Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
HekticSoLucky
Erlang Shen
Level 109
God Stats
0W - 1L
1,284 SR
Queue Stats
34W - 23L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
SecretX336
Kumbhakarna
Level 13
God Stats
11W - 16L
1,361 SR
Queue Stats
12W - 18L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
TheQuinner
Danzaburou
Level 120
God Stats
2W - 2L
1,560 SR
Queue Stats
26W - 28L
1,393 Elo+
Solo
Team Averages
Level 98
1,441 SR
1,449 Elo+

VS

Team Averages
Level 91
1,555 SR
1,433 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Andordragon
Morgan Le Fay
Level 100
God Stats
97W - 87L
1,498 SR
Queue Stats
533W - 490L
1,418 Elo+
Solo
Cerberus
Cerberus
Chas3rChas3r
Cerberus
Level 29
God Stats
18W - 17L
1,484 SR
Queue Stats
31W - 52L
1,318 Elo+
Party 1
Sylvanus
Sylvanus
Kussanagui
Sylvanus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,355 Elo+
Solo
Freya
Freya
SensualDonut
Freya
Level 100
God Stats
11W - 7L
1,792 SR
Queue Stats
245W - 219L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 6 / 0
7,783
486
8,820
15,339
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ix Chel
 
Ix Chel
12
0 / 8 / 0
7,432
465
5,112
12,283
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
HekticSoLucky
Erlang Shen
13
1 / 3 / 0
8,042
503
5,989
13,779
10,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
SecretX336
Kumbhakarna
10
1 / 5 / 1
7,124
445
2,646
15,236
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
TheQuinner
Danzaburou
12
1 / 3 / 0
7,567
473
9,618
13,504
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 2 / 3
9,647
603
9,182
12,598
7,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
Andordragon
Morgan Le Fay
15
7 / 2 / 9
9,775
611
14,940
10,739
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Chas3rChas3r
Cerberus
12
2 / 0 / 9
8,624
539
6,888
9,954
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Kussanagui
Sylvanus
16
8 / 0 / 4
9,847
615
9,945
11,674
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 2 / 4
7,778
486
10,961
10,841
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
5
Kills
25
25
Deaths
6
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
6
0
0.33
L
Ix Chel
 
Ix Chel
0
8
0
0
W
Ao Kuang
 
Ao Kuang
5
2
3
3.25
W
Morgan Le Fay
Andordragon
Morgan Le Fay
7
2
9
5.75
W
Cerberus
Chas3rChas3r
Cerberus
2
0
9
6.5
L
Erlang Shen
HekticSoLucky
Erlang Shen
1
3
0
0.33
W
Sylvanus
Kussanagui
Sylvanus
8
0
4
10
L
Kumbhakarna
SecretX336
Kumbhakarna
1
5
1
0.3
W
3
2
4
2.5
L
Danzaburou
TheQuinner
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,185
Damage
51,916
70,141
Taken
55,806
36,317
Mitigated
32,173
14,977
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,820
565
1,270
4,481
15,339
5,768
0
10,009
5,224
40,236
0
L
Ix Chel
 
Ix Chel
5,112
656
319
1,477
12,283
3,304
0
9,614
2,669
54,747
0
W
Ao Kuang
 
Ao Kuang
9,182
2,674
0
7,055
12,598
7,110
1,441
2,058
10,540
67,571
0
W
Morgan Le Fay
Andordragon
Morgan Le Fay
14,940
1,225
0
1,301
10,739
4,585
1,274
5,841
4,898
66,663
0
W
Cerberus
Chas3rChas3r
Cerberus
6,888
145
0
4,721
9,954
8,232
272
2,912
7,042
22,777
0
L
Erlang Shen
HekticSoLucky
Erlang Shen
5,989
3,340
0
2,294
13,779
10,829
148
10,281
3,498
0
49,706
W
Sylvanus
Kussanagui
Sylvanus
9,945
1,623
1,183
5,527
11,674
7,602
1,395
3,902
7,772
70,456
18,392
L
Kumbhakarna
SecretX336
Kumbhakarna
2,646
501
0
1,279
15,236
11,719
0
12,093
2,711
9,199
0
W
10,961
2,743
0
2,983
10,841
4,644
176
2,257
8,584
41,843
0
L
Danzaburou
TheQuinner
Danzaburou
9,618
6,422
0
3,857
13,504
4,697
0
8,756
4,348
0
65,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
45,671
342
Minions Killed
406
0
Camps Cleared
0
1,560,287
Distance Traveled
1,560,576
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,783
486
59
4
0
322,337
0
L
Ix Chel
7,432
465
96
6
0
317,406
3
W
Ao Kuang
9,647
603
96
6
0
299,786
0
W
Morgan Le Fay
9,775
611
97
6
0
344,978
5
W
Cerberus
8,624
539
34
2
0
328,798
0
L
Erlang Shen
8,042
503
82
5
0
312,773
2
W
Sylvanus
9,847
615
117
7
0
312,990
0
L
Kumbhakarna
7,124
445
15
1
0
314,316
0
W
Freya
7,778
486
62
4
0
274,024
2
L
Danzaburou
7,567
473
90
6
0
293,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role