Player Matchup

Sun Wukong
Sun Wukong
BIGMOMMYRIDE
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,433 Elo+
Party 2
Charybdis
Charybdis
Dinoking WWE
Charybdis
Level 83
God Stats
11W - 4L
1,500 SR
Queue Stats
179W - 168L
1,489 Elo+
Party 2
Bacchus
Bacchus
NRGbboy
Bacchus
Level 68
God Stats
16W - 11L
1,700 SR
Queue Stats
611W - 647L
1,405 Elo+
Solo
Vulcan
Vulcan
OxKNUCKLESxO
Vulcan
Level 118
God Stats
4W - 7L
1,252 SR
Queue Stats
171W - 162L
1,483 Elo+
Solo
He Bo
He Bo
rihot23
He Bo
Level 107
God Stats
5W - 5L
1,284 SR
Queue Stats
412W - 362L
1,542 Elo+
Solo
Team Averages
Level 85
1,447 SR
1,470 Elo+

VS

Team Averages
Level 94
1,639 SR
1,468 Elo+
Ix Chel
Ix Chel
Diamond_Frog87
Ix Chel
Level 107
God Stats
2W - 2L
1,538 SR
Queue Stats
168W - 174L
1,495 Elo+
Solo
Bacchus
Bacchus
FrostyyChaoss
Bacchus
Level 66
God Stats
41W - 30L
1,665 SR
Queue Stats
124W - 109L
1,508 Elo+
Party 1
Jing Wei
Jing Wei
ManicYeww
Jing Wei
Level 89
God Stats
0W - 1L
1,773 SR
Queue Stats
198W - 161L
1,486 Elo+
Party 1
Serqet
Serqet
SIXVP
Serqet
Level 86
God Stats
13W - 15L
1,720 SR
Queue Stats
117W - 109L
1,520 Elo+
Party 1
Achilles
Achilles
forjandotr3cho
Achilles
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 33L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGMOMMYRIDE
Sun Wukong
12
2 / 1 / 2
7,437
620
4,158
8,131
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Dinoking WWE
Charybdis
10
2 / 1 / 3
6,383
532
5,892
6,811
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
NRGbboy
Bacchus
9
2 / 0 / 3
6,573
548
4,030
9,245
7,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
13
1 / 0 / 3
7,437
620
7,001
3,719
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
rihot23
He Bo
13
5 / 1 / 1
8,029
669
6,724
6,809
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,956
496
2,282
8,113
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
8
0 / 1 / 0
5,288
441
2,794
9,277
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
ManicYeww
Jing Wei
10
0 / 3 / 1
5,890
491
3,026
7,454
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
SIXVP
Serqet
11
0 / 1 / 0
6,103
509
2,311
9,650
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
2 / 3 / 0
6,539
545
4,963
8,687
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BIGMOMMYRIDE
Sun Wukong
2
1
2
3
L
0
4
0
0
W
Charybdis
Dinoking WWE
Charybdis
2
1
3
3.5
L
Bacchus
0
1
0
0
L
Jing Wei
ManicYeww
Jing Wei
0
3
1
0.17
W
Bacchus
NRGbboy
Bacchus
2
0
3
3.5
W
Vulcan
1
0
3
2.5
L
Serqet
SIXVP
Serqet
0
1
0
0
L
Achilles
2
3
0
0.67
W
He Bo
rihot23
He Bo
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
15,376
34,715
Taken
43,181
17,799
Mitigated
23,689
11,693
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BIGMOMMYRIDE
Sun Wukong
4,158
1,145
0
2,315
8,131
4,416
254
0
7,467
0
48,207
L
2,282
54
0
866
8,113
3,012
0
5,413
2,700
43,280
0
W
Charybdis
Dinoking WWE
Charybdis
5,892
2,841
0
1,084
6,811
2,324
1,603
993
5,818
0
36,466
L
Bacchus
2,794
417
0
2,469
9,277
7,404
0
4,327
4,950
14,732
0
L
Jing Wei
ManicYeww
Jing Wei
3,026
2,742
0
1,316
7,454
2,467
0
1,967
5,487
0
35,838
W
Bacchus
NRGbboy
Bacchus
4,030
695
1,249
3,374
9,245
7,833
7
2,009
7,236
10,661
0
W
Vulcan
7,001
3,468
0
750
3,719
1,362
180
1,558
2,161
56,176
0
L
Serqet
SIXVP
Serqet
2,311
118
0
320
9,650
3,684
0
3,005
6,645
0
48,002
L
Achilles
4,963
1,469
0
2,979
8,687
7,122
0
3,043
5,644
0
33,159
W
He Bo
rihot23
He Bo
6,724
173
0
2,921
6,809
1,864
0
516
5,618
63,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
29,776
333
Minions Killed
305
0
Camps Cleared
0
1,203,683
Distance Traveled
1,169,889
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,437
620
82
7
0
234,972
0
L
Ix Chel
5,956
496
79
7
0
236,775
0
W
Charybdis
6,383
532
59
5
0
201,536
0
L
Bacchus
5,288
441
15
1
0
245,151
3
L
Jing Wei
5,890
491
74
6
0
222,833
2
W
Bacchus
6,573
548
9
1
0
235,452
4
W
Vulcan
7,437
620
85
7
0
258,624
4
L
Serqet
6,103
509
82
7
0
274,558
4
L
Achilles
6,539
545
55
5
0
190,572
0
W
He Bo
8,029
669
98
8
0
273,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role