Player Matchup

Awilix
Awilix
EhudsSword
Awilix
Level 42
God Stats
11W - 11L
1,588 SR
Queue Stats
208W - 188L
1,307 Elo+
Solo
Chiron
Chiron
Mannyy1541
Chiron
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 46L
1,781 Elo+
Solo
Surtr
Surtr
MerumMerum
Surtr
Level 7
God Stats
20W - 21L
1,860 SR
Queue Stats
189W - 204L
1,485 Elo+
Solo
Kukulkan
Kukulkan
baz781
Kukulkan
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 37L
1,552 Elo+
Solo
Sylvanus
Sylvanus
silverleon__
Sylvanus
Level 43
God Stats
6W - 6L
1,596 SR
Queue Stats
150W - 147L
1,545 Elo+
Solo
Team Averages
Level 30
1,609 SR
1,534 Elo+

VS

Team Averages
Level 36
1,526 SR
1,462 Elo+
Bacchus
Bacchus
 
Bacchus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Fistmyotter
Tiamat
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 2
Tyr
Tyr
Gandzillâ
Tyr
Level 7
God Stats
6W - 5L
1,500 SR
Queue Stats
36W - 42L
1,444 Elo+
Party 1
Cupid
Cupid
Impulsachu
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
stacyknepper
Ishtar
Level 29
God Stats
7W - 5L
1,629 SR
Queue Stats
206W - 212L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EhudsSword
Awilix
11
1 / 1 / 2
5,966
746
4,222
8,976
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Mannyy1541
Chiron
8
0 / 1 / 0
5,130
641
359
1,316
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
11
0 / 3 / 2
5,787
723
2,893
9,738
7,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
baz781
Kukulkan
13
3 / 1 / 0
6,801
850
9,018
6,276
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
silverleon__
Sylvanus
12
0 / 2 / 2
6,327
791
3,008
9,794
7,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 2
6,254
782
6,593
8,963
8,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
12
1 / 0 / 2
6,489
811
7,610
5,845
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 3
6,723
840
8,824
6,525
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
12
1 / 2 / 1
5,979
747
2,991
4,936
2,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
13
1 / 0 / 2
6,634
829
5,145
3,472
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
8
8
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
2
3
L
Awilix
EhudsSword
Awilix
1
1
2
2
W
Tiamat
1
0
2
2
W
3
1
3
4.5
W
Cupid
1
2
1
0.75
L
Chiron
Mannyy1541
Chiron
0
1
0
0
L
Surtr
0
3
2
0.33
L
Kukulkan
baz781
Kukulkan
3
1
0
3
L
Sylvanus
silverleon__
Sylvanus
0
2
2
0.5
W
Ishtar
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
31,163
36,100
Taken
29,741
21,320
Mitigated
23,432
8,629
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,593
591
0
1,584
8,963
8,770
0
1,502
7,461
13,540
0
L
Awilix
EhudsSword
Awilix
4,222
1,706
0
1,098
8,976
3,745
0
3,971
4,704
0
12,180
W
Tiamat
7,610
559
0
2,329
5,845
3,629
108
3,989
1,856
22,103
0
W
8,824
81
0
1,131
6,525
7,216
0
1,738
4,787
0
19,895
W
Cupid
2,991
2,333
338
1,118
4,936
2,073
359
2,988
1,948
0
9,938
L
Chiron
Mannyy1541
Chiron
359
123
44
43
1,316
409
0
741
575
0
1,065
L
Surtr
2,893
1,017
0
2,881
9,738
7,134
0
1,440
8,072
241
11,018
L
Kukulkan
baz781
Kukulkan
9,018
672
0
49
6,276
2,962
0
2,253
3,944
28,472
0
L
Sylvanus
silverleon__
Sylvanus
3,008
928
1,732
2,782
9,794
7,070
0
5,527
3,985
13,988
0
W
Ishtar
5,145
2,295
0
688
3,472
1,744
566
1,857
1,615
0
29,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
32,079
121
Minions Killed
183
0
Camps Cleared
0
688,792
Distance Traveled
869,167
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,254
782
15
2
0
189,206
0
L
Awilix
5,966
746
20
3
0
194,925
0
W
Tiamat
6,489
811
50
6
0
184,575
0
W
Tyr
6,723
840
32
4
0
183,836
0
W
Cupid
5,979
747
30
4
0
152,510
0
L
Chiron
5,130
641
2
0
0
30,848
1
L
Surtr
5,787
723
25
3
0
150,408
0
L
Kukulkan
6,801
850
49
6
0
174,856
0
L
Sylvanus
6,327
791
25
3
0
137,755
0
W
Ishtar
6,634
829
56
7
0
159,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role