Player Matchup

Mulan
Mulan
Its a bozo
Mulan
Level 38
God Stats
2W - 1L
1,646 SR
Queue Stats
77W - 76L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
SkeaterSwamp
Cthulhu
Level 6
God Stats
1W - 3L
1,646 SR
Queue Stats
11W - 13L
1,473 Elo+
Party 2
Olorun
Olorun
x2Fw
Olorun
Level 21
God Stats
0W - 3L
1,325 SR
Queue Stats
54W - 60L
1,363 Elo+
Party 2
Team Averages
Level 22
1,539 SR
1,400 Elo+

VS

Team Averages
Level 73
1,630 SR
1,439 Elo+
Ra
Ra
DBJR
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
MingaMan
Khepri
Level 129
God Stats
1W - 0L
1,922 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 1
Hachiman
Hachiman
The_Pug_818
Hachiman
Level 82
God Stats
1W - 1L
1,470 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
1 / 8 / 1
6,067
674
5,397
13,054
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SkeaterSwamp
Cthulhu
10
0 / 6 / 2
6,112
679
2,799
11,103
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
x2Fw
Olorun
11
1 / 6 / 1
6,240
693
7,582
10,063
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
DBJR
Ra
14
14 / 0 / 4
9,584
1,065
13,709
6,945
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
MingaMan
Khepri
12
1 / 1 / 17
8,172
908
3,575
7,877
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
The_Pug_818
Hachiman
13
5 / 1 / 14
8,156
906
10,772
5,538
2,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
20
20
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
DBJR
Ra
14
0
4
16
L
Mulan
1
8
1
0.19
W
Khepri
MingaMan
Khepri
1
1
17
9.5
L
Cthulhu
SkeaterSwamp
Cthulhu
0
6
2
0.17
W
Hachiman
The_Pug_818
Hachiman
5
1
14
12
L
Olorun
x2Fw
Olorun
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
28,056
34,220
Taken
20,360
17,592
Mitigated
14,227
2,317
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
DBJR
Ra
13,709
3,515
2,017
2,640
6,945
3,447
516
3,585
3,122
43,046
0
L
Mulan
5,397
624
231
598
13,054
7,815
60
6,972
6,082
0
15,376
W
Khepri
MingaMan
Khepri
3,575
185
0
1,206
7,877
8,437
513
3,462
3,950
11,488
0
L
Cthulhu
SkeaterSwamp
Cthulhu
2,799
170
0
271
11,103
5,793
0
5,695
5,408
16,271
0
W
Hachiman
The_Pug_818
Hachiman
10,772
6,971
138
1,623
5,538
2,343
1,911
2,950
2,432
0
29,686
L
Olorun
x2Fw
Olorun
7,582
3,406
330
887
10,063
3,984
100
4,641
5,422
23,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,419
Gold Earned
25,912
88
Minions Killed
99
0
Camps Cleared
0
428,854
Distance Traveled
460,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,584
1,065
66
7
0
158,678
0
L
Mulan
6,067
674
14
2
0
145,398
0
W
Khepri
8,172
908
9
1
0
144,869
0
L
Cthulhu
6,112
679
39
4
0
145,808
0
W
Hachiman
8,156
906
24
3
0
156,644
0
L
Olorun
6,240
693
35
4
0
137,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role