Player Matchup

Ganesha
Ganesha
BigBoy22
Ganesha
Level 119
God Stats
3W - 1L
1,909 SR
Queue Stats
51W - 56L
1,477 Elo+
Party 2
Odin
Odin
RamJam73
Odin
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,484 Elo+
Party 3
Medusa
Medusa
TrollsenOne
Medusa
Level 104
God Stats
9W - 10L
1,451 SR
Queue Stats
39W - 44L
1,464 Elo+
Party 2
Arachne
Arachne
alienninja16
Arachne
Level 116
God Stats
5W - 2L
1,497 SR
Queue Stats
22W - 29L
1,342 Elo+
Party 2
Ix Chel
Ix Chel
elitemills
Ix Chel
Level 18
God Stats
2W - 3L
1,232 SR
Queue Stats
24W - 22L
1,553 Elo+
Party 3
Team Averages
Level 98
1,518 SR
1,464 Elo+

VS

Team Averages
Level 82
1,514 SR
1,314 Elo+
Lancelot
Lancelot
AyeeeMo
Lancelot
Level 14
God Stats
0W - 3L
1,410 SR
Queue Stats
0W - 7L
1,192 Elo+
Party 1
Gilgamesh
Gilgamesh
Chillin v7
Gilgamesh
Level 145
God Stats
3W - 5L
1,722 SR
Queue Stats
96W - 89L
1,549 Elo+
Solo
Poseidon
Poseidon
H20 freestylz
Poseidon
Level 121
God Stats
0W - 2L
1,519 SR
Queue Stats
2W - 11L
1,272 Elo+
Party 1
Khepri
Khepri
ImSlatGrein
Khepri
Level 104
God Stats
0W - 3L
1,419 SR
Queue Stats
0W - 8L
1,135 Elo+
Party 1
Izanami
Izanami
nativetundra450
Izanami
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigBoy22
Ganesha
15
0 / 1 / 8
9,091
758
4,707
10,411
11,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
15
2 / 3 / 4
8,595
716
5,414
14,269
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
2 / 1 / 3
8,659
722
6,740
10,506
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
alienninja16
Arachne
14
4 / 2 / 1
8,379
698
8,518
13,624
10,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
elitemills
Ix Chel
17
4 / 2 / 6
9,418
785
21,460
10,310
5,345
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AyeeeMo
Lancelot
14
2 / 3 / 6
7,838
653
7,898
11,277
5,897
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Chillin v7
Gilgamesh
14
2 / 2 / 4
8,150
679
9,266
15,529
16,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
H20 freestylz
Poseidon
15
1 / 3 / 6
8,532
711
10,062
9,220
4,105
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
14
2 / 2 / 5
8,826
736
5,969
15,256
16,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 6
8,746
729
12,328
9,261
4,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
12
Kills
9
9
Deaths
12
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AyeeeMo
Lancelot
2
3
6
1.67
W
Ganesha
BigBoy22
Ganesha
0
1
8
4
L
Gilgamesh
Chillin v7
Gilgamesh
2
2
4
2
L
Poseidon
H20 freestylz
Poseidon
1
3
6
1.33
L
Khepri
2
2
5
2.25
W
Odin
2
3
4
1.33
W
Medusa
2
1
3
3.5
W
Arachne
alienninja16
Arachne
4
2
1
2.25
W
Ix Chel
elitemills
Ix Chel
4
2
6
3.5
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,839
Damage
45,523
59,120
Taken
60,543
46,546
Mitigated
47,032
13,457
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AyeeeMo
Lancelot
7,898
1,766
821
762
11,277
5,897
0
3,646
7,631
0
16,468
W
Ganesha
BigBoy22
Ganesha
4,707
366
1,883
2,046
10,411
11,257
0
3,468
6,943
16,975
0
L
Gilgamesh
Chillin v7
Gilgamesh
9,266
2,387
0
1,054
15,529
16,095
14
4,095
11,045
0
32,660
L
Poseidon
H20 freestylz
Poseidon
10,062
1,458
0
2,331
9,220
4,105
1,034
3,766
5,454
41,665
0
L
Khepri
5,969
118
1,860
1,770
15,256
16,120
0
10,492
4,658
17,121
0
W
Odin
5,414
1,611
0
836
14,269
14,451
163
3,864
10,405
0
24,699
W
Medusa
6,740
2,487
0
1,379
10,506
5,288
2,401
2,338
8,168
0
35,718
W
Arachne
alienninja16
Arachne
8,518
6,743
0
3,484
13,624
10,205
66
2,609
11,015
0
13,669
W
Ix Chel
elitemills
Ix Chel
21,460
4,145
1,552
2,277
10,310
5,345
1,290
3,752
6,558
47,858
0
L
12,328
10,054
0
1,491
9,261
4,815
1,398
4,168
4,952
0
41,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,142
Gold Earned
42,092
210
Minions Killed
258
0
Camps Cleared
0
1,257,268
Distance Traveled
1,149,354
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,838
653
24
2
0
243,421
0
W
Ganesha
9,091
758
18
2
0
260,474
4
L
Gilgamesh
8,150
679
44
4
0
215,905
0
L
Poseidon
8,532
711
82
7
0
218,223
0
L
Khepri
8,826
736
18
2
0
240,729
1
W
Odin
8,595
716
51
4
0
259,367
0
W
Medusa
8,659
722
59
5
0
243,880
6
W
Arachne
8,379
698
12
1
0
250,658
0
W
Ix Chel
9,418
785
70
6
0
242,889
0
L
Izanami
8,746
729
90
8
0
231,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role