Player Matchup

Ah Puch
Ah Puch
PAIN-1453
Ah Puch
Level 51
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 70L
1,257 Elo+
Party 1
Khepri
Khepri
Skystrife
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,323 Elo+
Solo
Bacchus
Bacchus
aragingpewb
Bacchus
Level 99
God Stats
2W - 2L
1,730 SR
Queue Stats
85W - 86L
1,421 Elo+
Solo
Odin
Odin
atilla123405
Odin
Level 82
God Stats
1W - 3L
1,090 SR
Queue Stats
12W - 41L
1,266 Elo+
Party 1
Chang'e
Chang'e
me26
Chang'e
Level 109
God Stats
6W - 1L
1,484 SR
Queue Stats
141W - 139L
1,489 Elo+
Solo
Team Averages
Level 81
1,461 SR
1,351 Elo+

VS

Team Averages
Level 69
1,519 SR
1,273 Elo+
Thoth
Thoth
Every_Shot_Money
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 145L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Tha JUDGE88
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 376L
1,259 Elo+
Party 2
Ne Zha
Ne Zha
colombianom19
Ne Zha
Level 149
God Stats
4W - 4L
1,379 SR
Queue Stats
142W - 160L
1,416 Elo+
Solo
Hachiman
Hachiman
lilithskeeper
Hachiman
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
355W - 511L
1,250 Elo+
Party 2
Thor
Thor
theboiii
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 25L
975 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PAIN-1453
Ah Puch
18
10 / 2 / 9
11,670
778
17,024
13,268
7,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Skystrife
Khepri
19
4 / 2 / 18
11,926
795
8,683
18,866
28,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
aragingpewb
Bacchus
19
5 / 2 / 18
12,630
842
11,659
24,565
34,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 2 / 21
10,995
733
9,062
19,021
26,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
me26
Chang'e
17
6 / 5 / 14
11,222
748
15,563
21,472
10,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 8
10,844
723
17,724
9,181
5,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
Tha JUDGE88
Sylvanus
18
2 / 6 / 8
11,747
783
8,348
21,666
23,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 7 / 2
10,700
713
23,799
19,347
11,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
lilithskeeper
Hachiman
10
0 / 4 / 1
7,776
518
3,151
5,751
2,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
1 / 10 / 6
9,005
600
7,819
16,472
8,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
28
Kills
12
13
Deaths
28
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
8
5
W
Ah Puch
PAIN-1453
Ah Puch
10
2
9
7.25
W
Khepri
Skystrife
Khepri
4
2
18
6.5
L
Sylvanus
Tha JUDGE88
Sylvanus
2
6
8
1
W
Bacchus
aragingpewb
Bacchus
5
2
18
7
W
3
2
21
6.75
L
8
7
2
1.29
L
Hachiman
lilithskeeper
Hachiman
0
4
1
0.13
W
Chang'e
me26
Chang'e
6
5
14
2.6
L
Thor
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,991
Damage
60,841
97,192
Taken
72,417
106,957
Mitigated
51,003
39,195
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,724
1,684
489
1,199
9,181
5,184
645
6,868
2,313
48,313
0
W
Ah Puch
PAIN-1453
Ah Puch
17,024
1,446
416
2,942
13,268
7,253
1,508
2,209
11,059
41,073
0
W
Khepri
Skystrife
Khepri
8,683
1,204
684
2,126
18,866
28,371
859
3,779
15,087
20,742
1,284
L
Sylvanus
Tha JUDGE88
Sylvanus
8,348
2,783
1,285
2,568
21,666
23,873
88
12,575
9,091
18,303
0
W
Bacchus
aragingpewb
Bacchus
11,659
2,907
86
7,323
24,565
34,945
1,366
8,126
16,439
19,551
0
W
9,062
1,820
523
2,423
19,021
26,264
2,172
6,877
12,144
0
22,814
L
23,799
5,072
515
4,824
19,347
11,612
0
15,048
4,299
0
40,937
L
Hachiman
lilithskeeper
Hachiman
3,151
1,529
0
103
5,751
2,274
0
4,780
971
0
4,837
W
Chang'e
me26
Chang'e
15,563
2,828
13,866
8,806
21,472
10,124
1,812
5,081
16,391
32,569
0
L
Thor
7,819
2,078
325
471
16,472
8,060
463
12,374
4,098
0
11,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,443
Gold Earned
50,072
135
Minions Killed
187
0
Camps Cleared
0
1,447,878
Distance Traveled
975,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,844
723
111
7
0
291,126
0
W
Ah Puch
11,670
778
45
3
0
270,436
0
W
Khepri
11,926
795
21
1
0
298,334
0
L
Sylvanus
11,747
783
28
2
0
165,002
0
W
Bacchus
12,630
842
10
1
0
284,878
0
W
Odin
10,995
733
19
1
0
320,969
0
L
Ne Zha
10,700
713
23
2
0
257,164
0
L
Hachiman
7,776
518
11
1
0
72,682
0
W
Chang'e
11,222
748
40
3
0
273,261
0
L
Thor
9,005
600
14
1
0
189,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role