Player Matchup

Anhur
Anhur
 
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Crankin90sOnU
Scylla
Level 8
God Stats
8W - 1L
1,786 SR
Queue Stats
27W - 25L
1,632 Elo+
Party 2
Nu Wa
Nu Wa
Zyluna
Nu Wa
Level 94
God Stats
49W - 56L
1,459 SR
Queue Stats
147W - 134L
1,546 Elo+
Party 2
Hel
Hel
x4I
Hel
Level 78
God Stats
16W - 23L
1,524 SR
Queue Stats
117W - 125L
1,290 Elo+
Party 3
Danzaburou
Danzaburou
xARGOx
Danzaburou
Level 45
God Stats
2W - 3L
1,870 SR
Queue Stats
22W - 26L
1,561 Elo+
Solo
Team Averages
Level 50
1,628 SR
1,506 Elo+

VS

Team Averages
Level 69
1,393 SR
1,469 Elo+
Set
Set
CamjamXL
Set
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 127L
1,542 Elo+
Party 1
Ares
Ares
Ferd1424
Ares
Level 34
God Stats
1W - 1L
1,298 SR
Queue Stats
27W - 39L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
JeanGuyRbberBoot
Erlang Shen
Level 159
God Stats
5W - 2L
1,167 SR
Queue Stats
306W - 305L
1,567 Elo+
Party 1
Olorun
Olorun
PEPEGABOI
Olorun
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 160L
1,360 Elo+
Solo
Cernunnos
Cernunnos
gamertamer50
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 6 / 5
7,451
1,064
8,731
15,839
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 3
8,000
1,143
6,928
5,129
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Zyluna
Nu Wa
11
0 / 2 / 0
6,411
916
994
1,954
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
x4I
Hel
12
0 / 6 / 2
7,027
1,004
9,202
13,012
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xARGOx
Danzaburou
13
3 / 2 / 3
8,504
1,215
11,467
11,899
6,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

235

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 8
8,082
1,155
4,800
9,001
5,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
3 / 1 / 14
8,552
1,222
7,614
11,287
11,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
JeanGuyRbberBoot
Erlang Shen
14
3 / 0 / 13
8,722
1,246
8,542
11,614
13,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Olorun
PEPEGABOI
Olorun
14
3 / 2 / 9
7,759
1,108
6,931
6,480
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
gamertamer50
Cernunnos
14
8 / 1 / 9
9,247
1,321
17,619
8,412
4,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
6
Kills
19
19
Deaths
6
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
5
0.58
W
2
2
8
3
L
2
3
3
1.17
W
Ares
3
1
14
10
W
Erlang Shen
JeanGuyRbberBoot
Erlang Shen
3
0
13
9.5
W
Olorun
PEPEGABOI
Olorun
3
2
9
3.75
L
Nu Wa
Zyluna
Nu Wa
0
2
0
0
W
Cernunnos
gamertamer50
Cernunnos
8
1
9
12.5
L
Hel
x4I
Hel
0
6
2
0.17
L
Danzaburou
xARGOx
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
45,506
47,833
Taken
46,794
21,108
Mitigated
37,742
6,504
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,731
6,403
0
780
15,839
6,937
0
5,589
10,250
0
14,704
W
4,800
2,807
0
2,096
9,001
5,093
0
2,528
6,243
0
15,845
L
6,928
947
0
0
5,129
2,075
0
2,604
2,525
19,856
0
W
Ares
7,614
61
0
500
11,287
11,571
0
4,377
4,814
13,931
0
W
Erlang Shen
JeanGuyRbberBoot
Erlang Shen
8,542
4,816
0
2,838
11,614
13,678
0
3,394
8,220
0
21,582
W
Olorun
PEPEGABOI
Olorun
6,931
5,094
370
612
6,480
3,169
0
3,139
3,336
20,923
0
L
Nu Wa
Zyluna
Nu Wa
994
158
0
0
1,954
599
0
519
1,435
3,542
0
W
Cernunnos
gamertamer50
Cernunnos
17,619
12,409
0
2,322
8,412
4,231
0
3,669
4,738
0
24,784
L
Hel
x4I
Hel
9,202
168
1,243
2,546
13,012
5,136
0
3,259
9,753
14,839
0
L
Danzaburou
xARGOx
Danzaburou
11,467
5,154
0
1,935
11,899
6,361
0
2,574
9,325
0
26,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
42,362
105
Minions Killed
117
4
Camps Cleared
7
561,942
Distance Traveled
730,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,451
1,064
15
2
1
125,498
0
W
Set
8,082
1,155
26
4
2
150,745
0
L
Scylla
8,000
1,143
40
6
1
122,762
0
W
Ares
8,552
1,222
5
1
0
151,261
0
W
Erlang Shen
8,722
1,246
33
5
1
160,655
0
W
Olorun
7,759
1,108
30
4
0
126,083
0
L
Nu Wa
6,411
916
4
1
0
41,491
0
W
Cernunnos
9,247
1,321
23
3
4
142,062
0
L
Hel
7,027
1,004
12
2
0
132,959
0
L
Danzaburou
8,504
1,215
34
5
2
139,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role