Player Matchup

Surtr
Surtr
Bronze IV
 
Surtr
Bronze IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver III
Crusty_Oatmeal96
Mercury
Silver III
Level 56
God Stats
2W - 3L
1,700 SR
Queue Stats
12W - 24L
1,293 MMR
Party 1
Khepri
Khepri
Gold V
LofiLove
Khepri
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 186L
1,317 MMR
Solo
Sol
Sol
Bronze III
PsycotkLunatk
Sol
Bronze III
Level 67
God Stats
2W - 4L
1,524 SR
Queue Stats
2W - 9L
1,351 MMR
Solo
Jing Wei
Jing Wei
Silver I
tokkii_i0
Jing Wei
Silver I
Level 56
God Stats
13W - 10L
1,529 SR
Queue Stats
39W - 50L
1,334 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,551 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,636 SR
1,324 MMR
Bakasura
Bakasura
Gold V
AKA_DCreech
Bakasura
Gold V
Level 149
God Stats
4W - 3L
1,701 SR
Queue Stats
122W - 133L
1,357 MMR
Party 2
Ishtar
Ishtar
Gold V
AsgardSavior
Ishtar
Gold V
Level 99
God Stats
4W - 4L
1,543 SR
Queue Stats
171W - 188L
1,305 MMR
Party 2
Poseidon
Poseidon
Gold III
GruntKing2nd
Poseidon
Gold III
Level 128
God Stats
3W - 2L
1,459 SR
Queue Stats
269W - 276L
1,331 MMR
Solo
Hercules
Hercules
Silver II
Riilo
Hercules
Silver II
Level 139
God Stats
9W - 7L
1,754 SR
Queue Stats
202W - 194L
1,315 MMR
Solo
Maui
Maui
Gold V
αяιαηαgяαηdє
Maui
Gold V
Level 170
God Stats
1W - 0L
1,723 SR
Queue Stats
31W - 34L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 2 / 1
9,258
487
10,607
18,795
24,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 4
9,945
523
7,684
16,009
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
LofiLove
Khepri
10
1 / 15 / 2
8,109
427
4,724
24,983
20,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
6 / 7 / 3
10,471
551
18,994
17,368
7,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
tokkii_i0
Jing Wei
15
1 / 3 / 6
9,567
504
11,781
11,320
4,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangThorMorgan Le FayAphrodite

VS

Bans
HelAnubisMartichorasCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AKA_DCreech
Bakasura
18
7 / 4 / 8
11,776
620
15,314
20,633
10,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ishtar
19
13 / 2 / 4
12,658
666
18,980
12,836
6,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
GruntKing2nd
Poseidon
18
6 / 3 / 9
11,795
621
15,197
13,211
6,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Riilo
Hercules
17
3 / 0 / 6
11,266
593
11,346
18,585
24,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 5 / 11
10,236
539
4,636
20,544
19,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
13
Kills
31
31
Deaths
14
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
1
0.75
W
Bakasura
AKA_DCreech
Bakasura
7
4
8
2.75
W
Ishtar
13
2
4
7.5
L
4
4
4
1.5
W
Poseidon
GruntKing2nd
Poseidon
6
3
9
3.5
L
Khepri
LofiLove
Khepri
1
15
2
0.13
L
6
7
3
1.07
W
Hercules
Riilo
Hercules
3
0
6
6
L
Jing Wei
tokkii_i0
Jing Wei
1
3
6
1.33
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,790
Damage
65,473
88,475
Taken
85,809
62,360
Mitigated
66,980
18,157
Healing
34,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,607
3,852
0
6,660
18,795
24,041
5
1,531
16,945
2,503
73,298
W
Bakasura
AKA_DCreech
Bakasura
15,314
10,790
0
8,349
20,633
10,683
389
6,005
14,628
0
95,225
W
Ishtar
18,980
15,164
0
5,325
12,836
6,433
176
3,990
8,846
0
116,634
L
7,684
2,378
0
1,643
16,009
6,786
0
4,275
10,537
0
78,716
W
Poseidon
GruntKing2nd
Poseidon
15,197
2,591
0
2,437
13,211
6,226
141
7,299
5,912
110,932
0
L
Khepri
LofiLove
Khepri
4,724
1,498
0
1,655
24,983
20,025
0
3,263
21,263
21,125
0
L
18,994
5,158
0
4,450
17,368
7,085
0
7,502
8,992
92,696
0
W
Hercules
Riilo
Hercules
11,346
5,107
0
11,642
18,585
24,113
200
2,961
15,624
0
93,833
L
Jing Wei
tokkii_i0
Jing Wei
11,781
9,325
0
3,749
11,320
4,423
236
2,574
8,290
0
84,387
W
4,636
1,796
2,474
3,924
20,544
19,525
263
5,723
14,821
22,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,350
Gold Earned
57,731
548
Minions Killed
677
0
Camps Cleared
0
1,883,704
Distance Traveled
2,022,183
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,258
487
120
6
0
368,500
0
W
Bakasura
11,776
620
137
7
0
434,422
1
W
Ishtar
12,658
666
167
9
0
367,883
0
L
Mercury
9,945
523
113
6
0
474,664
2
W
Poseidon
11,795
621
174
9
0
410,399
0
L
Khepri
8,109
427
21
1
0
312,069
2
L
Sol
10,471
551
143
8
0
341,471
7
W
Hercules
11,266
593
181
10
0
408,240
2
L
Jing Wei
9,567
504
151
8
0
387,000
0
W
Maui
10,236
539
18
1
0
401,239
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role