Player Matchup

Jormungandr
Jormungandr
AHolyHellhound
Jormungandr
Level 27
God Stats
7W - 8L
1,106 SR
Queue Stats
99W - 117L
1,332 Elo+
Party 2
Chronos
Chronos
MightyKrusk
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,719 Elo+
Solo
Sobek
Sobek
Not good7899
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 113L
1,480 Elo+
Solo
Da Ji
Da Ji
SousaRINGS
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,212 Elo+
Solo
Chang'e
Chang'e
gweedo104
Chang'e
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 127L
1,348 Elo+
Party 2
Team Averages
Level 20
1,421 SR
1,418 Elo+

VS

Team Averages
Level 52
1,455 SR
1,482 Elo+
Kuzenbo
Kuzenbo
Klau5nevermore
Kuzenbo
Level 90
God Stats
3W - 0L
1,853 SR
Queue Stats
144W - 126L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
PuPuBoy
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,465 Elo+
Solo
Cernunnos
Cernunnos
Sonaltes
Cernunnos
Level 95
God Stats
1W - 0L
1,112 SR
Queue Stats
13W - 11L
1,559 Elo+
Party 1
Hercules
Hercules
TH3JoK3RQc
Hercules
Level 28
God Stats
1W - 3L
1,310 SR
Queue Stats
147W - 142L
1,541 Elo+
Party 1
Neith
Neith
Triborg502
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AHolyHellhound
Jormungandr
15
4 / 9 / 1
8,837
803
12,387
21,227
18,293
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
MightyKrusk
Chronos
14
0 / 4 / 4
6,966
633
7,099
10,473
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 8 / 3
8,063
733
10,736
20,784
28,959
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
13
1 / 9 / 2
7,460
678
6,058
15,171
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
gweedo104
Chang'e
15
1 / 9 / 2
7,559
687
11,250
18,244
7,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 22
9,817
892
13,927
13,573
22,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
PuPuBoy
Sylvanus
16
5 / 1 / 30
10,359
942
10,433
15,056
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
Sonaltes
Cernunnos
17
17 / 1 / 18
10,992
999
22,067
10,544
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
TH3JoK3RQc
Hercules
17
4 / 3 / 30
9,720
884
14,350
15,052
17,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
17
5 / 1 / 31
9,932
903
18,535
11,057
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
170
8
Kills
39
39
Deaths
8
12
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AHolyHellhound
Jormungandr
4
9
1
0.5
W
8
2
22
9.5
L
Chronos
MightyKrusk
Chronos
0
4
4
0.5
L
2
8
3
0.44
W
Sylvanus
PuPuBoy
Sylvanus
5
1
30
20
W
Cernunnos
Sonaltes
Cernunnos
17
1
18
26
L
Da Ji
1
9
2
0.22
W
Hercules
TH3JoK3RQc
Hercules
4
3
30
6.33
W
Neith
5
1
31
20.5
L
Chang'e
gweedo104
Chang'e
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
79,312
85,899
Taken
65,282
68,087
Mitigated
68,438
10,826
Healing
34,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AHolyHellhound
Jormungandr
12,387
1,804
501
1,058
21,227
18,293
0
5,897
15,330
22,846
0
W
13,927
4,174
3,004
2,282
13,573
22,425
664
8,405
5,025
18,115
736
L
Chronos
MightyKrusk
Chronos
7,099
1,882
0
794
10,473
5,661
0
2,369
8,104
12,586
0
L
10,736
193
126
2,299
20,784
28,959
0
6,334
14,450
17,905
0
W
Sylvanus
PuPuBoy
Sylvanus
10,433
3,775
8,386
6,290
15,056
16,662
690
8,807
5,951
12,226
0
W
Cernunnos
Sonaltes
Cernunnos
22,067
12,816
1,174
3,102
10,544
5,518
1,154
7,695
2,802
0
35,681
L
Da Ji
6,058
922
61
133
15,171
7,304
0
3,712
11,459
0
11,703
W
Hercules
TH3JoK3RQc
Hercules
14,350
3,952
2,935
3,941
15,052
17,821
887
7,974
6,720
0
32,116
W
Neith
18,535
10,096
1,063
2,775
11,057
6,012
1,391
7,611
3,312
0
37,115
L
Chang'e
gweedo104
Chang'e
11,250
748
3,073
2,781
18,244
7,870
0
5,312
12,932
21,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
50,820
85
Minions Killed
132
0
Camps Cleared
0
794,466
Distance Traveled
943,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,837
803
20
2
0
142,383
0
W
Kuzenbo
9,817
892
13
1
0
187,487
0
L
Chronos
6,966
633
12
1
0
162,574
0
L
Sobek
8,063
733
21
2
0
170,339
0
W
Sylvanus
10,359
942
5
0
0
173,490
0
W
Cernunnos
10,992
999
35
3
0
195,063
0
L
Da Ji
7,460
678
13
1
0
158,673
0
W
Hercules
9,720
884
43
4
0
199,385
0
W
Neith
9,932
903
36
3
0
187,824
0
L
Chang'e
7,559
687
19
2
0
160,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role