Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KarnageRonin
Chang'e
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 214L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
Squiishyyy
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Theravenronin
Cu Chulainn
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 170L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
robotic oracle
Amaterasu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 56
1,500 SR
1,496 Elo+

VS

Team Averages
Level 41
1,653 SR
1,541 Elo+
Ix Chel
Ix Chel
Bersal814
Ix Chel
Level 34
God Stats
3W - 1L
1,870 SR
Queue Stats
81W - 102L
1,411 Elo+
Party 4
Chaac
Chaac
Hellsii
Chaac
Level 45
God Stats
10W - 5L
1,604 SR
Queue Stats
211W - 178L
1,449 Elo+
Party 2
Izanami
Izanami
IJustPlayHere
Izanami
Level 42
God Stats
75W - 58L
1,520 SR
Queue Stats
247W - 239L
1,502 Elo+
Solo
Susano
Susano
boyswithbigbutts
Susano
Level 62
God Stats
5W - 3L
1,523 SR
Queue Stats
200W - 147L
1,600 Elo+
Party 2
Anubis
Anubis
iknaa
Anubis
Level 24
God Stats
2W - 0L
1,746 SR
Queue Stats
51W - 56L
1,745 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
2 / 2 / 0
5,193
519
4,708
6,075
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
KarnageRonin
Chang'e
8
0 / 1 / 1
4,761
476
3,990
6,493
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Squiishyyy
Danzaburou
8
0 / 6 / 0
4,698
470
3,080
8,110
2,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Theravenronin
Cu Chulainn
8
0 / 3 / 0
4,868
487
2,564
8,966
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
robotic oracle
Amaterasu
9
1 / 5 / 0
5,319
532
2,875
8,337
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bersal814
Ix Chel
9
1 / 2 / 2
5,244
524
1,907
5,444
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Hellsii
Chaac
9
1 / 0 / 4
6,306
631
2,560
8,328
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
12
5 / 0 / 2
7,222
722
5,244
4,041
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 0 / 3
5,803
580
5,060
7,152
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
iknaa
Anubis
12
8 / 1 / 1
7,583
758
8,542
6,805
3,062
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
17
17
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
0
1
W
Ix Chel
Bersal814
Ix Chel
1
2
2
1
W
Chaac
Hellsii
Chaac
1
0
4
3
W
Izanami
5
0
2
6
L
Chang'e
KarnageRonin
Chang'e
0
1
1
0.5
L
Danzaburou
Squiishyyy
Danzaburou
0
6
0
0
L
Cu Chulainn
Theravenronin
Cu Chulainn
0
3
0
0
W
2
0
3
3.5
W
Anubis
iknaa
Anubis
8
1
1
8.5
L
Amaterasu
robotic oracle
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
23,313
37,981
Taken
31,770
12,507
Mitigated
15,998
8,796
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,708
552
391
1,058
6,075
1,911
200
1,614
4,461
39,038
0
W
Ix Chel
Bersal814
Ix Chel
1,907
73
0
565
5,444
1,976
241
3,612
1,832
24,634
0
W
Chaac
Hellsii
Chaac
2,560
386
0
5,680
8,328
6,756
97
2,663
5,665
0
20,207
W
Izanami
5,244
4,615
0
1,792
4,041
1,522
1,784
652
3,389
0
60,861
L
Chang'e
KarnageRonin
Chang'e
3,990
408
366
1,766
6,493
1,772
136
866
5,627
28,440
0
L
Danzaburou
Squiishyyy
Danzaburou
3,080
2,075
0
990
8,110
2,761
0
0
8,110
0
25,521
L
Cu Chulainn
Theravenronin
Cu Chulainn
2,564
658
0
2,556
8,966
3,153
0
2,734
6,232
0
26,528
W
5,060
968
0
1,120
7,152
2,682
167
1,721
5,431
0
36,695
W
Anubis
iknaa
Anubis
8,542
542
0
4,337
6,805
3,062
370
50
6,755
49,012
0
L
Amaterasu
robotic oracle
Amaterasu
2,875
1,158
0
1,669
8,337
2,910
0
5,235
3,102
0
26,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
32,158
246
Minions Killed
328
0
Camps Cleared
0
978,469
Distance Traveled
964,146
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,193
519
59
6
0
191,606
2
W
Ix Chel
5,244
524
51
5
0
189,597
0
W
Chaac
6,306
631
28
3
0
180,628
0
W
Izanami
7,222
722
110
11
0
164,535
3
L
Chang'e
4,761
476
49
5
0
199,593
0
L
Danzaburou
4,698
470
34
3
0
170,960
0
L
Cu Chulainn
4,868
487
58
6
0
210,675
0
W
Susano
5,803
580
53
5
0
235,756
0
W
Anubis
7,583
758
86
9
0
193,630
0
L
Amaterasu
5,319
532
46
5
0
205,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role