Player Matchup

Thor
Thor
Bronze III
Brutha Walker
Thor
Bronze III
Level 156
God Stats
0W - 5L
1,384 SR
Queue Stats
49W - 59L
1,456 MMR
Solo
Anubis
Anubis
Bronze III
ItzNamelesss
Anubis
Bronze III
Level 68
God Stats
9W - 8L
1,551 SR
Queue Stats
56W - 49L
1,457 MMR
Solo
Aphrodite
Aphrodite
Gold IV
drphillg00d
Aphrodite
Gold IV
Level 128
God Stats
1W - 5L
1,643 SR
Queue Stats
74W - 79L
1,499 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,526 SR
1,471 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,457 SR
1,474 MMR
Mulan
Mulan
Bronze III
AntiAntVenom
Mulan
Bronze III
Level 109
God Stats
1W - 1L
1,101 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
Rainiir
Cliodhna
Bronze III
Level 129
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold III
kevinulquiorra
Ah Puch
Gold III
Level 146
God Stats
40W - 36L
1,558 SR
Queue Stats
260W - 266L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 4
10,932
683
10,532
15,907
7,384
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
16
3 / 3 / 5
11,218
701
11,621
11,834
6,643
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
drphillg00d
Aphrodite
15
1 / 3 / 7
10,157
635
8,431
16,825
18,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
Ne ZhaHe BoAchillesHerculesGuan Yu

VS

Bans
HadesHeraTyrAo KuangHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 7
10,272
642
9,151
14,364
16,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Rainiir
Cliodhna
18
6 / 3 / 2
12,334
771
13,861
15,184
8,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 4
11,156
697
16,153
9,862
3,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
8
Kills
8
8
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
4
2
4
3
L
Anubis
3
3
5
1.83
W
Cliodhna
Rainiir
Cliodhna
6
3
2
2.33
L
Aphrodite
drphillg00d
Aphrodite
1
3
7
1.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
39,165
44,566
Taken
39,410
32,502
Mitigated
28,934
19,220
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,151
574
0
2,261
14,364
16,508
356
7,759
5,995
0
21,315
L
10,532
815
0
3,309
15,907
7,384
0
4,017
11,890
0
29,633
L
Anubis
11,621
767
0
3,953
11,834
6,643
875
6,277
5,557
64,064
0
W
Cliodhna
Rainiir
Cliodhna
13,861
1,830
0
2,707
15,184
8,632
1,981
6,995
7,723
0
60,056
L
Aphrodite
drphillg00d
Aphrodite
8,431
403
5,019
6,939
16,825
18,475
0
5,925
10,900
26,317
0
W
16,153
181
0
299
9,862
3,794
859
3,957
5,578
68,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,307
Gold Earned
33,762
206
Minions Killed
221
0
Camps Cleared
0
832,512
Distance Traveled
821,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,272
642
21
1
0
286,478
0
L
Thor
10,932
683
38
2
0
257,274
0
L
Anubis
11,218
701
134
8
0
270,983
0
W
Cliodhna
12,334
771
103
6
0
294,586
0
L
Aphrodite
10,157
635
34
2
0
304,255
0
W
Ah Puch
11,156
697
97
6
0
240,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role