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Redtaile
Nu Wa
15
5 / 0 / 11
8,272
827
12,262
5,637
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
rain896
Poseidon
17
7 / 1 / 8
9,420
942
11,781
6,618
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
24
24
Deaths
5
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
15
9.5
L
He Bo
ChaserKMD
He Bo
2
4
2
0.75
W
Hachiman
Decadraven
Hachiman
6
1
12
12
L
1
5
2
0.4
L
0
5
3
0.3
W
Tsukuyomi
RURiUi
Tsukuyomi
4
2
11
4.75
W
Nu Wa
Redtaile
Nu Wa
5
0
11
10.5
L
Hercules
Sourlemon101
Hercules
0
6
1
0.08
L
Rama
iStylze
Rama
2
4
1
0.63
W
Poseidon
rain896
Poseidon
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
46,840
52,890
Taken
38,663
29,209
Mitigated
24,388
6,916
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,339
1,247
63
1,689
11,204
11,750
260
4,533
6,434
10,686
0
L
He Bo
ChaserKMD
He Bo
9,767
385
0
500
8,885
3,380
0
3,442
5,249
31,207
0
W
Hachiman
Decadraven
Hachiman
10,140
6,788
0
2,741
8,138
3,862
1,964
4,216
3,817
0
31,941
L
6,205
879
0
610
9,287
2,965
0
5,604
3,509
21,511
0
L
3,409
184
0
319
10,487
8,540
0
6,229
4,054
9,912
0
W
Tsukuyomi
RURiUi
Tsukuyomi
8,318
1,763
0
264
7,066
3,520
45
3,685
3,256
0
18,153
W
Nu Wa
Redtaile
Nu Wa
12,262
2,122
0
759
5,637
2,253
365
3,631
1,964
26,051
0
L
Hercules
Sourlemon101
Hercules
5,620
1,353
0
3,656
15,340
11,179
0
8,768
6,469
0
14,158
L
Rama
iStylze
Rama
3,466
2,570
0
1,831
8,891
3,145
0
3,410
5,227
0
20,251
W
Poseidon
rain896
Poseidon
11,781
1,908
0
330
6,618
3,003
369
2,760
3,811
57,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
41,967
158
Minions Killed
250
0
Camps Cleared
0
975,388
Distance Traveled
1,059,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,032
803
13
1
0
205,616
0
L
He Bo
7,379
738
63
6
0
204,879
0
W
Hachiman
8,540
854
58
6
0
208,333
0
L
Hera
6,974
697
30
3
0
193,146
0
L
Cthulhu
6,520
652
8
1
0
199,027
0
W
Tsukuyomi
7,703
770
23
2
0
184,491
0
W
Nu Wa
8,272
827
41
4
0
230,319
0
L
Hercules
6,494
649
25
3
0
188,622
0
L
Rama
7,569
757
32
3
0
189,714
0
W
Poseidon
9,420
942
115
12
0
230,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role