Player Matchup

Ares
Ares
CH34T1324
Ares
Level 64
God Stats
26W - 11L
1,728 SR
Queue Stats
276W - 252L
1,529 Elo+
Party 2
Neith
Neith
Pyndaah
Neith
Level 128
God Stats
3W - 1L
1,459 SR
Queue Stats
73W - 78L
1,524 Elo+
Party 3
Gilgamesh
Gilgamesh
Squalus Deus
Gilgamesh
Level 156
God Stats
0W - 2L
1,641 SR
Queue Stats
76W - 78L
1,487 Elo+
Party 3
Zeus
Zeus
clintsMom
Zeus
Level 139
God Stats
9W - 11L
1,409 SR
Queue Stats
363W - 327L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
daneisshort
Hun Batz
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,560 Elo+
Party 2
Team Averages
Level 107
1,548 SR
1,527 Elo+

VS

Team Averages
Level 131
1,633 SR
1,551 Elo+
Zeus
Zeus
IonicYapper61
Zeus
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 88L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
Magical_Bong420
Nu Wa
Level 47
God Stats
33W - 23L
1,606 SR
Queue Stats
148W - 128L
1,537 Elo+
Solo
Cabrakan
Cabrakan
XxOneWayOutxX
Cabrakan
Level 171
God Stats
10W - 6L
1,600 SR
Queue Stats
86W - 89L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
frysrdone
Jing Wei
Level 158
God Stats
2W - 0L
1,725 SR
Queue Stats
114W - 109L
1,578 Elo+
Party 1
Mercury
Mercury
xxchicken125
Mercury
Level 134
God Stats
2W - 0L
1,734 SR
Queue Stats
236W - 225L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 4 / 9
9,534
454
6,477
23,777
24,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Pyndaah
Neith
16
3 / 2 / 1
9,958
474
10,879
15,044
7,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Squalus Deus
Gilgamesh
16
2 / 3 / 5
10,062
479
11,564
20,859
19,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
17
7 / 6 / 5
11,045
526
19,820
13,850
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
daneisshort
Hun Batz
17
3 / 6 / 4
10,153
483
6,016
19,654
9,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 6
11,862
565
22,591
12,952
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 5
11,812
562
15,877
17,681
8,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
XxOneWayOutxX
Cabrakan
16
3 / 3 / 8
10,669
508
5,616
19,331
27,685
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
frysrdone
Jing Wei
19
3 / 0 / 4
11,966
570
14,494
14,540
6,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
xxchicken125
Mercury
17
3 / 5 / 6
10,975
523
8,186
18,339
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
16
Kills
21
21
Deaths
17
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
9
1.38
W
8
6
6
1.83
W
4
3
5
2.17
L
Neith
Pyndaah
Neith
3
2
1
1.75
L
Gilgamesh
Squalus Deus
Gilgamesh
2
3
5
1.5
W
Cabrakan
XxOneWayOutxX
Cabrakan
3
3
8
2.33
L
Zeus
7
6
5
1.58
L
Hun Batz
daneisshort
Hun Batz
3
6
4
0.83
W
Jing Wei
frysrdone
Jing Wei
3
0
4
5
W
Mercury
xxchicken125
Mercury
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,756
Damage
66,764
93,184
Taken
82,843
68,190
Mitigated
57,368
18,656
Healing
23,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,477
496
0
2,657
23,777
24,760
33
15,516
8,261
31,639
0
W
22,591
1,922
0
1,110
12,952
6,491
610
8,550
4,402
86,157
0
W
15,877
3,548
0
5,267
17,681
8,427
916
6,516
11,165
96,760
0
L
Neith
Pyndaah
Neith
10,879
4,389
0
2,400
15,044
7,691
94
2,465
12,579
0
75,160
L
Gilgamesh
Squalus Deus
Gilgamesh
11,564
3,332
0
4,133
20,859
19,505
0
10,520
10,339
0
90,576
W
Cabrakan
XxOneWayOutxX
Cabrakan
5,616
717
0
6,101
19,331
27,685
144
8,123
11,208
27,122
0
L
Zeus
19,820
1,086
0
1,270
13,850
6,633
506
10,323
3,527
105,202
0
L
Hun Batz
daneisshort
Hun Batz
6,016
1,901
0
8,196
19,654
9,601
0
5,260
14,394
0
78,205
W
Jing Wei
frysrdone
Jing Wei
14,494
13,433
0
8,869
14,540
6,964
2,150
1,382
13,158
0
120,159
W
Mercury
xxchicken125
Mercury
8,186
4,134
0
2,194
18,339
7,801
383
2,485
15,854
0
108,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,752
Gold Earned
57,284
592
Minions Killed
587
0
Camps Cleared
0
2,040,968
Distance Traveled
1,991,079
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,534
454
38
2
0
412,567
0
W
Zeus
11,862
565
122
6
0
362,561
4
W
Nu Wa
11,812
562
135
6
0
339,568
1
L
Neith
9,958
474
135
6
0
391,118
1
L
Gilgamesh
10,062
479
145
7
0
405,328
0
W
Cabrakan
10,669
508
19
1
0
413,800
7
L
Zeus
11,045
526
154
7
0
392,355
5
L
Hun Batz
10,153
483
120
6
0
439,600
2
W
Jing Wei
11,966
570
182
9
0
400,737
5
W
Mercury
10,975
523
129
6
0
474,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role