Player Matchup

Discordia
Discordia
ManateeQueenie
Discordia
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 6L
1,014 Elo+
Party 2
Scylla
Scylla
OblivionXVII
Scylla
Level 43
God Stats
0W - 5L
996 SR
Queue Stats
0W - 6L
1,038 Elo+
Party 2
Martichoras
Martichoras
RandimusPrime
Martichoras
Level 12
God Stats
0W - 4L
1,255 SR
Queue Stats
0W - 14L
955 Elo+
Party 2
Sun Wukong
Sun Wukong
randompeo
Sun Wukong
Level 30
God Stats
0W - 4L
1,255 SR
Queue Stats
0W - 11L
1,020 Elo+
Party 2
Shiva
Shiva
shootblast5
Shiva
Level 28
God Stats
1W - 3L
1,253 SR
Queue Stats
4W - 20L
955 Elo+
Party 2
Team Averages
Level 24
1,203 SR
997 Elo+

VS

Team Averages
Level 55
1,630 SR
1,605 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MattedMoose
Cernunnos
Level 48
God Stats
11W - 6L
1,500 SR
Queue Stats
57W - 68L
1,407 Elo+
Solo
Merlin
Merlin
Prantick11
Merlin
Level 143
God Stats
3W - 1L
1,691 SR
Queue Stats
154W - 177L
1,382 Elo+
Solo
Hercules
Hercules
Raidercito
Hercules
Level 21
God Stats
4W - 0L
1,958 SR
Queue Stats
25W - 9L
1,870 Elo+
Party 1
Thoth
Thoth
WoonyBunny
Thoth
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ManateeQueenie
Discordia
12
0 / 3 / 0
6,166
617
1,729
6,075
2,406
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
0 / 3 / 0
6,529
653
2,625
8,710
3,265
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
RandimusPrime
Martichoras
13
1 / 4 / 0
6,922
692
5,785
8,650
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
randompeo
Sun Wukong
12
0 / 2 / 0
6,486
649
6,886
12,453
9,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 3 / 1
6,668
667
3,871
12,037
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 1 / 8
7,617
762
5,449
6,834
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
MattedMoose
Cernunnos
14
5 / 0 / 7
8,026
803
6,397
3,400
1,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Prantick11
Merlin
14
0 / 0 / 3
7,151
715
6,157
4,132
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Raidercito
Hercules
15
5 / 0 / 9
8,119
812
8,621
11,092
13,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thoth
15
4 / 0 / 7
7,995
800
15,135
2,852
1,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
15
15
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
8
5
L
Discordia
ManateeQueenie
Discordia
0
3
0
0
W
Cernunnos
MattedMoose
Cernunnos
5
0
7
8.5
L
Scylla
0
3
0
0
W
Merlin
Prantick11
Merlin
0
0
3
1.5
W
Hercules
Raidercito
Hercules
5
0
9
9.5
L
Martichoras
RandimusPrime
Martichoras
1
4
0
0.25
W
Thoth
4
0
7
7.5
L
Sun Wukong
randompeo
Sun Wukong
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
41,759
47,925
Taken
28,310
29,108
Mitigated
20,140
6,337
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,449
4,016
0
1,430
6,834
2,837
598
1,017
5,817
0
30,285
L
Discordia
ManateeQueenie
Discordia
1,729
0
0
330
6,075
2,406
0
4,250
1,825
11,285
0
W
Cernunnos
MattedMoose
Cernunnos
6,397
2,585
0
1,746
3,400
1,502
575
1,223
2,177
0
16,277
L
Scylla
2,625
159
75
1,645
8,710
3,265
252
3,942
4,768
17,262
0
W
Merlin
Prantick11
Merlin
6,157
189
148
165
4,132
1,734
906
925
3,207
29,609
0
W
Hercules
Raidercito
Hercules
8,621
3,404
0
5,725
11,092
13,053
0
966
10,126
0
21,861
L
Martichoras
RandimusPrime
Martichoras
5,785
1,436
0
856
8,650
4,121
0
3,453
5,197
0
21,127
W
Thoth
15,135
352
0
250
2,852
1,014
383
223
2,629
42,814
0
L
Sun Wukong
randompeo
Sun Wukong
6,886
1,650
0
911
12,453
9,825
0
5,827
6,626
0
20,873
L
3,871
656
350
2,170
12,037
9,491
84
3,820
8,217
0
7,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
38,908
139
Minions Killed
230
0
Camps Cleared
0
947,465
Distance Traveled
1,106,692
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,617
762
59
6
0
232,180
3
L
Discordia
6,166
617
12
1
0
156,847
0
W
Cernunnos
8,026
803
28
3
0
204,114
0
L
Scylla
6,529
653
38
4
0
187,997
2
W
Merlin
7,151
715
55
6
0
213,403
0
W
Hercules
8,119
812
22
2
0
243,108
0
L
Martichoras
6,922
692
46
5
0
175,777
0
W
Thoth
7,995
800
66
7
0
213,887
0
L
Sun Wukong
6,486
649
32
3
0
229,059
0
L
Shiva
6,668
667
11
1
0
197,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role