Player Matchup

Ra
Ra
Cpt Jiggly
Ra
Level 113
God Stats
4W - 11L
1,442 SR
Queue Stats
122W - 117L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
Im JFN
Jormungandr
Level 123
God Stats
2W - 8L
1,508 SR
Queue Stats
235W - 230L
1,509 Elo+
Solo
Pele
Pele
NoblePurple7
Pele
Level 67
God Stats
1W - 4L
1,528 SR
Queue Stats
220W - 211L
1,523 Elo+
Solo
Charybdis
Charybdis
Nocito18
Charybdis
Level 54
God Stats
12W - 12L
1,632 SR
Queue Stats
112W - 97L
1,503 Elo+
Party 1
Ymir
Ymir
UnflappedDust15
Ymir
Level 108
God Stats
4W - 3L
1,544 SR
Queue Stats
105W - 95L
1,532 Elo+
Party 1
Team Averages
Level 93
1,531 SR
1,505 Elo+

VS

Team Averages
Level 97
1,481 SR
1,463 Elo+
Ix Chel
Ix Chel
Craig Bmore1988
Ix Chel
Level 153
God Stats
2W - 5L
1,540 SR
Queue Stats
66W - 72L
1,367 Elo+
Solo
Kali
Kali
Dalis_Lord
Kali
Level 66
God Stats
3W - 3L
1,291 SR
Queue Stats
234W - 224L
1,495 Elo+
Solo
Cthulhu
Cthulhu
Frenchy1717
Cthulhu
Level 66
God Stats
25W - 14L
1,533 SR
Queue Stats
311W - 285L
1,475 Elo+
Solo
Heimdallr
Heimdallr
Just Big Ole P
Heimdallr
Level 91
God Stats
2W - 3L
1,541 SR
Queue Stats
116W - 106L
1,517 Elo+
Solo
Odin
Odin
Kevao NX
Odin
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
312W - 307L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,380
532
1,653
6,314
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Im JFN
Jormungandr
10
0 / 4 / 0
6,422
535
6,532
7,648
5,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,482
457
1,515
9,118
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Nocito18
Charybdis
10
0 / 0 / 1
5,479
457
4,796
7,204
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
0 / 0 / 0
5,458
455
2,154
7,015
4,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,135
678
4,701
4,210
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 0 / 3
6,685
557
2,803
11,001
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Frenchy1717
Cthulhu
10
0 / 1 / 0
6,190
516
5,749
6,648
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Just Big Ole P
Heimdallr
11
1 / 0 / 0
5,786
482
4,137
4,261
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
5 / 0 / 0
7,172
598
5,129
9,386
7,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
10
10
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
2
3
W
2
0
3
3.5
W
Cthulhu
Frenchy1717
Cthulhu
0
1
0
0
L
Jormungandr
Im JFN
Jormungandr
0
4
0
0
W
Heimdallr
Just Big Ole P
Heimdallr
1
0
0
1
W
Odin
5
0
0
5
L
1
3
0
0.33
L
Charybdis
Nocito18
Charybdis
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,650
Damage
22,519
37,299
Taken
35,506
18,085
Mitigated
19,685
11,249
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,653
44
0
2,149
6,314
2,256
0
3,696
2,618
49,723
0
W
4,701
810
460
2,321
4,210
1,729
0
1,097
3,113
73,184
0
W
2,803
1,757
0
2,308
11,001
4,437
111
1,595
9,406
0
47,593
W
Cthulhu
Frenchy1717
Cthulhu
5,749
314
379
2,311
6,648
4,138
34
1,177
5,471
30,704
0
L
Jormungandr
Im JFN
Jormungandr
6,532
2,325
0
815
7,648
5,450
0
0
7,648
49,496
0
W
Heimdallr
Just Big Ole P
Heimdallr
4,137
1,483
0
1,642
4,261
1,916
185
912
3,349
0
36,912
W
Odin
5,129
990
0
796
9,386
7,465
0
5,558
3,828
0
48,884
L
1,515
418
0
2,135
9,118
2,712
0
1,005
8,113
0
26,401
L
Charybdis
Nocito18
Charybdis
4,796
2,355
0
3,012
7,204
2,682
0
3,723
3,481
0
44,358
L
2,154
177
1,363
1,775
7,015
4,985
0
2,026
4,989
9,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
33,968
313
Minions Killed
413
0
Camps Cleared
0
1,185,908
Distance Traveled
1,227,213
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,380
532
100
8
0
257,232
0
W
Ix Chel
8,135
678
135
11
0
223,509
2
W
Kali
6,685
557
79
7
0
284,130
0
W
Cthulhu
6,190
516
35
3
0
266,449
4
L
Jormungandr
6,422
535
89
7
0
191,281
2
W
Heimdallr
5,786
482
75
6
0
208,292
0
W
Odin
7,172
598
89
7
0
244,833
0
L
Pele
5,482
457
37
3
0
238,651
0
L
Charybdis
5,479
457
78
7
0
213,088
0
L
Ymir
5,458
455
9
1
0
285,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role