Player Matchup

Bacchus
Bacchus
DΔRKCRØW
Bacchus
Level 151
God Stats
15W - 17L
1,492 SR
Queue Stats
329W - 398L
1,484 Elo+
Party 2
Izanami
Izanami
GrahammCracker
Izanami
Level 82
God Stats
3W - 3L
1,458 SR
Queue Stats
61W - 92L
1,394 Elo+
Party 2
Merlin
Merlin
LatrineCuisine
Merlin
Level 149
God Stats
1W - 0L
1,690 SR
Queue Stats
7W - 13L
1,425 Elo+
Party 2
Fenrir
Fenrir
xJustAKashi
Fenrir
Level 29
God Stats
4W - 1L
1,734 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 2
Atlas
Atlas
xJustAObito
Atlas
Level 16
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 2
Team Averages
Level 85
1,618 SR
1,495 Elo+

VS

Team Averages
Level 124
1,517 SR
1,529 Elo+
Ratatoskr
Ratatoskr
BEASTMODE4787
Ratatoskr
Level 124
God Stats
0W - 2L
1,321 SR
Queue Stats
52W - 54L
1,527 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sworn sE
Kumbhakarna
Level 148
God Stats
12W - 12L
1,673 SR
Queue Stats
376W - 349L
1,622 Elo+
Solo
Sol
Sol
Therreaper2120
Sol
Level 45
God Stats
0W - 2L
1,522 SR
Queue Stats
22W - 41L
1,435 Elo+
Solo
Janus
Janus
ValkyrieCrisis
Janus
Level 156
God Stats
3W - 7L
1,272 SR
Queue Stats
422W - 356L
1,571 Elo+
Solo
Ullr
Ullr
bocaj792
Ullr
Level 148
God Stats
1W - 1L
1,798 SR
Queue Stats
36W - 38L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DΔRKCRØW
Bacchus
10
0 / 1 / 5
5,883
453
3,346
7,810
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
6,405
493
3,048
7,415
2,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 3
7,340
565
5,121
7,081
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
14
13 / 2 / 1
8,683
668
14,157
10,062
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 4
6,424
494
4,435
9,764
8,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BEASTMODE4787
Ratatoskr
12
2 / 4 / 2
7,786
599
3,350
10,203
3,774
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Sworn sE
Kumbhakarna
11
0 / 1 / 4
7,074
544
3,630
11,208
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 4 / 1
6,936
534
5,919
9,635
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 5 / 1
7,019
540
5,628
7,364
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
12
2 / 1 / 1
7,700
592
5,053
7,965
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
8
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BEASTMODE4787
Ratatoskr
2
4
2
0.75
W
Bacchus
DΔRKCRØW
Bacchus
0
1
5
2.5
W
0
3
1
0.17
W
1
1
3
2.5
L
Kumbhakarna
Sworn sE
Kumbhakarna
0
1
4
2
L
1
4
1
0.38
L
3
5
1
0.7
L
Ullr
2
1
1
2.5
W
Fenrir
13
2
1
6.75
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
23,580
42,132
Taken
46,375
25,173
Mitigated
22,302
8,643
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BEASTMODE4787
Ratatoskr
3,350
756
0
1,306
10,203
3,774
0
932
9,271
0
48,357
W
Bacchus
DΔRKCRØW
Bacchus
3,346
479
0
1,469
7,810
6,821
0
2,970
4,840
18,417
0
W
3,048
1,969
0
1,174
7,415
2,681
0
548
6,867
0
46,976
W
5,121
530
0
1,335
7,081
2,521
0
2,778
4,303
64,496
0
L
Kumbhakarna
Sworn sE
Kumbhakarna
3,630
566
0
2,514
11,208
9,352
0
5,003
6,205
14,656
0
L
5,919
2,503
0
4,185
9,635
3,290
583
3,802
5,827
40,761
0
L
5,628
240
0
1,060
7,364
2,635
0
2,341
5,023
41,530
0
L
Ullr
5,053
1,498
0
2,193
7,965
3,251
638
818
7,147
0
57,572
W
Fenrir
14,157
5,484
0
3,086
10,062
4,614
0
4,179
5,883
0
63,362
W
4,435
1,844
115
1,464
9,764
8,536
324
5,029
4,735
34,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
36,515
339
Minions Killed
322
0
Camps Cleared
0
1,400,266
Distance Traveled
1,324,018
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,786
599
63
5
0
307,941
1
W
Bacchus
5,883
453
27
2
0
291,796
4
W
Izanami
6,405
493
85
7
0
254,590
2
W
Merlin
7,340
565
100
8
0
260,073
3
L
Kumbhakarna
7,074
544
12
1
0
294,890
0
L
Sol
6,936
534
58
4
0
202,724
0
L
Janus
7,019
540
90
7
0
267,895
4
L
Ullr
7,700
592
99
8
0
250,568
5
W
Fenrir
8,683
668
85
7
0
313,294
0
W
Atlas
6,424
494
42
3
0
280,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role