Player Matchup

Ne Zha
Ne Zha
Dubuddha
Ne Zha
Level 160
God Stats
2W - 2L
1,302 SR
Queue Stats
59W - 48L
1,462 Elo+
Party 1
Kali
Kali
ELITE LINK DJ23
Kali
Level 127
God Stats
5W - 4L
1,290 SR
Queue Stats
447W - 421L
1,473 Elo+
Party 3
Anubis
Anubis
V8 Silverado
Anubis
Level 195
God Stats
4W - 2L
1,635 SR
Queue Stats
95W - 81L
1,559 Elo+
Party 1
Izanami
Izanami
og slim21
Izanami
Level 26
God Stats
2W - 1L
1,677 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 1
Chang'e
Chang'e
qNIGHTMXREp
Chang'e
Level 126
God Stats
7W - 11L
1,303 SR
Queue Stats
455W - 432L
1,470 Elo+
Party 3
Team Averages
Level 127
1,442 SR
1,482 Elo+

VS

Team Averages
Level 126
1,539 SR
1,488 Elo+
Nemesis
Nemesis
AhegaoSenpaiMuda
Nemesis
Level 62
God Stats
7W - 8L
1,551 SR
Queue Stats
70W - 86L
1,460 Elo+
Party 2
Kuzenbo
Kuzenbo
Crimson_Raider_
Kuzenbo
Level 173
God Stats
2W - 2L
1,212 SR
Queue Stats
107W - 140L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
Kama-itachi7
Nu Wa
Level 135
God Stats
12W - 9L
2,045 SR
Queue Stats
316W - 262L
1,569 Elo+
Solo
Charybdis
Charybdis
ToxiccKohai
Charybdis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 122L
1,468 Elo+
Party 2
Serqet
Serqet
raheem_savage10
Serqet
Level 107
God Stats
1W - 2L
1,386 SR
Queue Stats
99W - 94L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dubuddha
Ne Zha
9
1 / 1 / 4
5,835
530
4,299
9,104
5,242
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 1
7,068
643
3,513
6,043
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
7 / 0 / 2
7,842
713
8,436
4,553
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
og slim21
Izanami
10
0 / 0 / 0
5,855
532
1,367
3,419
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
qNIGHTMXREp
Chang'e
10
1 / 1 / 4
6,113
556
6,612
8,054
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,543
504
1,576
6,441
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 2 / 0
5,140
467
2,840
10,087
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 1
6,030
548
6,233
6,499
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ToxiccKohai
Charybdis
10
0 / 1 / 0
6,078
553
3,935
5,136
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 3 / 0
5,904
537
2,780
9,381
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
2
0
0.5
W
Ne Zha
Dubuddha
Ne Zha
1
1
4
3
W
1
1
1
1.5
L
0
2
1
0.25
L
Charybdis
ToxiccKohai
Charybdis
0
1
0
0
W
Anubis
7
0
2
8
W
Izanami
og slim21
Izanami
0
0
0
0
W
Chang'e
qNIGHTMXREp
Chang'e
1
1
4
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
17,364
31,173
Taken
37,544
13,715
Mitigated
15,138
10,948
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,576
88
0
593
6,441
1,790
0
462
5,979
0
30,271
L
2,840
1,184
991
2,539
10,087
7,031
0
4,853
5,171
9,662
0
W
Ne Zha
Dubuddha
Ne Zha
4,299
1,318
0
2,370
9,104
5,242
0
3,711
5,393
0
16,739
W
3,513
1,039
0
3,803
6,043
2,336
0
211
5,697
0
56,804
L
6,233
2,252
0
870
6,499
1,979
0
4,858
1,626
53,751
0
L
Charybdis
ToxiccKohai
Charybdis
3,935
2,333
0
1,534
5,136
1,323
0
1,190
3,937
0
46,728
W
Anubis
8,436
313
0
884
4,553
2,270
0
595
3,958
73,252
0
W
Izanami
og slim21
Izanami
1,367
1,115
0
1,214
3,419
1,033
0
518
2,901
0
44,957
W
Chang'e
qNIGHTMXREp
Chang'e
6,612
369
481
2,196
8,054
2,834
0
4,038
3,905
49,511
0
L
2,780
960
0
605
9,381
3,015
0
3,593
5,783
0
35,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
28,695
410
Minions Killed
331
0
Camps Cleared
0
1,094,745
Distance Traveled
1,086,360
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,543
504
59
5
0
214,444
0
L
Kuzenbo
5,140
467
15
1
0
216,026
4
W
Ne Zha
5,835
530
22
2
0
221,362
6
W
Kali
7,068
643
102
9
0
213,539
0
L
Nu Wa
6,030
548
94
9
0
211,169
2
L
Charybdis
6,078
553
94
9
0
208,637
0
W
Anubis
7,842
713
115
10
0
242,223
2
W
Izanami
5,855
532
88
8
0
201,633
0
W
Chang'e
6,113
556
83
8
0
215,988
0
L
Serqet
5,904
537
69
6
0
236,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role