Player Matchup

Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Silver I
InsanneHunter
Raijin
Silver I
Level 182
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 130L
1,288 MMR
Solo
Cerberus
Cerberus
Silver III
Jesuluck
Cerberus
Silver III
Level 154
God Stats
212W - 222L
1,542 SR
Queue Stats
409W - 459L
959 MMR
Solo
Neith
Neith
Silver IV
MiuSoulVerde
Neith
Silver IV
Level 159
God Stats
3W - 1L
1,146 SR
Queue Stats
25W - 38L
914 MMR
Solo
Chaac
Chaac
Silver I
SH4DOW350
Chaac
Silver I
Level 153
God Stats
7W - 7L
1,734 SR
Queue Stats
155W - 158L
1,242 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 160
1,484 SR
1,181 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,448 SR
1,133 MMR
Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver V
Demon_Dark92
Poseidon
Silver V
Level 149
God Stats
11W - 16L
1,243 SR
Queue Stats
180W - 211L
703 MMR
Party 2
Yemoja
Yemoja
Bronze III
Higwind0
Yemoja
Bronze III
Level 104
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 7L
1,400 MMR
Solo
Horus
Horus
Silver IV
Matheusfeper
Horus
Silver IV
Level 108
God Stats
9W - 11L
1,391 SR
Queue Stats
41W - 67L
856 MMR
Party 2
Rama
Rama
Silver II
NextWorld
Rama
Silver II
Level 109
God Stats
4W - 5L
1,475 SR
Queue Stats
45W - 59L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
7 / 0 / 3
8,681
579
14,469
9,963
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 3
8,878
592
3,895
8,501
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Jesuluck
Cerberus
12
2 / 1 / 7
7,663
511
3,919
10,937
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 4
8,357
557
4,421
6,864
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
SH4DOW350
Chaac
14
4 / 2 / 2
8,628
575
8,541
13,927
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SusanoVamanaAthenaMercury

VS

Bans
MartichorasMorgan Le FayAphroditeScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 4 / 0
7,188
479
7,355
13,826
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
Demon_Dark92
Poseidon
13
1 / 4 / 1
8,175
545
3,262
7,402
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Higwind0
Yemoja
9
0 / 3 / 0
6,583
439
4,841
11,278
6,667
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 2
7,361
491
6,916
11,949
10,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
13
0 / 4 / 0
7,713
514
4,930
11,597
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
4
4
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
3
8.5
L
Ao Kuang
 
Ao Kuang
3
4
0
0.75
L
Poseidon
Demon_Dark92
Poseidon
1
4
1
0.38
L
Yemoja
Higwind0
Yemoja
0
3
0
0
W
3
0
3
4.5
W
Cerberus
Jesuluck
Cerberus
2
1
7
5.5
L
0
2
2
0.5
W
1
1
4
3
L
Rama
0
4
0
0
W
Chaac
SH4DOW350
Chaac
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,245
Damage
27,304
50,192
Taken
56,052
31,165
Mitigated
28,433
21,782
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,469
6,059
0
4,425
9,963
4,300
915
4,221
5,742
0
70,474
L
Ao Kuang
 
Ao Kuang
7,355
2,023
0
3,229
13,826
5,064
0
757
12,974
43,243
0
L
Poseidon
Demon_Dark92
Poseidon
3,262
287
0
794
7,402
2,248
899
1,746
5,608
67,558
0
L
Yemoja
Higwind0
Yemoja
4,841
1,160
2,172
2,146
11,278
6,667
0
2,567
8,667
20,486
0
W
3,895
749
74
2,849
8,501
3,313
655
1,704
6,797
73,756
0
W
Cerberus
Jesuluck
Cerberus
3,919
566
0
3,117
10,937
7,794
27
4,359
6,578
19,315
0
L
6,916
3,610
120
4,674
11,949
10,101
0
439
10,639
0
49,674
W
4,421
1,301
0
3,456
6,864
2,699
514
2,311
4,553
0
69,461
L
Rama
4,930
4,199
0
3,516
11,597
4,353
0
2,305
9,292
0
73,978
W
Chaac
SH4DOW350
Chaac
8,541
1,705
0
7,861
13,927
13,059
36
2,863
11,064
0
57,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
37,020
489
Minions Killed
401
0
Camps Cleared
0
1,551,603
Distance Traveled
1,448,610
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,681
579
103
7
0
383,195
0
L
Ao Kuang
7,188
479
62
4
0
304,694
0
L
Poseidon
8,175
545
113
8
0
299,604
8
L
Yemoja
6,583
439
19
1
0
276,504
5
W
Raijin
8,878
592
145
10
0
270,570
4
W
Cerberus
7,663
511
26
2
0
292,766
3
L
Horus
7,361
491
78
5
0
301,811
6
W
Neith
8,357
557
124
8
0
286,745
3
L
Rama
7,713
514
129
9
0
265,997
7
W
Chaac
8,628
575
91
6
0
318,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role