Player Matchup

Nike
Nike
PitcairnKid
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 57L
1,453 Elo+
Solo
Fenrir
Fenrir
SUPABLADE
Fenrir
Level 125
God Stats
4W - 1L
1,741 SR
Queue Stats
162W - 157L
1,463 Elo+
Solo
Ra
Ra
TracyRayo
Ra
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,472 Elo+

VS

Team Averages
Level 121
1,688 SR
1,546 Elo+
Rama
Rama
BallsIn2Deep
Rama
Level 237
God Stats
0W - 1L
2,038 SR
Queue Stats
3W - 7L
1,619 Elo+
Party 1
Bellona
Bellona
Duuurrr
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
SirPerk30th
Merlin
Level 125
God Stats
6W - 7L
1,526 SR
Queue Stats
46W - 41L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,273
689
3,639
11,863
15,382
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SUPABLADE
Fenrir
16
8 / 4 / 3
10,440
870
11,860
17,558
10,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 3
9,692
808
6,613
6,582
2,607
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 3
10,972
914
13,772
12,557
7,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Duuurrr
Bellona
12
2 / 6 / 6
8,666
722
4,822
12,886
12,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
7
1 / 3 / 4
7,500
625
2,966
4,490
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
12
Kills
11
11
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
4
3
2.38
L
Bellona
Duuurrr
Bellona
2
6
6
0.83
W
1
4
4
0.75
W
Fenrir
SUPABLADE
Fenrir
8
4
3
2.38
L
Merlin
1
3
4
1
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
21,560
36,003
Taken
29,933
28,559
Mitigated
21,347
5,534
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,772
11,807
0
3,467
12,557
7,718
1,929
2,124
10,346
0
45,881
L
Bellona
Duuurrr
Bellona
4,822
1,196
0
699
12,886
12,398
496
4,075
8,626
0
10,731
W
3,639
363
0
710
11,863
15,382
196
1,043
10,567
0
18,710
W
Fenrir
SUPABLADE
Fenrir
11,860
2,211
0
2,132
17,558
10,570
1,640
1,585
15,585
0
42,897
L
Merlin
2,966
623
0
368
4,490
1,231
465
154
4,336
13,321
0
W
6,613
798
1,474
1,218
6,582
2,607
873
433
6,149
38,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
27,138
126
Minions Killed
114
0
Camps Cleared
0
530,714
Distance Traveled
449,387
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,972
914
75
6
0
180,991
0
L
Bellona
8,666
722
18
2
0
179,426
0
W
Nike
8,273
689
22
2
0
150,349
0
W
Fenrir
10,440
870
56
5
0
234,200
2
L
Merlin
7,500
625
21
2
0
88,970
0
W
Ra
9,692
808
48
4
0
146,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role