Player Matchup

Serqet
Serqet
Gold III
Comicdust
Serqet
Gold III
Level 125
God Stats
4W - 2L
1,742 SR
Queue Stats
135W - 122L
1,562 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Eightbitgus11
Baron Samedi
Gold III
Level 149
God Stats
29W - 25L
1,633 SR
Queue Stats
521W - 534L
1,503 MMR
Solo
Danzaburou
Danzaburou
Gold IV
GigglyBones
Danzaburou
Gold IV
Level 123
God Stats
8W - 7L
1,490 SR
Queue Stats
243W - 255L
1,411 MMR
Party 1
Terra
Terra
Bronze III
WhatWinsGames
Terra
Bronze III
Level 109
God Stats
2W - 2L
1,690 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Vamana
Vamana
Silver II
Ŧank
Vamana
Silver II
Level 52
God Stats
2W - 0L
1,737 SR
Queue Stats
47W - 41L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,658 SR
1,493 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 155
1,557 SR
1,491 MMR
The Morrigan
The Morrigan
Bronze III
 
The Morrigan
Bronze III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
AMTheShape
Yemoja
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,508 MMR
Solo
Awilix
Awilix
Gold I
Lend Me A BIC
Awilix
Gold I
Level 173
God Stats
53W - 48L
1,630 SR
Queue Stats
486W - 494L
1,463 MMR
Solo
King Arthur
King Arthur
Gold III
ROliveira13773
King Arthur
Gold III
Level 134
God Stats
12W - 11L
1,655 SR
Queue Stats
452W - 454L
1,483 MMR
Solo
Chronos
Chronos
Bronze III
afrobennett
Chronos
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Comicdust
Serqet
15
8 / 2 / 6
9,299
581
9,425
13,656
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Eightbitgus11
Baron Samedi
15
3 / 2 / 4
9,223
576
8,672
6,976
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
GigglyBones
Danzaburou
13
2 / 2 / 7
8,227
514
8,320
11,907
5,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 0 / 8
7,534
471
6,053
12,578
10,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Ŧank
Vamana
16
7 / 2 / 4
10,048
628
15,428
18,255
16,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HelIzanamiAnubisMercury

VS

Bans
Morgan Le FayKaliAphroditeGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 7 / 3
7,481
468
5,258
9,368
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
AMTheShape
Yemoja
10
1 / 3 / 1
7,224
452
3,872
9,399
7,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 2 / 0
8,942
559
12,619
13,783
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ROliveira13773
King Arthur
12
0 / 6 / 1
7,467
467
9,111
20,624
21,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
afrobennett
Chronos
11
0 / 2 / 1
6,737
421
8,295
13,510
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
8
8
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
7
3
0.21
L
Yemoja
AMTheShape
Yemoja
1
3
1
0.5
W
Serqet
Comicdust
Serqet
8
2
6
5.5
W
Baron Samedi
Eightbitgus11
Baron Samedi
3
2
4
2.5
W
Danzaburou
GigglyBones
Danzaburou
2
2
7
2.75
L
7
2
0
3.5
L
King Arthur
ROliveira13773
King Arthur
0
6
1
0.08
W
0
0
8
4
L
Chronos
afrobennett
Chronos
0
2
1
0.25
W
Vamana
Ŧank
Vamana
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
39,155
63,372
Taken
66,684
42,135
Mitigated
45,103
19,562
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,258
972
67
718
9,368
3,962
0
2,891
6,273
50,089
416
L
Yemoja
AMTheShape
Yemoja
3,872
550
2,967
1,432
9,399
7,504
0
3,908
5,491
13,453
0
W
Serqet
Comicdust
Serqet
9,425
2,318
0
2,003
13,656
6,185
0
3,363
10,293
0
67,339
W
Baron Samedi
Eightbitgus11
Baron Samedi
8,672
179
1,093
2,619
6,976
3,472
184
2,575
4,401
70,657
0
W
Danzaburou
GigglyBones
Danzaburou
8,320
4,155
0
3,780
11,907
5,431
1,290
4,652
7,255
0
58,365
L
12,619
5,249
0
1,365
13,783
5,919
0
2,978
10,805
0
79,438
L
King Arthur
ROliveira13773
King Arthur
9,111
918
0
3,160
20,624
21,413
0
1,763
18,262
0
59,358
W
6,053
647
2,462
4,421
12,578
10,567
0
4,107
8,471
35,464
0
L
Chronos
afrobennett
Chronos
8,295
3,618
0
2,982
13,510
6,305
0
3,384
10,047
52,303
5,492
W
Vamana
Ŧank
Vamana
15,428
8,109
0
3,184
18,255
16,480
0
2,277
15,903
79
90,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
37,851
509
Minions Killed
414
0
Camps Cleared
0
1,641,256
Distance Traveled
1,573,940
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,481
468
92
6
0
306,073
6
L
Yemoja
7,224
452
20
1
0
296,182
9
W
Serqet
9,299
581
97
6
0
382,850
0
W
Baron Samedi
9,223
576
121
8
0
312,865
4
W
Danzaburou
8,227
514
90
6
0
295,443
4
L
Awilix
8,942
559
123
8
0
375,170
1
L
King Arthur
7,467
467
95
6
0
300,499
1
W
Terra
7,534
471
54
3
0
345,374
0
L
Chronos
6,737
421
84
5
0
296,016
4
W
Vamana
10,048
628
147
9
0
304,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role