Player Matchup

Xbalanque
Xbalanque
Ertsem77
Xbalanque
Level 69
God Stats
2W - 2L
1,662 SR
Queue Stats
2W - 2L
1,624 Elo+
Party 3
Atlas
Atlas
Kush_Guruu
Atlas
Level 104
God Stats
2W - 4L
1,322 SR
Queue Stats
86W - 129L
1,460 Elo+
Solo
Lancelot
Lancelot
azianpanda2214x
Lancelot
Level 139
God Stats
25W - 22L
1,635 SR
Queue Stats
406W - 400L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
brandapin
Kukulkan
Level 64
God Stats
1W - 2L
1,559 SR
Queue Stats
2W - 2L
1,624 Elo+
Party 3
King Arthur
King Arthur
kings_ransom99
King Arthur
Level 129
God Stats
6W - 10L
1,383 SR
Queue Stats
187W - 182L
1,541 Elo+
Party 1
Team Averages
Level 101
1,512 SR
1,567 Elo+

VS

Team Averages
Level 98
1,455 SR
1,447 Elo+
Jormungandr
Jormungandr
HazFleaz
Jormungandr
Level 74
God Stats
10W - 9L
1,408 SR
Queue Stats
105W - 110L
1,443 Elo+
Party 2
Hun Batz
Hun Batz
KillerFashow
Hun Batz
Level 151
God Stats
76W - 92L
1,468 SR
Queue Stats
939W - 1,066L
1,478 Elo+
Solo
Danzaburou
Danzaburou
SupportAndTroll
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,409 Elo+
Solo
Neith
Neith
TheB1gCountry
Neith
Level 65
God Stats
7W - 6L
1,480 SR
Queue Stats
146W - 144L
1,457 Elo+
Party 2
Ix Chel
Ix Chel
X-NotAHero-X
Ix Chel
Level 58
God Stats
3W - 6L
1,420 SR
Queue Stats
39W - 45L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ertsem77
Xbalanque
13
1 / 1 / 1
7,129
713
2,391
3,707
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
13
0 / 6 / 2
6,904
690
6,850
16,702
14,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
15
5 / 6 / 2
8,513
851
8,328
15,140
7,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
brandapin
Kukulkan
12
0 / 1 / 1
6,590
659
1,365
2,721
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
kings_ransom99
King Arthur
15
4 / 7 / 5
8,673
867
9,347
14,380
16,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HazFleaz
Jormungandr
15
5 / 3 / 14
9,421
942
10,218
13,904
16,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
KillerFashow
Hun Batz
17
4 / 1 / 9
9,457
946
6,382
7,318
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SupportAndTroll
Danzaburou
16
7 / 2 / 5
9,625
963
10,981
9,339
4,348
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 7
8,819
882
7,763
7,159
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
X-NotAHero-X
Ix Chel
15
2 / 2 / 8
8,724
872
6,641
7,956
4,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
10
Kills
21
21
Deaths
10
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Ertsem77
Xbalanque
1
1
1
1.5
W
Jormungandr
HazFleaz
Jormungandr
5
3
14
4
W
Hun Batz
KillerFashow
Hun Batz
4
1
9
8.5
L
Atlas
0
6
2
0.17
W
Danzaburou
SupportAndTroll
Danzaburou
7
2
5
4.75
W
3
2
7
3.25
W
Ix Chel
X-NotAHero-X
Ix Chel
2
2
8
3
L
Lancelot
5
6
2
1
L
Kukulkan
brandapin
Kukulkan
0
1
1
0.5
L
King Arthur
kings_ransom99
King Arthur
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,281
Damage
41,985
52,650
Taken
45,676
42,051
Mitigated
32,007
3,282
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Ertsem77
Xbalanque
2,391
1,004
0
288
3,707
1,466
0
646
2,900
0
14,987
W
Jormungandr
HazFleaz
Jormungandr
10,218
3,386
371
2,331
13,904
16,810
658
2,540
11,364
24,888
960
W
Hun Batz
KillerFashow
Hun Batz
6,382
1,240
0
1,218
7,318
3,477
2,198
1,045
6,273
0
35,126
L
Atlas
6,850
2,718
0
190
16,702
14,795
125
4,827
11,593
20,292
0
W
Danzaburou
SupportAndTroll
Danzaburou
10,981
7,868
0
1,887
9,339
4,348
2,860
1,157
8,182
0
30,916
W
7,763
4,400
0
2,372
7,159
3,169
4,203
1,705
5,454
0
26,915
W
Ix Chel
X-NotAHero-X
Ix Chel
6,641
1,040
851
1,429
7,956
4,203
2,216
1,768
6,188
21,309
0
L
Lancelot
8,328
2,319
0
1,824
15,140
7,903
0
3,524
11,457
0
18,977
L
Kukulkan
brandapin
Kukulkan
1,365
0
0
250
2,721
980
0
963
1,642
8,532
0
L
King Arthur
kings_ransom99
King Arthur
9,347
1,586
0
730
14,380
16,907
0
4,997
9,159
0
22,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
46,046
122
Minions Killed
219
0
Camps Cleared
0
817,832
Distance Traveled
1,113,473
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,129
713
26
3
0
115,448
0
W
Jormungandr
9,421
942
35
4
0
223,534
0
W
Hun Batz
9,457
946
63
6
0
254,394
0
L
Atlas
6,904
690
27
3
0
185,538
0
W
Danzaburou
9,625
963
45
5
0
202,931
2
W
Neith
8,819
882
40
4
0
206,912
0
W
Ix Chel
8,724
872
36
4
0
225,702
0
L
Lancelot
8,513
851
28
3
0
194,340
1
L
Kukulkan
6,590
659
17
2
0
117,681
0
L
King Arthur
8,673
867
24
2
0
204,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role