Player Matchup

Zhong Kui
Zhong Kui
DaddyTricky
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,585 Elo+
Party 2
Janus
Janus
Gator69
Janus
Level 122
God Stats
5W - 9L
1,291 SR
Queue Stats
374W - 341L
1,547 Elo+
Solo
Hou Yi
Hou Yi
Kyorinyashá
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 37L
1,604 Elo+
Solo
Heimdallr
Heimdallr
LemonyLemon
Heimdallr
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 86L
1,620 Elo+
Solo
Thor
Thor
ƒishyy
Thor
Level 123
God Stats
3W - 2L
1,421 SR
Queue Stats
25W - 25L
1,620 Elo+
Party 2
Team Averages
Level 120
1,443 SR
1,595 Elo+

VS

Team Averages
Level 125
1,526 SR
1,549 Elo+
Vamana
Vamana
Arkdesbrocolis
Vamana
Level 156
God Stats
71W - 41L
1,646 SR
Queue Stats
402W - 373L
1,526 Elo+
Solo
Izanami
Izanami
Haminator243
Izanami
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 138L
1,548 Elo+
Party 1
Bacchus
Bacchus
RomeoIgnited
Bacchus
Level 122
God Stats
4W - 0L
1,682 SR
Queue Stats
188W - 151L
1,595 Elo+
Solo
Awilix
Awilix
TheOnlyGeo
Awilix
Level 138
God Stats
32W - 28L
1,403 SR
Queue Stats
446W - 424L
1,518 Elo+
Solo
Janus
Janus
TheRiffRaff
Janus
Level 126
God Stats
4W - 6L
1,397 SR
Queue Stats
144W - 137L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddyTricky
Zhong Kui
10
1 / 2 / 1
5,440
495
5,570
6,631
4,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Gator69
Janus
11
0 / 2 / 1
5,831
530
1,297
4,657
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
1 / 2 / 1
5,723
520
3,691
8,489
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
LemonyLemon
Heimdallr
11
1 / 3 / 0
6,031
548
7,564
8,929
3,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
ƒishyy
Thor
10
1 / 2 / 0
5,703
518
2,564
8,511
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,694
609
4,208
9,908
7,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Haminator243
Izanami
11
1 / 1 / 1
6,561
596
6,147
5,912
2,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
RomeoIgnited
Bacchus
9
0 / 2 / 5
5,574
507
3,096
8,468
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
TheOnlyGeo
Awilix
11
4 / 1 / 3
6,496
591
4,661
7,563
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 0
6,722
611
4,310
3,594
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Zhong Kui
DaddyTricky
Zhong Kui
1
2
1
0.75
L
Janus
Gator69
Janus
0
2
1
0.25
W
Izanami
Haminator243
Izanami
1
1
1
1.5
L
Hou Yi
1
2
1
0.75
L
Heimdallr
LemonyLemon
Heimdallr
1
3
0
0.33
W
Bacchus
RomeoIgnited
Bacchus
0
2
5
1.25
W
Awilix
TheOnlyGeo
Awilix
4
1
3
5.5
W
4
0
0
4
L
Thor
ƒishyy
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
22,422
37,217
Taken
35,445
15,955
Mitigated
21,310
10,408
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,208
1,658
0
3,428
9,908
7,151
0
0
9,908
0
48,779
L
Zhong Kui
DaddyTricky
Zhong Kui
5,570
1,195
0
2,288
6,631
4,548
0
2,490
4,061
39,389
0
L
Janus
Gator69
Janus
1,297
0
0
996
4,657
1,346
0
1,880
2,709
44,579
0
W
Izanami
Haminator243
Izanami
6,147
3,554
0
1,528
5,912
2,106
232
602
5,310
0
58,513
L
Hou Yi
3,691
2,284
0
2,708
8,489
3,194
0
725
7,736
0
33,616
L
Heimdallr
LemonyLemon
Heimdallr
7,564
3,736
0
3,666
8,929
3,838
0
649
8,280
0
52,640
W
Bacchus
RomeoIgnited
Bacchus
3,096
413
0
2,655
8,468
7,992
0
3,339
5,129
12,567
0
W
Awilix
TheOnlyGeo
Awilix
4,661
1,725
0
3,570
7,563
2,868
0
1,413
6,150
0
36,067
W
4,310
408
0
569
3,594
1,193
0
1,513
2,081
57,487
0
L
Thor
ƒishyy
Thor
2,564
490
0
750
8,511
3,029
0
1,458
7,025
0
42,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
32,047
359
Minions Killed
381
0
Camps Cleared
0
1,100,412
Distance Traveled
1,206,311
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,694
609
85
8
0
262,859
0
L
Zhong Kui
5,440
495
61
6
0
222,116
0
L
Janus
5,831
530
80
7
0
223,524
1
W
Izanami
6,561
596
112
10
0
216,732
0
L
Hou Yi
5,723
520
73
7
0
211,868
0
L
Heimdallr
6,031
548
70
6
0
212,187
0
W
Bacchus
5,574
507
12
1
0
226,169
2
W
Awilix
6,496
591
63
6
0
258,950
2
W
Janus
6,722
611
109
10
0
241,601
2
L
Thor
5,703
518
75
7
0
230,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role