Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Farwael
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,399 Elo+
Party 1
Hades
Hades
Vijii
Hades
Level 34
God Stats
1W - 4L
1,185 SR
Queue Stats
5W - 9L
1,346 Elo+
Party 1
Team Averages
Level 27
1,395 SR
1,415 Elo+

VS

Team Averages
Level 105
1,651 SR
1,581 Elo+
Chang'e
Chang'e
Frostrune
Chang'e
Level 143
God Stats
1W - 1L
1,788 SR
Queue Stats
45W - 38L
1,612 Elo+
Party 2
Rama
Rama
Pakthy
Rama
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 47L
1,586 Elo+
Party 2
Serqet
Serqet
jbxt0048
Serqet
Level 89
God Stats
28W - 20L
1,664 SR
Queue Stats
269W - 267L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 6 / 3
7,098
592
8,808
11,045
3,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Farwael
Horus
12
0 / 5 / 3
7,996
666
6,723
15,212
11,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Vijii
Hades
13
3 / 6 / 0
9,026
752
7,639
16,764
20,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Frostrune
Chang'e
14
6 / 1 / 6
9,709
809
14,341
9,954
5,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Pakthy
Rama
15
7 / 1 / 8
9,979
832
12,113
9,827
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
jbxt0048
Serqet
14
4 / 1 / 10
9,360
780
10,836
10,557
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
17
17
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
3
0.25
L
Horus
Farwael
Horus
0
5
3
0.3
W
Chang'e
Frostrune
Chang'e
6
1
6
9
W
Rama
Pakthy
Rama
7
1
8
11
L
Hades
Vijii
Hades
3
6
0
0.5
W
Serqet
jbxt0048
Serqet
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
37,290
43,021
Taken
30,338
35,488
Mitigated
14,136
7,844
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,808
2,681
54
303
11,045
3,617
0
2,672
8,373
23,258
0
L
Horus
Farwael
Horus
6,723
3,018
2,102
1,938
15,212
11,520
0
6,909
7,997
0
22,006
W
Chang'e
Frostrune
Chang'e
14,341
1,633
1,684
3,889
9,954
5,115
1,124
5,281
4,673
46,007
0
W
Rama
Pakthy
Rama
12,113
10,522
0
2,295
9,827
3,752
630
5,166
4,661
0
53,818
L
Hades
Vijii
Hades
7,639
1,651
603
2,844
16,764
20,351
0
4,769
11,659
31,065
0
W
Serqet
jbxt0048
Serqet
10,836
2,620
0
147
10,557
5,269
1,035
6,066
4,491
0
33,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
29,048
95
Minions Killed
184
0
Camps Cleared
0
508,519
Distance Traveled
677,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,098
592
20
2
0
153,260
0
L
Horus
7,996
666
34
3
0
196,771
0
W
Chang'e
9,709
809
68
6
0
213,964
0
W
Rama
9,979
832
78
7
0
219,828
0
L
Hades
9,026
752
41
3
0
158,488
0
W
Serqet
9,360
780
38
3
0
243,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role