Player Matchup

Bakasura
Bakasura
FatBurger888
Bakasura
Level 95
God Stats
7W - 2L
1,499 SR
Queue Stats
26W - 21L
1,404 Elo+
Party 1
Cupid
Cupid
HarryyBoiii
Cupid
Level 80
God Stats
3W - 3L
1,460 SR
Queue Stats
42W - 30L
1,520 Elo+
Party 1
Hades
Hades
MackDaddyPoo
Hades
Level 106
God Stats
4W - 1L
1,595 SR
Queue Stats
74W - 55L
1,610 Elo+
Party 1
Ares
Ares
maxtomahawk109
Ares
Level 48
God Stats
2W - 1L
1,751 SR
Queue Stats
32W - 23L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
ogrybone
Ix Chel
Level 65
God Stats
1W - 0L
1,668 SR
Queue Stats
19W - 13L
1,470 Elo+
Party 1
Team Averages
Level 79
1,595 SR
1,503 Elo+

VS

Team Averages
Level 83
1,533 SR
1,500 Elo+
Serqet
Serqet
BrackishBottle
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,594 Elo+
Party 2
Ishtar
Ishtar
DannyDinger14
Ishtar
Level 75
God Stats
5W - 6L
1,538 SR
Queue Stats
147W - 126L
1,486 Elo+
Party 3
Ah Puch
Ah Puch
El phin9
Ah Puch
Level 129
God Stats
3W - 7L
1,467 SR
Queue Stats
273W - 253L
1,565 Elo+
Party 2
Agni
Agni
Julilokaa06
Agni
Level 42
God Stats
31W - 34L
1,361 SR
Queue Stats
231W - 241L
1,412 Elo+
Solo
Sylvanus
Sylvanus
ReD_KB_2498
Sylvanus
Level 64
God Stats
2W - 1L
1,797 SR
Queue Stats
25W - 30L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FatBurger888
Bakasura
14
7 / 0 / 0
9,091
606
5,454
9,912
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 1 / 1
7,251
483
9,654
7,232
3,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 1
9,362
624
8,882
12,741
6,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 2
7,517
501
5,049
11,009
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
ogrybone
Ix Chel
12
1 / 2 / 3
7,734
516
7,336
9,654
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,207
480
2,870
12,376
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
6,630
442
6,881
8,116
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
El phin9
Ah Puch
12
2 / 4 / 0
7,243
483
8,157
9,908
4,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 0
7,504
500
6,001
11,635
4,033
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ReD_KB_2498
Sylvanus
11
0 / 1 / 2
6,955
464
4,372
12,244
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
6
6
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
1
1
1.5
L
Ah Puch
El phin9
Ah Puch
2
4
0
0.5
W
Bakasura
FatBurger888
Bakasura
7
0
0
7
W
1
1
1
1.5
L
1
3
0
0.33
W
4
2
1
2.25
L
Sylvanus
ReD_KB_2498
Sylvanus
0
1
2
1
W
0
1
2
1
W
Ix Chel
ogrybone
Ix Chel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
28,281
50,548
Taken
54,279
26,044
Mitigated
28,795
22,926
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,870
1,265
0
1,081
12,376
4,493
0
3,236
8,741
0
48,754
L
6,881
4,122
0
2,474
8,116
3,939
0
1,990
6,126
0
53,981
L
Ah Puch
El phin9
Ah Puch
8,157
807
0
2,796
9,908
4,944
0
6,254
3,182
56,528
0
W
Bakasura
FatBurger888
Bakasura
5,454
4,043
0
4,451
9,912
4,202
1,218
1,252
8,530
0
49,316
W
9,654
5,242
0
3,856
7,232
3,088
665
1,717
5,395
0
66,531
L
6,001
171
0
3,427
11,635
4,033
162
7,181
4,296
61,472
0
W
8,882
593
65
7,601
12,741
6,598
452
8,029
4,712
79,169
0
L
Sylvanus
ReD_KB_2498
Sylvanus
4,372
1,763
832
6,131
12,244
11,386
0
2,606
9,628
24,829
0
W
5,049
200
89
5,032
11,009
8,709
0
2,122
8,842
18,447
0
W
Ix Chel
ogrybone
Ix Chel
7,336
1,588
119
1,713
9,654
3,447
0
5,410
4,094
50,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
35,539
446
Minions Killed
389
0
Camps Cleared
0
1,523,636
Distance Traveled
1,351,714
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,207
480
78
5
0
291,405
3
L
Ishtar
6,630
442
103
7
0
282,599
2
L
Ah Puch
7,243
483
80
5
0
254,106
3
W
Bakasura
9,091
606
105
7
0
353,467
0
W
Cupid
7,251
483
124
8
0
270,758
4
L
Agni
7,504
500
101
7
0
260,651
0
W
Hades
9,362
624
126
8
0
302,667
4
L
Sylvanus
6,955
464
27
2
0
262,953
3
W
Ares
7,517
501
14
1
0
309,915
0
W
Ix Chel
7,734
516
77
5
0
286,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role