Player Matchup

Bacchus
Bacchus
akirayokoshima
Bacchus
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 167L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
angelicswrath
Tsukuyomi
Level 56
God Stats
6W - 7L
1,829 SR
Queue Stats
351W - 379L
1,381 Elo+
Party 2
Ra
Ra
virgoiceace89
Ra
Level 38
God Stats
2W - 4L
1,515 SR
Queue Stats
30W - 45L
1,277 Elo+
Party 2
Team Averages
Level 60
1,615 SR
1,359 Elo+

VS

Team Averages
Level 70
1,440 SR
1,228 Elo+
Cernunnos
Cernunnos
LILMUCKMUCK04
Cernunnos
Level 69
God Stats
1W - 2L
1,250 SR
Queue Stats
29W - 46L
1,248 Elo+
Party 1
Aphrodite
Aphrodite
MASTERCHIEF1252
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,039 Elo+
Party 1
Gilgamesh
Gilgamesh
x5six1
Gilgamesh
Level 126
God Stats
29W - 20L
1,571 SR
Queue Stats
212W - 207L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
10,404
650
8,112
19,246
24,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
angelicswrath
Tsukuyomi
13
3 / 9 / 3
9,858
616
11,123
17,629
8,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 6 / 4
11,748
734
15,699
15,366
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LILMUCKMUCK04
Cernunnos
19
14 / 3 / 2
13,359
835
23,963
17,697
8,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MASTERCHIEF1252
Aphrodite
15
0 / 4 / 13
10,246
640
3,869
10,848
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
x5six1
Gilgamesh
17
3 / 3 / 11
11,248
703
12,996
17,855
17,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
17
17
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
LILMUCKMUCK04
Cernunnos
14
3
2
5
W
Aphrodite
MASTERCHIEF1252
Aphrodite
0
4
13
1.63
L
1
2
7
2.25
L
Tsukuyomi
angelicswrath
Tsukuyomi
3
9
3
0.5
L
6
6
4
1.33
W
Gilgamesh
x5six1
Gilgamesh
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
40,828
52,241
Taken
46,400
41,004
Mitigated
30,862
8,027
Healing
16,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
LILMUCKMUCK04
Cernunnos
23,963
14,057
0
6,594
17,697
8,280
2,476
9,649
7,867
0
87,626
W
Aphrodite
MASTERCHIEF1252
Aphrodite
3,869
1,476
4,084
3,943
10,848
5,195
283
6,332
4,395
14,422
0
L
8,112
657
0
1,924
19,246
24,458
0
669
17,984
26,565
852
L
Tsukuyomi
angelicswrath
Tsukuyomi
11,123
1,955
0
465
17,629
8,167
173
1,620
15,729
0
31,191
L
15,699
601
1,923
3,715
15,366
8,379
30
1,791
13,191
57,810
0
W
Gilgamesh
x5six1
Gilgamesh
12,996
1,537
236
2,030
17,855
17,387
772
6,686
11,083
159
32,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
34,853
152
Minions Killed
160
0
Camps Cleared
0
770,575
Distance Traveled
748,104
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,359
835
110
7
0
260,525
0
W
Aphrodite
10,246
640
17
1
0
196,865
0
L
Bacchus
10,404
650
30
2
0
240,049
0
L
Tsukuyomi
9,858
616
33
2
0
259,688
0
L
Ra
11,748
734
89
6
0
270,838
2
W
Gilgamesh
11,248
703
33
2
0
290,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role