Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
 
Artio
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
SEZO-KING
Ne Zha
Gold V
Level 120
God Stats
5W - 10L
1,500 SR
Queue Stats
57W - 65L
1,296 MMR
Solo
Loki
Loki
Gold V
hamid_btc
Loki
Gold V
Level 150
God Stats
3W - 5L
1,366 SR
Queue Stats
94W - 108L
1,343 MMR
Solo
Rama
Rama
Gold V
locklamber
Rama
Gold V
Level 153
God Stats
4W - 2L
1,883 SR
Queue Stats
117W - 139L
1,292 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,550 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,525 SR
1,348 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver I
Finq
Anubis
Silver I
Level 109
God Stats
19W - 18L
1,446 SR
Queue Stats
200W - 218L
1,266 MMR
Party 1
Fenrir
Fenrir
Gold V
NoT_BoXeR
Fenrir
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,549 MMR
Party 2
Raijin
Raijin
Gold IV
iS3 ko
Raijin
Gold IV
Level 127
God Stats
5W - 3L
1,731 SR
Queue Stats
353W - 355L
1,315 MMR
Solo
Hou Yi
Hou Yi
Silver I
lazy4real
Hou Yi
Silver I
Level 120
God Stats
24W - 15L
1,448 SR
Queue Stats
185W - 184L
1,109 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 3 / 0
7,125
548
7,500
8,617
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
9
0 / 2 / 1
6,071
467
2,734
11,869
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
SEZO-KING
Ne Zha
9
1 / 7 / 1
5,933
456
3,127
12,994
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
11
0 / 4 / 0
5,914
455
3,542
7,909
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 6 / 1
6,642
511
6,610
12,632
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangAgniChaacMercury

VS

Bans
VamanaHeraAphroditeSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 8
7,311
562
4,126
9,610
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Finq
Anubis
13
7 / 1 / 2
8,283
637
10,113
10,220
4,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NoT_BoXeR
Fenrir
13
6 / 1 / 5
8,048
619
7,207
10,536
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
iS3 ko
Raijin
14
2 / 1 / 1
8,138
626
5,009
7,858
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
lazy4real
Hou Yi
13
5 / 2 / 5
7,966
613
9,912
8,003
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
22
22
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
0
0.67
L
Artio
 
Artio
0
2
1
0.25
W
Ymir
 
Ymir
2
0
8
6
W
Anubis
Finq
Anubis
7
1
2
8
W
Fenrir
NoT_BoXeR
Fenrir
6
1
5
8.5
L
Ne Zha
SEZO-KING
Ne Zha
1
7
1
0.21
L
Loki
0
4
0
0
W
Raijin
iS3 ko
Raijin
2
1
1
2.5
W
Hou Yi
lazy4real
Hou Yi
5
2
5
3.75
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
36,367
54,021
Taken
46,227
24,448
Mitigated
23,688
10,250
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,500
2,359
0
1,450
8,617
3,336
0
4,246
4,371
50,656
0
L
Artio
 
Artio
2,734
408
253
2,761
11,869
9,361
0
4,333
7,536
19,002
0
W
Ymir
 
Ymir
4,126
767
0
2,397
9,610
7,529
410
2,743
6,867
25,012
0
W
Anubis
Finq
Anubis
10,113
1,032
0
5,638
10,220
4,908
961
691
9,529
68,371
0
W
Fenrir
NoT_BoXeR
Fenrir
7,207
1,925
0
2,069
10,536
5,082
625
2,474
8,062
0
57,162
L
Ne Zha
SEZO-KING
Ne Zha
3,127
668
0
1,964
12,994
4,616
0
4,474
8,520
0
28,474
L
Loki
3,542
304
0
1,456
7,909
2,134
0
4,674
3,235
0
42,276
W
Raijin
iS3 ko
Raijin
5,009
576
0
2,430
7,858
2,793
276
3,553
4,305
68,691
0
W
Hou Yi
lazy4real
Hou Yi
9,912
7,739
0
3,237
8,003
3,376
232
773
7,230
0
49,475
L
6,610
5,623
0
2,366
12,632
5,001
0
1,521
11,111
0
47,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
39,746
307
Minions Killed
441
0
Camps Cleared
0
1,255,591
Distance Traveled
1,249,104
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,125
548
77
6
0
273,719
3
L
Artio
6,071
467
33
3
0
248,572
0
W
Ymir
7,311
562
32
2
0
243,536
6
W
Anubis
8,283
637
109
8
0
220,565
1
W
Fenrir
8,048
619
91
7
0
312,785
0
L
Ne Zha
5,933
456
54
4
0
244,029
0
L
Loki
5,914
455
53
4
0
257,448
0
W
Raijin
8,138
626
130
10
0
243,263
4
W
Hou Yi
7,966
613
79
6
0
228,955
0
L
Rama
6,642
511
90
7
0
231,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role