Player Matchup

Atlas
Atlas
Amadoiscool
Atlas
Level 69
God Stats
11W - 8L
1,716 SR
Queue Stats
184W - 198L
1,452 Elo+
Solo
Thanatos
Thanatos
Ouxta
Thanatos
Level 84
God Stats
19W - 13L
1,630 SR
Queue Stats
23W - 20L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Suvts
Morgan Le Fay
Level 85
God Stats
6W - 8L
1,541 SR
Queue Stats
20W - 22L
1,497 Elo+
Party 1
Artemis
Artemis
TheGameGod42O
Artemis
Level 106
God Stats
3W - 1L
1,521 SR
Queue Stats
38W - 42L
1,422 Elo+
Solo
Hades
Hades
cng8
Hades
Level 85
God Stats
16W - 6L
1,835 SR
Queue Stats
21W - 20L
1,550 Elo+
Party 1
Team Averages
Level 86
1,649 SR
1,486 Elo+

VS

Team Averages
Level 109
1,422 SR
1,497 Elo+
Fenrir
Fenrir
AmxrFati__
Fenrir
Level 85
God Stats
7W - 9L
1,572 SR
Queue Stats
57W - 63L
1,425 Elo+
Solo
Ullr
Ullr
AnonymousZen495
Ullr
Level 118
God Stats
3W - 8L
1,265 SR
Queue Stats
379W - 367L
1,505 Elo+
Party 2
Tyr
Tyr
D3F4ULTPR
Tyr
Level 101
God Stats
1W - 3L
1,559 SR
Queue Stats
163W - 153L
1,529 Elo+
Party 2
Chaac
Chaac
geekyhero2018
Chaac
Level 101
God Stats
5W - 7L
1,221 SR
Queue Stats
725W - 683L
1,517 Elo+
Solo
Janus
Janus
robertarq
Janus
Level 140
God Stats
13W - 19L
1,491 SR
Queue Stats
361W - 360L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 12
7,604
507
4,967
12,538
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Ouxta
Thanatos
14
14 / 1 / 7
9,242
616
12,787
9,680
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Suvts
Morgan Le Fay
14
5 / 4 / 10
9,026
602
9,291
9,906
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
10
0 / 4 / 7
6,610
441
7,045
7,594
3,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
cng8
Hades
13
6 / 3 / 3
8,503
567
8,007
9,394
6,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AmxrFati__
Fenrir
8
6 / 4 / 1
6,800
453
2,733
9,844
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 6 / 7
6,969
465
6,058
13,126
3,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
1 / 6 / 2
6,462
431
3,535
13,292
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 7 / 1
7,217
481
4,581
15,427
11,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
robertarq
Janus
14
3 / 6 / 2
8,114
541
9,748
9,199
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
28
Kills
14
15
Deaths
29
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Fenrir
AmxrFati__
Fenrir
6
4
1
1.63
L
1
6
7
0.75
L
1
6
2
0.33
W
Thanatos
Ouxta
Thanatos
14
1
7
17.5
W
Morgan Le Fay
Suvts
Morgan Le Fay
5
4
10
2.5
W
Artemis
0
4
7
0.88
W
Hades
cng8
Hades
6
3
3
2.5
L
3
7
1
0.5
L
Janus
robertarq
Janus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,097
Damage
26,655
49,112
Taken
60,888
28,514
Mitigated
31,644
18,211
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,967
2,100
0
1,472
12,538
10,209
0
2,937
9,601
23,252
0
L
Fenrir
AmxrFati__
Fenrir
2,733
302
0
1,895
9,844
3,033
0
2,980
6,864
0
17,933
L
6,058
3,242
0
1,531
13,126
3,909
419
2,768
10,358
0
36,807
L
3,535
684
0
2,594
13,292
10,439
0
2,210
11,082
0
20,942
W
Thanatos
Ouxta
Thanatos
12,787
2,826
0
10,968
9,680
4,329
0
1,177
8,503
0
46,844
W
Morgan Le Fay
Suvts
Morgan Le Fay
9,291
847
0
765
9,906
4,133
0
5,099
4,807
61,529
0
W
Artemis
7,045
3,401
0
1,361
7,594
3,053
606
535
7,059
0
31,433
W
Hades
cng8
Hades
8,007
1,284
160
3,485
9,394
6,790
1,657
0
9,394
51,392
0
L
4,581
1,326
0
2,696
15,427
11,411
0
8,779
6,648
0
37,046
L
Janus
robertarq
Janus
9,748
525
0
689
9,199
2,852
702
5,528
3,671
57,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,985
Gold Earned
35,562
309
Minions Killed
251
0
Camps Cleared
0
1,472,698
Distance Traveled
1,326,402
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,604
507
32
2
0
281,966
2
L
Fenrir
6,800
453
33
2
0
226,892
0
L
Ullr
6,969
465
41
3
0
249,265
4
L
Tyr
6,462
431
30
2
0
302,289
4
W
Thanatos
9,242
616
54
4
0
365,173
0
W
Morgan Le Fay
9,026
602
100
7
0
305,279
1
W
Artemis
6,610
441
47
3
0
267,548
2
W
Hades
8,503
567
76
5
0
252,732
1
L
Chaac
7,217
481
49
3
0
255,106
0
L
Janus
8,114
541
98
7
0
292,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role