Player Matchup

Ne Zha
Ne Zha
ButterBoy1209
Ne Zha
Level 70
God Stats
29W - 33L
1,474 SR
Queue Stats
166W - 186L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
Warmtubs
Aphrodite
Level 29
God Stats
0W - 3L
1,507 SR
Queue Stats
3W - 20L
1,143 Elo+
Party 4
Nemesis
Nemesis
ryo660
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
umbraevita
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,190 Elo+
Party 2
Arachne
Arachne
weegeobhoy
Arachne
Level 39
God Stats
8W - 8L
1,399 SR
Queue Stats
177W - 176L
1,290 Elo+
Party 4
Team Averages
Level 31
1,476 SR
1,301 Elo+

VS

Team Averages
Level 42
1,469 SR
1,340 Elo+
Anubis
Anubis
Ac3 Asian
Anubis
Level 87
God Stats
16W - 23L
1,345 SR
Queue Stats
209W - 228L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
Deluxe Prophet
Heimdallr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 79L
1,409 Elo+
Party 1
Horus
Horus
HevyMushroomTip
Horus
Level 63
God Stats
5W - 3L
1,500 SR
Queue Stats
222W - 215L
1,412 Elo+
Party 3
Thanatos
Thanatos
JuantheDevil
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,286 Elo+
Party 3
Ishtar
Ishtar
LinggLeee
Ishtar
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,162 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
5,146
396
2,836
4,257
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Warmtubs
Aphrodite
10
2 / 0 / 2
6,468
498
3,487
6,528
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Nemesis
ryo660
Nemesis
8
0 / 6 / 2
4,811
370
1,667
8,857
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
9
1 / 3 / 2
5,691
438
3,208
7,272
2,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
weegeobhoy
Arachne
11
4 / 1 / 3
6,653
512
5,757
12,634
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ac3 Asian
Anubis
13
4 / 0 / 2
7,878
606
9,410
7,471
3,935
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Deluxe Prophet
Heimdallr
10
3 / 0 / 5
6,524
502
3,950
4,290
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
5,683
437
3,701
9,002
7,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
JuantheDevil
Thanatos
8
1 / 4 / 4
5,508
424
3,666
9,012
2,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
LinggLeee
Ishtar
9
0 / 4 / 3
5,532
426
2,141
6,055
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
10
11
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ac3 Asian
Anubis
4
0
2
5
L
2
1
1
2.5
W
Heimdallr
Deluxe Prophet
Heimdallr
3
0
5
5.5
W
2
3
1
0.83
W
Thanatos
JuantheDevil
Thanatos
1
4
4
0.75
W
Ishtar
LinggLeee
Ishtar
0
4
3
0.38
L
Aphrodite
Warmtubs
Aphrodite
2
0
2
3
L
Nemesis
ryo660
Nemesis
0
6
2
0.17
L
Cupid
1
3
2
0.67
L
Arachne
weegeobhoy
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
22,868
39,548
Taken
35,830
16,068
Mitigated
18,232
12,532
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ac3 Asian
Anubis
9,410
612
0
5,803
7,471
3,935
1,695
1,000
6,349
70,362
0
L
2,836
1,453
0
1,697
4,257
1,074
103
0
4,257
0
19,833
W
Heimdallr
Deluxe Prophet
Heimdallr
3,950
1,798
0
1,558
4,290
1,600
71
367
3,923
0
25,635
W
3,701
1,535
450
1,604
9,002
7,684
0
258
8,744
0
22,666
W
Thanatos
JuantheDevil
Thanatos
3,666
1,291
0
1,779
9,012
2,930
0
1,490
7,248
145
20,316
W
Ishtar
LinggLeee
Ishtar
2,141
1,751
0
437
6,055
2,083
0
372
5,683
0
20,214
L
Aphrodite
Warmtubs
Aphrodite
3,487
1,063
116
3,212
6,528
4,907
0
2,578
3,950
31,681
0
L
Nemesis
ryo660
Nemesis
1,667
577
0
232
8,857
3,417
0
2,787
6,070
0
11,456
L
Cupid
3,208
1,756
381
1,701
7,272
2,106
258
1,814
5,458
0
25,134
L
Arachne
weegeobhoy
Arachne
5,757
3,617
0
5,193
12,634
4,564
0
2,288
10,346
0
47,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
31,125
188
Minions Killed
248
0
Camps Cleared
0
1,188,253
Distance Traveled
1,096,939
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,878
606
131
10
0
208,531
0
L
Ne Zha
5,146
396
25
2
0
156,050
0
W
Heimdallr
6,524
502
31
2
0
230,022
3
W
Horus
5,683
437
26
2
0
252,770
0
W
Thanatos
5,508
424
26
2
0
221,624
0
W
Ishtar
5,532
426
34
3
0
183,992
0
L
Aphrodite
6,468
498
35
3
0
256,819
1
L
Nemesis
4,811
370
24
2
0
248,022
0
L
Cupid
5,691
438
37
3
0
257,610
0
L
Arachne
6,653
512
67
5
0
269,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role