Player Matchup

Thoth
Thoth
Azronix
Thoth
Level 149
God Stats
5W - 5L
1,752 SR
Queue Stats
173W - 163L
1,524 Elo+
Party 3
Chaac
Chaac
DudeBroMcGee
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 148L
1,548 Elo+
Solo
Hou Yi
Hou Yi
Durability
Hou Yi
Level 137
God Stats
2W - 1L
1,882 SR
Queue Stats
63W - 59L
1,584 Elo+
Party 3
Ne Zha
Ne Zha
Tpot
Ne Zha
Level 26
God Stats
4W - 4L
1,288 SR
Queue Stats
90W - 44L
1,751 Elo+
Party 1
Maui
Maui
iPapamelt
Maui
Level 7
God Stats
10W - 3L
1,500 SR
Queue Stats
811W - 582L
1,705 Elo+
Party 1
Team Averages
Level 83
1,585 SR
1,622 Elo+

VS

Team Averages
Level 138
1,629 SR
1,543 Elo+
Medusa
Medusa
Eadrielas
Medusa
Level 156
God Stats
7W - 4L
1,498 SR
Queue Stats
140W - 145L
1,485 Elo+
Party 2
Atlas
Atlas
OurSaucyWill
Atlas
Level 165
God Stats
21W - 16L
1,414 SR
Queue Stats
529W - 464L
1,638 Elo+
Solo
Bellona
Bellona
Wo1olo
Bellona
Level 87
God Stats
23W - 14L
1,699 SR
Queue Stats
78W - 76L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
Zailashi
Baron Samedi
Level 125
God Stats
12W - 4L
1,878 SR
Queue Stats
160W - 134L
1,516 Elo+
Solo
Serqet
Serqet
mostowned
Serqet
Level 158
God Stats
69W - 55L
1,656 SR
Queue Stats
226W - 185L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Azronix
Thoth
14
1 / 5 / 0
7,567
688
4,958
8,847
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
7,568
688
8,157
13,647
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Durability
Hou Yi
14
0 / 2 / 3
7,210
655
7,388
8,478
3,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Tpot
Ne Zha
13
0 / 5 / 2
7,409
674
7,108
11,330
6,155
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
13
1 / 1 / 1
7,612
692
2,955
10,419
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eadrielas
Medusa
17
5 / 1 / 7
9,294
845
8,368
6,369
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 11
8,357
760
9,757
10,040
10,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Wo1olo
Bellona
15
1 / 0 / 12
7,900
718
5,343
8,539
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baron Samedi
Zailashi
Baron Samedi
15
3 / 1 / 11
8,455
769
6,124
6,801
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
mostowned
Serqet
15
5 / 0 / 7
8,425
766
14,075
12,100
6,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
3
Kills
18
18
Deaths
3
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thoth
Azronix
Thoth
1
5
0
0.2
L
1
5
2
0.4
L
Hou Yi
Durability
Hou Yi
0
2
3
0.75
W
Medusa
Eadrielas
Medusa
5
1
7
8.5
W
4
1
11
9.5
L
Ne Zha
Tpot
Ne Zha
0
5
2
0.2
W
Bellona
Wo1olo
Bellona
1
0
12
7
W
Baron Samedi
Zailashi
Baron Samedi
3
1
11
8.5
L
Maui
1
1
1
1.5
W
Serqet
mostowned
Serqet
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
43,667
52,721
Taken
43,849
35,751
Mitigated
30,918
6,502
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Azronix
Thoth
4,958
32
0
0
8,847
3,791
0
2,554
5,959
25,268
0
L
8,157
1,168
0
3,060
13,647
12,255
0
3,208
10,272
0
25,938
L
Hou Yi
Durability
Hou Yi
7,388
2,837
0
1,084
8,478
3,876
0
2,026
6,327
0
25,710
W
Medusa
Eadrielas
Medusa
8,368
4,904
0
2,400
6,369
2,612
1,959
532
5,595
0
49,476
W
9,757
3,214
0
489
10,040
10,463
47
1,722
8,112
19,100
931
L
Ne Zha
Tpot
Ne Zha
7,108
1,481
0
708
11,330
6,155
0
2,289
8,347
0
22,380
W
Bellona
Wo1olo
Bellona
5,343
1,880
0
725
8,539
8,328
609
1,222
6,920
0
21,542
W
Baron Samedi
Zailashi
Baron Samedi
6,124
512
606
1,651
6,801
3,089
142
1,841
4,619
26,274
0
L
Maui
2,955
142
0
1,650
10,419
9,674
0
4,021
5,804
10,152
0
W
Serqet
mostowned
Serqet
14,075
3,953
0
2,269
12,100
6,426
0
1,992
9,827
0
34,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
42,431
211
Minions Killed
237
0
Camps Cleared
0
1,084,404
Distance Traveled
1,250,367
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,567
688
56
5
0
215,859
1
L
Chaac
7,568
688
56
5
0
222,750
0
L
Hou Yi
7,210
655
53
5
0
205,592
0
W
Medusa
9,294
845
98
9
0
256,354
0
W
Atlas
8,357
760
22
2
0
241,123
0
L
Ne Zha
7,409
674
32
3
0
228,859
0
W
Bellona
7,900
718
31
3
0
242,573
0
W
Baron Samedi
8,455
769
47
4
0
242,495
0
L
Maui
7,612
692
14
1
0
211,344
1
W
Serqet
8,425
766
39
4
0
267,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role