Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Capacit0r
Yu Huang
Level 195
God Stats
1W - 0L
1,517 SR
Queue Stats
118W - 91L
1,632 Elo+
Solo
Vamana
Vamana
KahalaG
Vamana
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
177W - 169L
1,538 Elo+
Solo
Bacchus
Bacchus
L3jin
Bacchus
Level 45
God Stats
7W - 1L
1,769 SR
Queue Stats
29W - 16L
1,712 Elo+
Party 1
Ne Zha
Ne Zha
smergenworth
Ne Zha
Level 121
God Stats
12W - 6L
1,631 SR
Queue Stats
195W - 172L
1,630 Elo+
Solo
Team Averages
Level 124
1,583 SR
1,602 Elo+

VS

Team Averages
Level 123
1,548 SR
1,586 Elo+
Ratatoskr
Ratatoskr
BotnetAttack
Ratatoskr
Level 108
God Stats
0W - 2L
1,266 SR
Queue Stats
74W - 119L
1,449 Elo+
Party 2
Anhur
Anhur
GumboDestroyer69
Anhur
Level 21
God Stats
3W - 1L
1,853 SR
Queue Stats
31W - 38L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
Hellanu
Gilgamesh
Level 168
God Stats
0W - 3L
1,500 SR
Queue Stats
512W - 417L
1,720 Elo+
Solo
Ix Chel
Ix Chel
heratrick
Ix Chel
Level 128
God Stats
16W - 20L
1,621 SR
Queue Stats
50W - 57L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
ΛRCΉΣR
Cabrakan
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 169L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
11 / 0 / 1
10,556
754
10,112
9,244
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Capacit0r
Yu Huang
14
6 / 1 / 4
8,584
613
9,598
5,689
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
KahalaG
Vamana
14
4 / 1 / 2
8,684
620
12,672
14,484
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
L3jin
Bacchus
10
3 / 1 / 9
7,369
526
4,552
8,233
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
13
3 / 2 / 13
8,219
587
8,629
11,208
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BotnetAttack
Ratatoskr
12
1 / 6 / 0
7,101
507
2,779
12,021
4,054
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 8 / 1
7,426
530
5,061
12,346
5,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Hellanu
Gilgamesh
13
1 / 3 / 0
7,778
556
11,086
16,842
11,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
heratrick
Ix Chel
12
1 / 4 / 1
7,200
514
4,757
8,716
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ΛRCΉΣR
Cabrakan
8
1 / 6 / 1
6,298
450
2,776
13,151
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
27
Kills
4
5
Deaths
27
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
0
1
11.5
L
Ratatoskr
BotnetAttack
Ratatoskr
1
6
0
0.17
W
Yu Huang
Capacit0r
Yu Huang
6
1
4
8
L
0
8
1
0.06
L
Gilgamesh
Hellanu
Gilgamesh
1
3
0
0.33
W
Vamana
KahalaG
Vamana
4
1
2
5
W
Bacchus
L3jin
Bacchus
3
1
9
7.5
L
Ix Chel
heratrick
Ix Chel
1
4
1
0.38
W
Ne Zha
3
2
13
4.75
L
Cabrakan
ΛRCΉΣR
Cabrakan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,563
Damage
26,459
48,858
Taken
63,076
30,785
Mitigated
34,924
16,548
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,112
7,416
0
4,951
9,244
2,886
2,772
1,346
7,898
0
89,315
L
Ratatoskr
BotnetAttack
Ratatoskr
2,779
1,142
0
2,385
12,021
4,054
0
1,858
10,072
0
53,855
W
Yu Huang
Capacit0r
Yu Huang
9,598
1,289
0
1,650
5,689
2,148
0
2,251
3,438
60,715
0
L
5,061
3,219
0
1,962
12,346
5,090
126
1,448
10,898
0
67,752
L
Gilgamesh
Hellanu
Gilgamesh
11,086
4,676
0
3,270
16,842
11,868
0
1,051
14,835
0
63,999
W
Vamana
KahalaG
Vamana
12,672
6,247
0
5,193
14,484
12,025
188
458
14,026
0
72,773
W
Bacchus
L3jin
Bacchus
4,552
699
0
3,129
8,233
8,965
0
1,981
6,252
13,681
0
L
Ix Chel
heratrick
Ix Chel
4,757
411
115
1,750
8,716
3,053
0
4,404
4,312
53,299
0
W
Ne Zha
8,629
3,842
0
1,625
11,208
4,761
0
3,539
7,669
0
61,702
L
Cabrakan
ΛRCΉΣR
Cabrakan
2,776
527
150
1,965
13,151
10,859
0
5,541
7,610
12,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
35,803
468
Minions Killed
438
0
Camps Cleared
0
1,459,957
Distance Traveled
1,332,575
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,556
754
145
10
0
313,274
0
L
Ratatoskr
7,101
507
95
7
0
281,200
0
W
Yu Huang
8,584
613
123
9
0
287,676
2
L
Anhur
7,426
530
122
9
0
231,286
0
L
Gilgamesh
7,778
556
108
8
0
293,197
3
W
Vamana
8,684
620
111
8
0
274,774
2
W
Bacchus
7,369
526
12
1
0
278,760
4
L
Ix Chel
7,200
514
98
7
0
264,888
5
W
Ne Zha
8,219
587
77
6
0
305,473
1
L
Cabrakan
6,298
450
15
1
0
262,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role