Player Matchup

Heimdallr
Heimdallr
Fest Ackinator
Heimdallr
Level 87
God Stats
18W - 25L
1,541 SR
Queue Stats
283W - 267L
1,369 Elo+
Solo
Hercules
Hercules
Naomi__Woods
Hercules
Level 76
God Stats
33W - 33L
1,490 SR
Queue Stats
289W - 298L
1,402 Elo+
Solo
Ah Puch
Ah Puch
TirelessGuerilla
Ah Puch
Level 125
God Stats
1W - 2L
1,153 SR
Queue Stats
171W - 175L
1,460 Elo+
Solo
Kukulkan
Kukulkan
bigfoot7274
Kukulkan
Level 67
God Stats
4W - 3L
1,233 SR
Queue Stats
77W - 47L
1,591 Elo+
Solo
Nemesis
Nemesis
dirtroad 809
Nemesis
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 54L
1,412 Elo+
Solo
Team Averages
Level 96
1,383 SR
1,447 Elo+

VS

Team Averages
Level 105
1,521 SR
1,446 Elo+
Bakasura
Bakasura
Purplebike3000
Bakasura
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 103L
1,393 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dmw171
Morgan Le Fay
Level 57
God Stats
14W - 13L
1,524 SR
Queue Stats
44W - 54L
1,362 Elo+
Party 1
Bacchus
Bacchus
kingeoshi
Bacchus
Level 128
God Stats
14W - 14L
1,472 SR
Queue Stats
273W - 268L
1,421 Elo+
Solo
Jing Wei
Jing Wei
lolay
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
will19035
Zhong Kui
Level 169
God Stats
25W - 25L
1,607 SR
Queue Stats
1,093W - 1,117L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fest Ackinator
Heimdallr
12
1 / 4 / 5
8,396
466
8,568
13,492
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Naomi__Woods
Hercules
15
3 / 4 / 2
9,536
530
9,304
19,361
15,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 3
7,567
420
8,550
11,673
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
bigfoot7274
Kukulkan
17
9 / 2 / 1
10,796
600
13,426
10,185
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
dirtroad 809
Nemesis
13
2 / 3 / 5
8,446
469
7,989
14,843
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
4 / 6 / 4
9,620
534
10,687
18,942
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
dmw171
Morgan Le Fay
13
0 / 5 / 3
8,286
460
7,202
9,547
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
kingeoshi
Bacchus
12
5 / 4 / 3
7,654
425
8,708
14,820
18,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
lolay
Jing Wei
14
1 / 2 / 4
8,363
465
5,799
11,335
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
will19035
Zhong Kui
16
5 / 1 / 2
9,991
555
15,914
13,480
9,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
15
Kills
15
16
Deaths
18
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fest Ackinator
Heimdallr
1
4
5
0.88
L
Hercules
Naomi__Woods
Hercules
3
4
2
1
W
Bakasura
4
6
4
1
L
0
3
3
0.5
L
Kukulkan
bigfoot7274
Kukulkan
9
2
1
4.75
L
Nemesis
dirtroad 809
Nemesis
2
3
5
1.5
W
Morgan Le Fay
dmw171
Morgan Le Fay
0
5
3
0.3
W
Bacchus
kingeoshi
Bacchus
5
4
3
1.63
W
Jing Wei
lolay
Jing Wei
1
2
4
1.5
W
Zhong Kui
will19035
Zhong Kui
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
48,310
69,554
Taken
68,124
35,933
Mitigated
45,781
15,292
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fest Ackinator
Heimdallr
8,568
4,511
0
5,132
13,492
5,603
709
4,327
9,125
0
44,022
L
Hercules
Naomi__Woods
Hercules
9,304
2,323
0
6,021
19,361
15,676
0
10,095
9,029
0
66,204
W
Bakasura
10,687
7,950
0
2,893
18,942
8,856
0
4,825
13,993
0
76,114
L
8,550
189
0
3,265
11,673
4,307
0
6,058
5,533
40,739
0
L
Kukulkan
bigfoot7274
Kukulkan
13,426
918
0
197
10,185
4,768
360
5,470
4,715
95,298
0
L
Nemesis
dirtroad 809
Nemesis
7,989
4,069
0
677
14,843
5,579
0
5,874
8,899
0
48,148
W
Morgan Le Fay
dmw171
Morgan Le Fay
7,202
354
0
365
9,547
4,291
0
4,406
5,090
61,344
0
W
Bacchus
kingeoshi
Bacchus
8,708
490
137
2,273
14,820
18,810
0
6,547
8,204
31,957
0
W
Jing Wei
lolay
Jing Wei
5,799
3,738
0
2,282
11,335
4,252
433
3,824
7,450
0
50,186
W
Zhong Kui
will19035
Zhong Kui
15,914
1,233
0
7,565
13,480
9,572
468
2,158
10,659
76,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,741
Gold Earned
43,914
465
Minions Killed
454
0
Camps Cleared
0
1,631,427
Distance Traveled
1,860,866
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,396
466
77
4
0
282,709
0
L
Hercules
9,536
530
111
6
0
340,719
0
W
Bakasura
9,620
534
118
7
0
470,301
0
L
Ah Puch
7,567
420
56
3
0
257,518
0
L
Kukulkan
10,796
600
164
9
0
340,760
0
L
Nemesis
8,446
469
57
3
0
409,721
2
W
Morgan Le Fay
8,286
460
111
6
0
319,717
0
W
Bacchus
7,654
425
36
2
0
381,943
5
W
Jing Wei
8,363
465
81
5
0
355,983
0
W
Zhong Kui
9,991
555
108
6
0
332,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role