Player Matchup

Morgan Le Fay
Morgan Le Fay
BigBoywill21
Morgan Le Fay
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 177L
1,436 Elo+
Solo
Bacchus
Bacchus
Hold_my_cape
Bacchus
Level 103
God Stats
1W - 3L
1,488 SR
Queue Stats
87W - 92L
1,333 Elo+
Party 1
Neith
Neith
Kingz_koterie
Neith
Level 86
God Stats
132W - 140L
1,379 SR
Queue Stats
133W - 142L
1,363 Elo+
Party 1
Shiva
Shiva
YepettT
Shiva
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 194L
1,429 Elo+
Solo
Serqet
Serqet
xoSalem-
Serqet
Level 108
God Stats
4W - 12L
1,336 SR
Queue Stats
195W - 226L
1,362 Elo+
Solo
Team Averages
Level 105
1,441 SR
1,384 Elo+

VS

Team Averages
Level 104
1,472 SR
1,406 Elo+
Zeus
Zeus
BigSwole921
Zeus
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
263W - 263L
1,466 Elo+
Solo
Shiva
Shiva
Criner24
Shiva
Level 123
God Stats
6W - 7L
1,295 SR
Queue Stats
277W - 270L
1,446 Elo+
Solo
Camazotz
Camazotz
MrHammermash
Camazotz
Level 66
God Stats
12W - 28L
1,239 SR
Queue Stats
19W - 40L
1,265 Elo+
Solo
Cernunnos
Cernunnos
NoodleMan4415
Cernunnos
Level 82
God Stats
6W - 6L
1,460 SR
Queue Stats
295W - 284L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
PartiallyHuman
Baba Yaga
Level 103
God Stats
5W - 5L
1,864 SR
Queue Stats
79W - 100L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBoywill21
Morgan Le Fay
13
4 / 5 / 0
8,232
515
12,776
12,589
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Hold_my_cape
Bacchus
10
0 / 2 / 1
6,701
419
6,240
13,986
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 2 / 2
7,574
473
8,462
9,049
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shiva
YepettT
Shiva
11
1 / 4 / 1
7,050
441
5,819
15,208
10,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
xoSalem-
Serqet
11
1 / 6 / 1
7,085
443
8,126
13,697
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
9,027
564
11,890
9,968
3,514
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Criner24
Shiva
13
6 / 0 / 5
8,874
555
10,864
18,027
15,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
MrHammermash
Camazotz
13
4 / 0 / 7
8,298
519
4,985
10,961
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
NoodleMan4415
Cernunnos
14
2 / 3 / 4
8,238
515
8,893
15,342
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
PartiallyHuman
Baba Yaga
14
2 / 0 / 3
8,602
538
5,663
8,198
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
19
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigBoywill21
Morgan Le Fay
4
5
0
0.8
W
5
3
5
2.5
W
Shiva
Criner24
Shiva
6
0
5
8.5
L
Bacchus
Hold_my_cape
Bacchus
0
2
1
0.25
L
0
2
2
0.5
W
Camazotz
MrHammermash
Camazotz
4
0
7
7.5
W
Cernunnos
NoodleMan4415
Cernunnos
2
3
4
1.33
W
Baba Yaga
PartiallyHuman
Baba Yaga
2
0
3
3.5
L
Shiva
YepettT
Shiva
1
4
1
0.38
L
Serqet
xoSalem-
Serqet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
42,295
64,529
Taken
62,496
42,798
Mitigated
32,964
10,358
Healing
22,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigBoywill21
Morgan Le Fay
12,776
1,679
0
91
12,589
5,535
341
6,188
6,401
54,297
0
W
11,890
2,075
0
4,095
9,968
3,514
0
5,194
4,382
68,496
0
W
Shiva
Criner24
Shiva
10,864
1,575
2,274
5,187
18,027
15,233
130
6,789
10,616
0
35,328
L
Bacchus
Hold_my_cape
Bacchus
6,240
685
188
4,225
13,986
15,511
0
2,032
11,954
22,661
0
L
8,462
2,908
179
3,990
9,049
4,486
0
699
8,350
0
70,745
W
Camazotz
MrHammermash
Camazotz
4,985
1,222
0
4,424
10,961
3,618
785
2,244
8,222
0
35,583
W
Cernunnos
NoodleMan4415
Cernunnos
8,893
4,753
0
5,830
15,342
6,073
421
3,694
11,372
0
66,799
W
Baba Yaga
PartiallyHuman
Baba Yaga
5,663
159
0
973
8,198
4,526
0
389
7,803
61,321
0
L
Shiva
YepettT
Shiva
5,819
1,010
28
1,356
15,208
10,941
0
6,147
9,061
0
38,714
L
Serqet
xoSalem-
Serqet
8,126
2,494
0
301
13,697
6,325
0
2,487
11,210
0
51,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
43,039
331
Minions Killed
403
0
Camps Cleared
0
1,511,304
Distance Traveled
1,492,852
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,232
515
81
5
0
246,773
0
W
Zeus
9,027
564
96
6
0
258,383
0
W
Shiva
8,874
555
44
3
0
331,180
0
L
Bacchus
6,701
419
33
2
0
318,242
5
L
Neith
7,574
473
109
7
0
305,170
4
W
Camazotz
8,298
519
55
3
0
322,081
0
W
Cernunnos
8,238
515
97
6
0
289,736
5
W
Baba Yaga
8,602
538
111
7
0
291,472
3
L
Shiva
7,050
441
36
2
0
284,542
0
L
Serqet
7,085
443
72
5
0
356,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role