Player Matchup

Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
DeltaFederal
Cernunnos
Gold IV
Level 46
God Stats
15W - 12L
1,555 SR
Queue Stats
69W - 75L
1,484 MMR
Party 1
Bacchus
Bacchus
Gold IV
Tenka86
Bacchus
Gold IV
Level 107
God Stats
21W - 20L
1,596 SR
Queue Stats
42W - 49L
1,607 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,550 SR
1,530 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,535 SR
1,500 MMR
Ishtar
Ishtar
Bronze III
TikiSoCheeky
Ishtar
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Tyr
Tyr
Bronze III
cammryn
Tyr
Bronze III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 67L
1,500 MMR
Party 2
Hel
Hel
Bronze III
jcsalv
Hel
Bronze III
Level 60
God Stats
0W - 1L
1,605 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 0 / 8
8,371
837
10,881
7,054
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DeltaFederal
Cernunnos
13
4 / 0 / 4
8,119
812
8,852
7,745
3,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Tenka86
Bacchus
13
4 / 0 / 5
9,165
917
5,924
6,120
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
PersephoneThothAphroditeAresAh Muzen Cab

VS

Bans
JormungandrKumbhakarnaMartichorasVamanaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 4 / 0
6,408
641
5,401
11,658
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
12
0 / 0 / 0
6,665
667
7,041
8,086
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
jcsalv
Hel
11
0 / 5 / 0
6,462
646
3,641
9,731
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
8
5
W
Cernunnos
DeltaFederal
Cernunnos
4
0
4
6
W
Bacchus
Tenka86
Bacchus
4
0
5
6.5
L
Ishtar
0
4
0
0
L
Tyr
0
0
0
0
L
Hel
jcsalv
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
16,083
20,919
Taken
29,475
18,214
Mitigated
18,361
9,577
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,881
348
0
3,031
7,054
4,127
675
1,801
5,253
51,957
0
W
Cernunnos
DeltaFederal
Cernunnos
8,852
4,238
0
3,426
7,745
3,374
2,119
1,121
6,624
0
36,054
W
Bacchus
Tenka86
Bacchus
5,924
551
0
3,120
6,120
10,713
191
763
5,357
10,487
0
L
Ishtar
5,401
4,174
0
1,325
11,658
5,245
0
6,655
5,003
0
23,901
L
Tyr
7,041
678
0
713
8,086
8,345
0
3,619
4,467
0
22,040
L
Hel
jcsalv
Hel
3,641
36
3,943
3,514
9,731
4,771
0
6,551
3,180
22,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
19,535
154
Minions Killed
125
0
Camps Cleared
0
640,030
Distance Traveled
601,794
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,371
837
98
10
0
217,544
4
W
Cernunnos
8,119
812
49
5
0
207,228
0
W
Bacchus
9,165
917
7
1
0
215,258
2
L
Ishtar
6,408
641
50
5
0
174,413
0
L
Tyr
6,665
667
32
3
0
239,022
0
L
Hel
6,462
646
43
4
0
188,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role