Player Matchup

Anubis
Anubis
ProbablyAPecan
Anubis
Level 131
God Stats
1W - 1L
1,522 SR
Queue Stats
8W - 8L
1,573 Elo+
Party 1
Ishtar
Ishtar
RallenRiko
Ishtar
Level 128
God Stats
3W - 2L
1,363 SR
Queue Stats
8W - 14L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
emeraldblade055
Sun Wukong
Level 111
God Stats
2W - 2L
1,460 SR
Queue Stats
2W - 4L
1,435 Elo+
Party 1
Team Averages
Level 123
1,449 SR
1,465 Elo+

VS

Team Averages
Level 100
1,627 SR
1,531 Elo+
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gooberslilbro
Janus
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 9L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scottizil
Ah Muzen Cab
Level 109
God Stats
7W - 4L
1,880 SR
Queue Stats
50W - 54L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
13,040
724
11,493
13,873
6,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ishtar
RallenRiko
Ishtar
19
2 / 2 / 5
13,102
728
10,214
14,007
5,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
emeraldblade055
Sun Wukong
17
1 / 0 / 4
11,812
656
5,791
14,705
9,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
4
0 / 0 / 0
8,163
454
0
0
0
19
3 / 3 / 2
12,473
693
12,111
10,752
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
Scottizil
Ah Muzen Cab
20
3 / 5 / 3
12,907
717
16,432
19,489
7,077
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
6
6
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
3
3
2
1.33
W
5
4
3
1.63
W
Ishtar
RallenRiko
Ishtar
2
2
5
2.25
L
Ah Muzen Cab
Scottizil
Ah Muzen Cab
3
5
3
0.9
W
Sun Wukong
emeraldblade055
Sun Wukong
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,498
Damage
28,543
42,585
Taken
30,241
21,835
Mitigated
11,723
12,530
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
12,111
221
0
0
10,752
4,646
1,421
2,893
7,859
60,181
0
W
11,493
491
0
5,688
13,873
6,554
1,066
3,922
9,951
66,943
0
W
Ishtar
RallenRiko
Ishtar
10,214
6,025
0
3,657
14,007
5,620
2,215
2,839
11,168
0
67,952
L
Ah Muzen Cab
Scottizil
Ah Muzen Cab
16,432
7,691
0
3,659
19,489
7,077
0
8,604
10,885
0
75,598
W
Sun Wukong
emeraldblade055
Sun Wukong
5,791
999
0
3,185
14,705
9,661
844
5,776
8,929
0
48,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
33,543
281
Minions Killed
184
0
Camps Cleared
0
935,609
Distance Traveled
657,182
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,163
454
0
0
0
0
0
L
Janus
12,473
693
88
5
0
335,487
2
W
Anubis
13,040
724
101
6
0
267,178
1
W
Ishtar
13,102
728
106
6
0
317,437
2
L
Ah Muzen Cab
12,907
717
96
5
0
321,695
2
W
Sun Wukong
11,812
656
74
4
0
350,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role