Player Matchup

Loki
Loki
aac1525
Loki
Level 124
God Stats
2W - 2L
1,358 SR
Queue Stats
16W - 14L
1,484 Elo+
Party 2
Mulan
Mulan
tehdy_bear
Mulan
Level 108
God Stats
8W - 9L
1,500 SR
Queue Stats
192W - 200L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tehdzilla
Morgan Le Fay
Level 76
God Stats
12W - 9L
1,437 SR
Queue Stats
102W - 96L
1,531 Elo+
Party 2
Team Averages
Level 103
1,432 SR
1,497 Elo+

VS

Team Averages
Level 111
1,491 SR
1,443 Elo+
Osiris
Osiris
Kooky8220
Osiris
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,395 Elo+
Solo
Hercules
Hercules
VotiveMeerkat54
Hercules
Level 120
God Stats
1W - 1L
1,488 SR
Queue Stats
19W - 19L
1,427 Elo+
Party 1
Zeus
Zeus
hex1313jr
Zeus
Level 128
God Stats
0W - 2L
1,485 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
aac1525
Loki
15
4 / 2 / 7
10,073
775
6,997
10,550
4,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
16
6 / 1 / 9
10,303
793
10,683
15,702
17,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
tehdzilla
Morgan Le Fay
15
6 / 0 / 9
10,305
793
20,259
9,022
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kooky8220
Osiris
12
0 / 5 / 1
7,516
578
4,704
13,787
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
12
2 / 7 / 0
8,392
646
7,120
16,941
17,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
14
1 / 4 / 2
9,151
704
10,657
11,375
3,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
Kooky8220
Osiris
0
5
1
0.1
L
Hercules
2
7
0
0.29
W
Loki
aac1525
Loki
4
2
7
3.75
L
Zeus
1
4
2
0.5
W
Mulan
6
1
9
10.5
W
Morgan Le Fay
tehdzilla
Morgan Le Fay
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,939
Damage
22,481
35,274
Taken
42,103
26,110
Mitigated
36,879
10,273
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Kooky8220
Osiris
4,704
1,002
0
1,084
13,787
15,160
0
6,322
7,465
0
14,886
L
Hercules
7,120
1,960
0
2,447
16,941
17,903
0
9,159
7,782
0
22,772
W
Loki
aac1525
Loki
6,997
1,100
0
2,497
10,550
4,545
166
2,828
7,471
0
44,919
L
Zeus
10,657
1,232
54
3,397
11,375
3,816
0
6,204
5,171
40,732
0
W
Mulan
10,683
2,257
733
5,042
15,702
17,104
689
4,693
10,292
2,290
27,335
W
Morgan Le Fay
tehdzilla
Morgan Le Fay
20,259
2,451
80
1,921
9,022
4,461
2,223
3,175
5,812
61,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
25,059
168
Minions Killed
115
0
Camps Cleared
0
769,584
Distance Traveled
672,537
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,516
578
16
1
0
227,602
0
L
Hercules
8,392
646
24
2
0
231,573
0
W
Loki
10,073
775
63
5
0
277,817
0
L
Zeus
9,151
704
75
6
0
213,362
0
W
Mulan
10,303
793
39
3
0
238,955
2
W
Morgan Le Fay
10,305
793
66
5
0
252,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role