Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ashlynn0616
Sol
Level 149
God Stats
294W - 270L
1,555 SR
Queue Stats
358W - 362L
1,475 Elo+
Solo
Hun Batz
Hun Batz
Carlos5113Andy
Hun Batz
Level 69
God Stats
33W - 16L
1,676 SR
Queue Stats
131W - 107L
1,551 Elo+
Solo
Chaac
Chaac
Lunaticddragon
Chaac
Level 74
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 146L
1,466 Elo+
Solo
Cernunnos
Cernunnos
Marik1045
Cernunnos
Level 151
God Stats
14W - 9L
1,527 SR
Queue Stats
245W - 222L
1,510 Elo+
Solo
Team Averages
Level 114
1,552 SR
1,500 Elo+

VS

Team Averages
Level 89
1,341 SR
1,439 Elo+
Ix Chel
Ix Chel
DrDavilad
Ix Chel
Level 101
God Stats
7W - 8L
1,476 SR
Queue Stats
397W - 354L
1,556 Elo+
Solo
Chernobog
Chernobog
HuechiMama
Chernobog
Level 69
God Stats
20W - 20L
1,509 SR
Queue Stats
484W - 520L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
I Drane I
Guan Yu
Level 98
God Stats
0W - 2L
1,350 SR
Queue Stats
92W - 89L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
SandSniper2064
Cthulhu
Level 31
God Stats
0W - 2L
1,313 SR
Queue Stats
10W - 17L
1,342 Elo+
Party 1
Serqet
Serqet
Vados1048
Serqet
Level 147
God Stats
1W - 10L
1,058 SR
Queue Stats
200W - 201L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 1
5,671
516
5,402
9,774
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,911
537
4,106
8,538
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
12
2 / 1 / 0
6,598
600
2,829
7,444
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 0
7,674
698
8,862
7,675
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Marik1045
Cernunnos
10
0 / 1 / 3
5,791
526
6,465
5,033
1,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DrDavilad
Ix Chel
11
2 / 1 / 2
6,150
559
8,002
6,937
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
HuechiMama
Chernobog
8
0 / 1 / 2
4,708
428
3,032
4,989
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
I Drane I
Guan Yu
8
1 / 1 / 2
5,388
490
3,235
9,856
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 1
4,676
425
3,450
9,436
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Vados1048
Serqet
12
2 / 0 / 0
6,604
600
4,799
9,654
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
9
Kills
5
8
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
1
0.75
W
0
3
0
0
W
Hun Batz
2
1
0
2
L
Ix Chel
DrDavilad
Ix Chel
2
1
2
3
L
Chernobog
HuechiMama
Chernobog
0
1
2
1
L
Guan Yu
I Drane I
Guan Yu
1
1
2
2
W
6
1
0
6
W
Cernunnos
Marik1045
Cernunnos
0
1
3
1.5
L
0
6
1
0.08
L
Serqet
Vados1048
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
22,518
38,464
Taken
40,872
19,167
Mitigated
18,476
8,881
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,402
558
0
1,988
9,774
7,501
0
1,419
8,223
18,287
0
W
4,106
1,374
0
2,683
8,538
2,309
220
5,447
3,091
45,900
0
W
Hun Batz
2,829
490
0
1,091
7,444
2,497
0
1,136
6,308
0
49,596
L
Ix Chel
DrDavilad
Ix Chel
8,002
592
69
1,213
6,937
2,574
0
3,559
3,378
48,100
0
L
Chernobog
HuechiMama
Chernobog
3,032
1,623
0
1,590
4,989
1,626
0
1,586
3,403
0
21,164
L
Guan Yu
I Drane I
Guan Yu
3,235
633
314
3,815
9,856
5,656
0
2,872
6,984
0
12,857
W
8,862
1,850
0
448
7,675
5,376
0
3,450
3,741
0
53,434
W
Cernunnos
Marik1045
Cernunnos
6,465
3,548
0
2,671
5,033
1,484
1,304
0
5,033
0
39,827
L
3,450
560
0
734
9,436
4,708
0
0
9,436
18,627
0
L
Serqet
Vados1048
Serqet
4,799
1,199
0
3,057
9,654
3,912
0
1,491
8,163
0
41,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
27,526
322
Minions Killed
233
0
Camps Cleared
0
1,056,250
Distance Traveled
1,115,840
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,671
516
24
2
0
200,676
2
W
Sol
5,911
537
79
7
0
175,108
0
W
Hun Batz
6,598
600
81
7
0
258,605
0
L
Ix Chel
6,150
559
70
6
0
207,158
2
L
Chernobog
4,708
428
32
3
0
207,994
3
L
Guan Yu
5,388
490
13
1
0
203,852
2
W
Chaac
7,674
698
87
8
0
235,123
0
W
Cernunnos
5,791
526
51
5
0
186,738
2
L
Cthulhu
4,676
425
34
3
0
226,401
2
L
Serqet
6,604
600
84
8
0
270,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role