Player Matchup

Neith
Neith
CamiLoiss
Neith
Level 52
God Stats
11W - 22L
1,275 SR
Queue Stats
48W - 58L
1,386 Elo+
Solo
Achilles
Achilles
DonKAsaurus
Achilles
Level 129
God Stats
5W - 3L
1,794 SR
Queue Stats
201W - 196L
1,484 Elo+
Solo
Anubis
Anubis
Gasmask492
Anubis
Level 84
God Stats
32W - 34L
1,441 SR
Queue Stats
160W - 170L
1,380 Elo+
Solo
Horus
Horus
Jpeazy
Horus
Level 179
God Stats
1W - 2L
1,248 SR
Queue Stats
175W - 165L
1,556 Elo+
Solo
Ix Chel
Ix Chel
xfadedxsmoke
Ix Chel
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
253W - 233L
1,545 Elo+
Solo
Team Averages
Level 118
1,452 SR
1,470 Elo+

VS

Team Averages
Level 85
1,498 SR
1,468 Elo+
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DannyDinger14
Zeus
Level 75
God Stats
7W - 4L
1,704 SR
Queue Stats
147W - 126L
1,476 Elo+
Party 1
Bellona
Bellona
ReD_KB_2498
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,431 Elo+
Party 1
Charybdis
Charybdis
XSALTY
Charybdis
Level 113
God Stats
2W - 1L
1,285 SR
Queue Stats
100W - 80L
1,530 Elo+
Solo
Ravana
Ravana
scubasteve20
Ravana
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 62L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CamiLoiss
Neith
12
0 / 3 / 0
6,680
477
5,501
8,128
3,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
DonKAsaurus
Achilles
12
0 / 0 / 3
7,439
531
8,233
9,791
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Gasmask492
Anubis
14
6 / 0 / 4
8,252
589
6,154
6,187
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Jpeazy
Horus
11
0 / 2 / 9
7,065
505
3,430
12,862
8,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
xfadedxsmoke
Ix Chel
13
6 / 2 / 4
8,234
588
10,881
9,178
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 2 / 3
6,549
468
3,606
10,376
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 1
7,686
549
5,041
6,478
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ReD_KB_2498
Bellona
12
0 / 1 / 0
7,041
503
4,520
12,721
11,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
XSALTY
Charybdis
13
1 / 1 / 2
7,866
562
7,139
10,101
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
2 / 5 / 0
6,725
480
5,046
10,884
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
7
7
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
3
1.75
W
Neith
CamiLoiss
Neith
0
3
0
0
L
2
3
1
0.83
W
Achilles
DonKAsaurus
Achilles
0
0
3
1.5
W
Anubis
Gasmask492
Anubis
6
0
4
8
W
Horus
Jpeazy
Horus
0
2
9
2.25
L
Bellona
ReD_KB_2498
Bellona
0
1
0
0
L
Charybdis
XSALTY
Charybdis
1
1
2
2
L
Ravana
2
5
0
0.4
W
Ix Chel
xfadedxsmoke
Ix Chel
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,199
Damage
25,352
46,146
Taken
50,560
30,939
Mitigated
32,158
20,805
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,606
1,797
440
2,127
10,376
9,198
2
5,431
4,945
0
11,074
W
Neith
CamiLoiss
Neith
5,501
2,525
0
2,547
8,128
3,202
935
0
8,128
0
44,496
L
5,041
411
0
672
6,478
2,527
0
3,176
3,302
55,814
0
W
Achilles
DonKAsaurus
Achilles
8,233
1,267
0
3,093
9,791
12,848
0
0
9,791
0
45,618
W
Anubis
Gasmask492
Anubis
6,154
36
0
2,957
6,187
2,867
0
581
5,534
60,238
0
W
Horus
Jpeazy
Horus
3,430
1,613
2,365
4,743
12,862
8,576
17
2,699
9,977
0
17,604
L
Bellona
ReD_KB_2498
Bellona
4,520
932
0
4,643
12,721
11,573
0
1,607
10,051
0
47,115
L
Charybdis
XSALTY
Charybdis
7,139
5,222
0
4,114
10,101
4,365
314
1,168
8,933
0
73,542
L
Ravana
5,046
1,252
0
1,116
10,884
4,495
0
5,653
5,118
0
35,044
W
Ix Chel
xfadedxsmoke
Ix Chel
10,881
1,890
1,887
3,213
9,178
3,446
110
1,948
7,056
61,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
35,867
357
Minions Killed
382
0
Camps Cleared
0
1,413,059
Distance Traveled
1,301,720
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,549
468
7
1
0
292,090
1
W
Neith
6,680
477
63
5
0
243,552
0
L
Zeus
7,686
549
124
9
0
281,356
2
W
Achilles
7,439
531
81
6
0
288,649
6
W
Anubis
8,252
589
94
7
0
312,244
0
W
Horus
7,065
505
18
1
0
311,287
10
L
Bellona
7,041
503
77
6
0
240,150
2
L
Charybdis
7,866
562
117
8
0
236,401
0
L
Ravana
6,725
480
57
4
0
251,723
0
W
Ix Chel
8,234
588
101
7
0
257,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role