Player Matchup

Vamana
Vamana
BackWoodsOficial
Vamana
Level 67
God Stats
20W - 18L
1,482 SR
Queue Stats
258W - 281L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
Magical_Bong420
Aphrodite
Level 47
God Stats
68W - 40L
1,558 SR
Queue Stats
148W - 128L
1,548 Elo+
Party 1
Horus
Horus
Not Scopezzz
Horus
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 31L
1,723 Elo+
Party 2
Hercules
Hercules
Raid fire45
Hercules
Level 62
God Stats
7W - 8L
1,756 SR
Queue Stats
20W - 21L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
Slicer45
Heimdallr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,486 Elo+
Party 2
Team Averages
Level 64
1,559 SR
1,545 Elo+

VS

Team Averages
Level 71
1,530 SR
1,478 Elo+
Artio
Artio
Coiote505
Artio
Level 84
God Stats
24W - 15L
1,636 SR
Queue Stats
318W - 290L
1,475 Elo+
Solo
Horus
Horus
Fwedisdead1
Horus
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
195W - 253L
1,374 Elo+
Solo
Bakasura
Bakasura
MasterChief7739
Bakasura
Level 80
God Stats
4W - 4L
1,403 SR
Queue Stats
116W - 103L
1,497 Elo+
Party 3
Hou Yi
Hou Yi
Papa Smurf 4564
Hou Yi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
Zoboomaf00
Ix Chel
Level 120
God Stats
13W - 6L
1,613 SR
Queue Stats
228W - 208L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,071
504
10,085
17,310
7,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Magical_Bong420
Aphrodite
14
2 / 8 / 6
8,649
481
10,076
18,482
7,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
4 / 7 / 3
9,361
520
11,561
18,690
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Raid fire45
Hercules
10
1 / 6 / 5
7,359
409
7,516
17,791
15,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
Slicer45
Heimdallr
13
2 / 6 / 3
8,737
485
6,744
12,491
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Coiote505
Artio
13
3 / 3 / 12
9,011
501
4,211
17,534
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 9
9,747
542
8,637
17,875
15,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
16
6 / 3 / 11
10,576
588
13,356
20,563
9,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 0 / 4
10,712
595
11,133
11,484
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Zoboomaf00
Ix Chel
17
13 / 2 / 6
12,045
669
25,300
11,166
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
12
Kills
31
31
Deaths
12
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Artio
Coiote505
Artio
3
3
12
3
W
3
4
9
1.88
L
Aphrodite
Magical_Bong420
Aphrodite
2
8
6
0.63
W
Bakasura
6
3
11
3.83
L
4
7
3
0.79
W
6
0
4
8
L
Hercules
Raid fire45
Hercules
1
6
5
0.58
L
Heimdallr
Slicer45
Heimdallr
2
6
3
0.58
W
Ix Chel
Zoboomaf00
Ix Chel
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
62,637
84,764
Taken
78,622
50,612
Mitigated
54,328
22,069
Healing
31,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,085
4,068
16
1,813
17,310
7,565
0
5,083
11,727
0
58,956
W
Artio
Coiote505
Artio
4,211
148
796
4,372
17,534
18,835
27
3,831
13,119
15,819
0
W
8,637
4,801
402
6,455
17,875
15,045
258
1,448
15,459
0
67,034
L
Aphrodite
Magical_Bong420
Aphrodite
10,076
980
2,896
7,191
18,482
7,138
0
10,205
7,910
61,737
0
W
Bakasura
13,356
9,662
0
8,633
20,563
9,987
905
2,758
17,466
0
66,563
L
11,561
4,859
290
4,194
18,690
15,602
15
4,025
14,305
0
64,289
W
11,133
6,921
0
6,918
11,484
5,332
2,631
187
11,050
0
99,232
L
Hercules
Raid fire45
Hercules
7,516
890
212
2,988
17,791
15,211
0
7,203
9,882
2,449
16,530
L
Heimdallr
Slicer45
Heimdallr
6,744
3,529
0
2,469
12,491
5,096
719
2,995
9,372
0
48,070
W
Ix Chel
Zoboomaf00
Ix Chel
25,300
4,071
1,309
3,099
11,166
5,129
265
3,572
7,424
101,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
52,091
390
Minions Killed
513
0
Camps Cleared
0
1,657,371
Distance Traveled
1,871,618
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,071
504
96
5
0
356,976
0
W
Artio
9,011
501
12
1
0
391,155
2
W
Horus
9,747
542
94
5
0
341,252
0
L
Aphrodite
8,649
481
97
5
0
288,198
3
W
Bakasura
10,576
588
120
7
0
400,183
0
L
Horus
9,361
520
93
5
0
358,448
0
W
Hou Yi
10,712
595
152
8
0
360,371
0
L
Hercules
7,359
409
32
2
0
344,919
0
L
Heimdallr
8,737
485
72
4
0
308,830
0
W
Ix Chel
12,045
669
135
8
0
378,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role