Player Matchup

Hercules
Hercules
Frostmauled
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 72L
1,380 Elo+
Party 3
Cupid
Cupid
Mouchoir
Cupid
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 110L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
STT WEEMAN
Cu Chulainn
Level 138
God Stats
7W - 7L
1,557 SR
Queue Stats
242W - 276L
1,459 Elo+
Party 2
Kumbhakarna
Kumbhakarna
STT xAdoubleSx
Kumbhakarna
Level 130
God Stats
2W - 2L
1,504 SR
Queue Stats
89W - 89L
1,450 Elo+
Party 2
Hachiman
Hachiman
Viviatia
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,316 Elo+
Party 3
Team Averages
Level 74
1,512 SR
1,409 Elo+

VS

Team Averages
Level 113
1,475 SR
1,471 Elo+
Yu Huang
Yu Huang
BiraBirito
Yu Huang
Level 96
God Stats
17W - 18L
1,544 SR
Queue Stats
361W - 385L
1,436 Elo+
Solo
Pele
Pele
FooFooDust8
Pele
Level 97
God Stats
2W - 2L
1,547 SR
Queue Stats
133W - 131L
1,485 Elo+
Solo
Heimdallr
Heimdallr
PtolemyCaesar
Heimdallr
Level 157
God Stats
1W - 1L
1,282 SR
Queue Stats
10W - 8L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Watzone14
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,439 Elo+
Solo
Agni
Agni
Zeebiezoo
Agni
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frostmauled
Hercules
12
3 / 5 / 4
7,239
724
8,848
14,500
16,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
Mouchoir
Cupid
12
1 / 5 / 8
7,076
708
7,472
9,422
4,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
STT WEEMAN
Cu Chulainn
15
2 / 2 / 10
7,932
793
9,708
13,925
17,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
STT xAdoubleSx
Kumbhakarna
14
2 / 3 / 5
8,062
806
4,507
12,173
13,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Viviatia
Hachiman
15
4 / 2 / 4
8,116
812
7,171
8,395
4,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BiraBirito
Yu Huang
16
4 / 1 / 7
8,645
865
10,067
8,255
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 7
7,785
779
7,764
10,045
5,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
PtolemyCaesar
Heimdallr
16
6 / 2 / 9
9,239
924
15,401
8,047
4,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Watzone14
Cthulhu
14
1 / 3 / 14
8,232
823
11,715
11,419
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
12
2 / 3 / 9
7,300
730
7,460
6,859
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
12
Kills
17
17
Deaths
13
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BiraBirito
Yu Huang
4
1
7
7.5
W
4
4
7
1.88
L
Hercules
Frostmauled
Hercules
3
5
4
1
L
Cupid
Mouchoir
Cupid
1
5
8
1
W
Heimdallr
PtolemyCaesar
Heimdallr
6
2
9
5.25
L
Cu Chulainn
STT WEEMAN
Cu Chulainn
2
2
10
3.5
L
Kumbhakarna
STT xAdoubleSx
Kumbhakarna
2
3
5
1.5
L
Hachiman
Viviatia
Hachiman
4
2
4
3
W
Cthulhu
Watzone14
Cthulhu
1
3
14
2.67
W
Agni
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
52,407
58,415
Taken
44,625
56,702
Mitigated
35,601
20,077
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BiraBirito
Yu Huang
10,067
1,416
1,295
3,877
8,255
5,255
113
553
7,702
18,784
0
W
7,764
1,382
1,920
1,584
10,045
5,871
0
989
9,056
0
12,210
L
Hercules
Frostmauled
Hercules
8,848
1,124
1,053
2,678
14,500
16,421
0
7,433
7,067
0
14,335
L
Cupid
Mouchoir
Cupid
7,472
2,259
2,128
1,175
9,422
4,514
0
4,390
5,032
0
12,896
W
Heimdallr
PtolemyCaesar
Heimdallr
15,401
8,733
0
2,221
8,047
4,657
428
1,814
6,233
0
30,745
L
Cu Chulainn
STT WEEMAN
Cu Chulainn
9,708
1,742
1,088
4,013
13,925
17,317
0
6,172
7,753
0
18,439
L
Kumbhakarna
STT xAdoubleSx
Kumbhakarna
4,507
169
3,122
2,879
12,173
13,670
0
6,726
5,447
16,113
0
L
Hachiman
Viviatia
Hachiman
7,171
4,811
378
1,563
8,395
4,780
0
4,521
3,870
0
19,296
W
Cthulhu
Watzone14
Cthulhu
11,715
515
1,161
1,499
11,419
15,862
0
962
10,457
22,562
0
W
Agni
7,460
804
1,736
1,443
6,859
3,956
41
189
6,670
12,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
41,201
102
Minions Killed
101
0
Camps Cleared
0
991,734
Distance Traveled
932,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,645
865
25
3
0
196,293
0
W
Pele
7,785
779
9
1
0
185,919
0
L
Hercules
7,239
724
14
1
0
173,131
0
L
Cupid
7,076
708
18
2
0
184,308
0
W
Heimdallr
9,239
924
38
4
0
195,777
0
L
Cu Chulainn
7,932
793
20
2
0
238,047
0
L
Kumbhakarna
8,062
806
8
1
0
205,739
0
L
Hachiman
8,116
812
42
4
0
190,509
0
W
Cthulhu
8,232
823
14
1
0
192,660
0
W
Agni
7,300
730
15
2
0
162,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role