Player Matchup

Apollo
Apollo
Its a bozo
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
SkeaterSwamp
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,595 Elo+
Party 2
Olorun
Olorun
x2Fw
Olorun
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 60L
1,370 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,445 Elo+

VS

Team Averages
Level 24
1,622 SR
1,723 Elo+
Ne Zha
Ne Zha
DzD-0427
Ne Zha
Level 30
God Stats
3W - 2L
1,607 SR
Queue Stats
42W - 40L
1,744 Elo+
Party 1
Chang'e
Chang'e
Nova_mazzYT
Chang'e
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,682 Elo+
Party 1
Bacchus
Bacchus
Pickyomansup3900
Bacchus
Level 22
God Stats
6W - 4L
1,758 SR
Queue Stats
36W - 43L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Its a bozo
Apollo
11
0 / 7 / 4
7,339
667
7,546
14,283
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SkeaterSwamp
Jormungandr
10
0 / 6 / 2
6,668
606
4,716
11,170
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
x2Fw
Olorun
13
4 / 6 / 0
8,621
784
10,309
12,929
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DzD-0427
Ne Zha
14
4 / 3 / 14
9,045
822
11,498
11,229
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Nova_mazzYT
Chang'e
14
9 / 1 / 9
9,871
897
10,868
9,045
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 13
9,934
903
9,859
11,278
17,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
19
19
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DzD-0427
Ne Zha
4
3
14
3.67
L
Apollo
Its a bozo
Apollo
0
7
4
0.29
W
Chang'e
Nova_mazzYT
Chang'e
9
1
9
13.5
W
6
0
13
12.5
L
Jormungandr
SkeaterSwamp
Jormungandr
0
6
2
0.17
L
Olorun
x2Fw
Olorun
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
32,225
38,382
Taken
31,552
20,771
Mitigated
28,929
3,474
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DzD-0427
Ne Zha
11,498
3,268
0
1,383
11,229
7,293
315
4,797
6,108
0
49,196
L
Apollo
Its a bozo
Apollo
7,546
2,760
145
1,062
14,283
5,163
0
7,253
6,742
0
21,383
W
Chang'e
Nova_mazzYT
Chang'e
10,868
1,394
1,160
2,273
9,045
3,720
2,302
3,357
5,572
28,825
0
W
9,859
1,043
0
2,064
11,278
17,916
171
6,286
4,733
21,958
0
L
Jormungandr
SkeaterSwamp
Jormungandr
4,716
1,847
0
387
11,170
10,228
27
6,147
4,801
17,733
0
L
Olorun
x2Fw
Olorun
10,309
4,879
501
1,379
12,929
5,380
770
6,619
6,080
29,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
28,850
82
Minions Killed
131
0
Camps Cleared
0
516,028
Distance Traveled
628,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,045
822
53
5
0
221,747
0
L
Apollo
7,339
667
26
2
0
199,336
0
W
Chang'e
9,871
897
47
4
0
184,062
0
W
Bacchus
9,934
903
31
3
0
222,444
0
L
Jormungandr
6,668
606
23
2
0
153,767
0
L
Olorun
8,621
784
33
3
0
162,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role