Player Matchup

Baron Samedi
Baron Samedi
Daman3484
Baron Samedi
Level 66
God Stats
1W - 5L
1,119 SR
Queue Stats
70W - 65L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
EpsilonXIX
Danzaburou
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 23L
1,433 Elo+
Party 1
Xing Tian
Xing Tian
ThisJustIn7
Xing Tian
Level 60
God Stats
3W - 5L
1,532 SR
Queue Stats
71W - 68L
1,435 Elo+
Party 1
Team Averages
Level 54
1,383 SR
1,460 Elo+

VS

Team Averages
Level 58
1,420 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Huh4
Jormungandr
Level 56
God Stats
1W - 3L
1,675 SR
Queue Stats
21W - 21L
1,507 Elo+
Party 2
Loki
Loki
ToSp00ky
Loki
Level 44
God Stats
1W - 5L
1,084 SR
Queue Stats
86W - 105L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Daman3484
Baron Samedi
13
2 / 0 / 7
7,782
778
9,194
5,572
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
EpsilonXIX
Danzaburou
12
4 / 0 / 5
8,170
817
6,411
4,347
1,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ThisJustIn7
Xing Tian
12
4 / 0 / 5
8,261
826
4,424
14,570
11,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
6,407
641
9,971
7,515
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Huh4
Jormungandr
11
0 / 5 / 0
6,025
603
5,402
11,897
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
8
0 / 3 / 0
5,800
580
1,448
4,890
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Baron Samedi
Daman3484
Baron Samedi
2
0
7
5.5
W
Danzaburou
EpsilonXIX
Danzaburou
4
0
5
6.5
L
Jormungandr
Huh4
Jormungandr
0
5
0
0
W
Xing Tian
ThisJustIn7
Xing Tian
4
0
5
6.5
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
16,821
24,489
Taken
24,302
15,457
Mitigated
15,250
10,727
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,971
4,436
0
1,452
7,515
3,125
0
3,483
4,032
38,222
0
W
Baron Samedi
Daman3484
Baron Samedi
9,194
549
1,086
1,934
5,572
2,599
1,047
3,557
1,892
30,263
0
W
Danzaburou
EpsilonXIX
Danzaburou
6,411
4,154
0
1,878
4,347
1,735
1,984
2,744
1,398
0
30,935
L
Jormungandr
Huh4
Jormungandr
5,402
783
46
969
11,897
10,123
0
6,959
4,938
14,082
0
W
Xing Tian
ThisJustIn7
Xing Tian
4,424
456
1,263
4,566
14,570
11,123
227
8,374
5,802
10,458
0
L
Loki
1,448
102
0
390
4,890
2,002
0
3,430
1,460
0
10,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
18,232
112
Minions Killed
96
0
Camps Cleared
0
549,095
Distance Traveled
456,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,407
641
51
5
0
163,524
0
W
Baron Samedi
7,782
778
48
5
0
176,193
0
W
Danzaburou
8,170
817
52
5
0
178,114
0
L
Jormungandr
6,025
603
25
3
0
151,201
0
W
Xing Tian
8,261
826
12
1
0
194,788
0
L
Loki
5,800
580
20
2
0
141,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role