Player Matchup

Skadi
Skadi
Baily96
Skadi
Level 85
God Stats
67W - 62L
1,657 SR
Queue Stats
67W - 62L
1,557 Elo+
Solo
Kukulkan
Kukulkan
ChanChanTheMan
Kukulkan
Level 65
God Stats
16W - 13L
1,583 SR
Queue Stats
16W - 14L
1,602 Elo+
Party 1
Surtr
Surtr
Felide26
Surtr
Level 87
God Stats
11W - 7L
1,612 SR
Queue Stats
162W - 153L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Helldin87
Danzaburou
Level 28
God Stats
11W - 19L
1,469 SR
Queue Stats
46W - 53L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
LittleSalty
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,773 Elo+
Party 1
Team Averages
Level 78
1,564 SR
1,571 Elo+

VS

Team Averages
Level 123
1,542 SR
1,416 Elo+
Ares
Ares
Gengarite
Ares
Level 103
God Stats
4W - 3L
1,701 SR
Queue Stats
166W - 144L
1,483 Elo+
Solo
Lancelot
Lancelot
Leohavoc
Lancelot
Level 158
God Stats
8W - 9L
1,248 SR
Queue Stats
204W - 177L
1,414 Elo+
Party 2
Charybdis
Charybdis
Zelgreye
Charybdis
Level 155
God Stats
1W - 1L
1,697 SR
Queue Stats
102W - 114L
1,364 Elo+
Party 2
Hercules
Hercules
bean0597
Hercules
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,319 Elo+
Solo
Kukulkan
Kukulkan
xCaRNiNox
Kukulkan
Level 120
God Stats
130W - 116L
1,566 SR
Queue Stats
213W - 227L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Baily96
Skadi
20
1 / 0 / 6
11,964
798
4,527
3,744
1,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
18
4 / 2 / 12
11,472
765
8,689
6,464
3,247
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
Felide26
Surtr
18
8 / 0 / 10
11,718
781
21,623
22,047
25,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Helldin87
Danzaburou
19
7 / 2 / 10
12,707
847
18,325
15,039
8,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
LittleSalty
Baron Samedi
17
2 / 0 / 16
11,796
786
9,537
11,740
12,424
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 4 / 2
9,601
640
8,487
18,198
23,074
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
Leohavoc
Lancelot
19
2 / 6 / 2
11,165
744
7,163
18,656
13,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Zelgreye
Charybdis
17
1 / 5 / 1
9,850
657
15,796
14,198
7,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
bean0597
Hercules
15
0 / 6 / 1
8,982
599
5,396
20,678
22,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
xCaRNiNox
Kukulkan
16
1 / 1 / 0
9,735
649
7,178
3,987
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
22
Kills
4
4
Deaths
22
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
Baily96
Skadi
1
0
6
4
W
Kukulkan
4
2
12
5
W
Surtr
Felide26
Surtr
8
0
10
13
L
Ares
0
4
2
0.25
W
Danzaburou
Helldin87
Danzaburou
7
2
10
6
L
Lancelot
Leohavoc
Lancelot
2
6
2
0.5
W
Baron Samedi
LittleSalty
Baron Samedi
2
0
16
10
L
Charybdis
Zelgreye
Charybdis
1
5
1
0.3
L
Hercules
bean0597
Hercules
0
6
1
0.08
L
Kukulkan
xCaRNiNox
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,701
Damage
44,020
59,034
Taken
75,717
51,669
Mitigated
68,887
16,309
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Baily96
Skadi
4,527
2,138
0
39
3,744
1,957
6,181
1,637
2,107
0
55,261
W
Kukulkan
8,689
673
0
970
6,464
3,247
1,145
1,537
4,794
44,575
0
W
Surtr
Felide26
Surtr
21,623
7,441
0
3,430
22,047
25,186
480
3,703
17,956
2,338
38,294
L
Ares
8,487
50
0
1,167
18,198
23,074
58
3,583
14,247
17,885
0
W
Danzaburou
Helldin87
Danzaburou
18,325
11,664
0
5,309
15,039
8,855
4,907
5,266
9,724
0
51,765
L
Lancelot
Leohavoc
Lancelot
7,163
876
0
573
18,656
13,920
0
5,388
13,035
0
58,782
W
Baron Samedi
LittleSalty
Baron Samedi
9,537
811
2,453
4,108
11,740
12,424
324
3,522
7,972
24,032
0
L
Charybdis
Zelgreye
Charybdis
15,796
9,077
0
2,737
14,198
7,530
753
1,693
12,090
0
56,622
L
Hercules
bean0597
Hercules
5,396
1,093
0
3,484
20,678
22,355
644
6,846
13,319
0
16,959
L
Kukulkan
xCaRNiNox
Kukulkan
7,178
357
0
250
3,987
2,008
130
2,099
1,798
32,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,657
Gold Earned
49,333
308
Minions Killed
301
0
Camps Cleared
0
1,570,187
Distance Traveled
1,289,244
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,964
798
116
8
0
298,370
6
W
Kukulkan
11,472
765
66
4
0
301,291
0
W
Surtr
11,718
781
33
2
0
328,944
0
L
Ares
9,601
640
7
0
0
288,251
0
W
Danzaburou
12,707
847
67
4
0
311,402
2
L
Lancelot
11,165
744
117
8
0
333,447
0
W
Baron Samedi
11,796
786
26
2
0
330,180
0
L
Charybdis
9,850
657
85
6
0
258,911
0
L
Hercules
8,982
599
25
2
0
245,047
0
L
Kukulkan
9,735
649
67
4
0
163,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role