Player Matchup

Merlin
Merlin
Diamond II
Azazvl
Merlin
Diamond II
Level 128
God Stats
5W - 4L
1,320 SR
Queue Stats
185W - 159L
2,294 MMR
Solo
Ravana
Ravana
Platinum V
Don Weezing
Ravana
Platinum V
Level 157
God Stats
10W - 8L
1,513 SR
Queue Stats
82W - 73L
1,857 MMR
Party 2
Hades
Hades
Platinum II
Trimthesails
Hades
Platinum II
Level 159
God Stats
40W - 37L
1,684 SR
Queue Stats
160W - 151L
2,023 MMR
Solo
Geb
Geb
Platinum V
chichiss
Geb
Platinum V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,857 MMR
Party 2
Charybdis
Charybdis
Platinum IV
lFrenzy
Charybdis
Platinum IV
Level 167
God Stats
7W - 5L
1,642 SR
Queue Stats
175W - 175L
1,871 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,532 SR
1,981 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,614 SR
1,970 MMR
Kumbhakarna
Kumbhakarna
Platinum V
IIHeiYinII
Kumbhakarna
Platinum V
Level 188
God Stats
0W - 2L
1,492 SR
Queue Stats
18W - 15L
1,814 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
ListenHereBud
Ratatoskr
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,916 MMR
Party 1
Tiamat
Tiamat
Platinum I
NEKOxMODE
Tiamat
Platinum I
Level 90
God Stats
13W - 10L
1,813 SR
Queue Stats
115W - 104L
2,085 MMR
Solo
Ne Zha
Ne Zha
Gold I
TwoCoffees
Ne Zha
Gold I
Level 65
God Stats
7W - 4L
1,793 SR
Queue Stats
28W - 18L
1,900 MMR
Party 1
Anhur
Anhur
Diamond V
lEenKnaMl
Anhur
Diamond V
Level 58
God Stats
1W - 2L
1,473 SR
Queue Stats
97W - 74L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azazvl
Merlin
18
3 / 1 / 6
11,235
591
17,751
12,087
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
18
5 / 3 / 7
10,805
569
12,591
11,311
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 8
11,733
618
15,828
17,280
16,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 1 / 13
9,113
480
7,854
18,802
18,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
lFrenzy
Charybdis
17
6 / 2 / 6
10,915
574
14,750
12,217
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Chang'eSusanoThorAphroditeBakasura

VS

Bans
Ao KuangHe BoHelMercuryDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IIHeiYinII
Kumbhakarna
13
0 / 3 / 5
8,497
447
5,192
20,745
19,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
ListenHereBud
Ratatoskr
17
2 / 4 / 0
10,053
529
9,283
23,124
17,577
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
NEKOxMODE
Tiamat
17
1 / 3 / 3
10,415
548
13,242
13,620
10,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
TwoCoffees
Ne Zha
13
1 / 6 / 3
8,595
452
6,954
21,172
15,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
lEenKnaMl
Anhur
17
4 / 3 / 2
10,467
551
15,046
14,833
6,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
19
Kills
8
8
Deaths
19
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azazvl
Merlin
3
1
6
6
W
Ravana
5
3
7
2.83
L
Kumbhakarna
IIHeiYinII
Kumbhakarna
0
3
5
0.83
L
Ratatoskr
ListenHereBud
Ratatoskr
2
4
0
0.5
L
Tiamat
NEKOxMODE
Tiamat
1
3
3
0.83
W
5
1
8
9
L
Ne Zha
TwoCoffees
Ne Zha
1
6
3
0.42
W
0
1
13
6.5
L
Anhur
lEenKnaMl
Anhur
4
3
2
1.67
W
Charybdis
lFrenzy
Charybdis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,774
Damage
49,717
71,697
Taken
93,494
50,317
Mitigated
68,306
25,408
Healing
26,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azazvl
Merlin
17,751
1,713
277
2,479
12,087
5,841
0
4,242
7,738
118,771
0
W
Ravana
12,591
3,972
0
1,131
11,311
5,171
0
2,550
8,721
0
101,259
L
Kumbhakarna
IIHeiYinII
Kumbhakarna
5,192
576
2,349
3,636
20,745
19,039
0
10,440
10,305
20,286
0
L
Ratatoskr
ListenHereBud
Ratatoskr
9,283
2,583
0
9,170
23,124
17,577
0
15,235
7,889
0
93,290
L
Tiamat
NEKOxMODE
Tiamat
13,242
2,072
0
2,622
13,620
10,209
0
7,053
6,567
105,782
0
W
15,828
2,600
848
11,133
17,280
16,545
169
2,490
14,719
92,996
0
L
Ne Zha
TwoCoffees
Ne Zha
6,954
2,109
0
3,948
21,172
15,164
0
5,437
15,735
0
73,880
W
7,854
667
2,696
4,477
18,802
18,518
0
6,777
11,777
21,174
0
L
Anhur
lEenKnaMl
Anhur
15,046
9,637
0
5,071
14,833
6,317
756
3,268
11,565
0
93,498
W
Charybdis
lFrenzy
Charybdis
14,750
6,929
0
2,367
12,217
4,242
0
2,256
9,943
0
90,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,801
Gold Earned
48,027
619
Minions Killed
616
0
Camps Cleared
0
1,971,421
Distance Traveled
1,846,186
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,235
591
176
9
0
392,901
5
W
Ravana
10,805
569
123
6
0
425,889
0
L
Kumbhakarna
8,497
447
9
0
0
388,545
3
L
Ratatoskr
10,053
529
148
8
0
360,742
0
L
Tiamat
10,415
548
202
11
0
376,974
6
W
Hades
11,733
618
165
9
0
372,836
6
L
Ne Zha
8,595
452
93
5
0
391,838
0
W
Geb
9,113
480
21
1
0
401,805
4
L
Anhur
10,467
551
164
9
0
328,087
7
W
Charybdis
10,915
574
134
7
0
377,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role