Player Matchup

Odin
Odin
Elite_Playaa76
Odin
Level 164
God Stats
1W - 1L
1,155 SR
Queue Stats
329W - 237L
1,560 Elo+
Party 2
Discordia
Discordia
IKillzYuGood
Discordia
Level 143
God Stats
10W - 4L
1,581 SR
Queue Stats
537W - 489L
1,612 Elo+
Solo
Fafnir
Fafnir
NaJeZ
Fafnir
Level 87
God Stats
1W - 0L
1,567 SR
Queue Stats
80W - 79L
1,459 Elo+
Solo
Hou Yi
Hou Yi
Squigit15
Hou Yi
Level 101
God Stats
5W - 3L
1,624 SR
Queue Stats
314W - 315L
1,522 Elo+
Solo
Xbalanque
Xbalanque
YEAST_MAN_69
Xbalanque
Level 123
God Stats
1W - 2L
1,340 SR
Queue Stats
33W - 34L
1,506 Elo+
Party 2
Team Averages
Level 124
1,453 SR
1,532 Elo+

VS

Team Averages
Level 120
1,657 SR
1,524 Elo+
He Bo
He Bo
DrDisaster
He Bo
Level 58
God Stats
2W - 3L
1,694 SR
Queue Stats
93W - 78L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
I Hit Tooters
Zhong Kui
Level 155
God Stats
11W - 11L
1,659 SR
Queue Stats
695W - 695L
1,552 Elo+
Party 1
Medusa
Medusa
TheYamakaSlayer
Medusa
Level 158
God Stats
2W - 4L
1,721 SR
Queue Stats
451W - 454L
1,536 Elo+
Party 1
Cerberus
Cerberus
elochentero
Cerberus
Level 120
God Stats
1W - 1L
1,712 SR
Queue Stats
17W - 24L
1,450 Elo+
Solo
Cabrakan
Cabrakan
mega dood2003
Cabrakan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
535W - 534L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 15
9,069
907
6,284
13,473
13,198
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
IKillzYuGood
Discordia
15
2 / 1 / 14
8,940
894
9,489
3,848
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
NaJeZ
Fafnir
14
3 / 3 / 17
9,387
939
5,675
13,897
21,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Squigit15
Hou Yi
16
7 / 1 / 13
9,469
947
10,589
5,039
2,940
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
YEAST_MAN_69
Xbalanque
15
5 / 3 / 14
9,116
912
18,093
8,110
5,961
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
3 / 6 / 3
7,404
740
7,843
9,424
4,678
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
I Hit Tooters
Zhong Kui
13
2 / 5 / 7
7,987
799
5,700
10,562
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 4 / 5
7,175
718
7,974
8,436
4,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
elochentero
Cerberus
14
4 / 3 / 2
7,777
778
3,369
14,435
11,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
mega dood2003
Cabrakan
12
0 / 4 / 2
6,849
685
2,373
11,811
13,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
22
Kills
10
11
Deaths
22
73
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
6
3
0.75
W
5
3
15
4.17
L
Zhong Kui
I Hit Tooters
Zhong Kui
2
5
7
1.1
W
Discordia
IKillzYuGood
Discordia
2
1
14
9
W
Fafnir
NaJeZ
Fafnir
3
3
17
3.83
W
Hou Yi
Squigit15
Hou Yi
7
1
13
13.5
L
1
4
5
0.88
W
Xbalanque
YEAST_MAN_69
Xbalanque
5
3
14
4
L
Cerberus
elochentero
Cerberus
4
3
2
1.67
L
Cabrakan
mega dood2003
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,130
Damage
27,259
44,367
Taken
54,668
45,546
Mitigated
46,949
15,205
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
7,843
898
113
692
9,424
4,678
0
3,194
6,230
13,554
0
W
6,284
1,695
1,329
3,304
13,473
13,198
262
4,361
9,112
0
7,986
L
Zhong Kui
I Hit Tooters
Zhong Kui
5,700
149
21
2,026
10,562
12,473
0
2,649
7,913
12,638
0
W
Discordia
IKillzYuGood
Discordia
9,489
312
1,185
533
3,848
1,944
684
2,899
949
28,360
0
W
Fafnir
NaJeZ
Fafnir
5,675
1,194
1,463
3,685
13,897
21,503
439
5,393
8,504
8,520
0
W
Hou Yi
Squigit15
Hou Yi
10,589
4,840
303
320
5,039
2,940
2,001
2,733
2,306
0
23,878
L
7,974
2,358
183
938
8,436
4,465
0
3,019
5,417
0
21,374
W
Xbalanque
YEAST_MAN_69
Xbalanque
18,093
10,252
1,172
1,911
8,110
5,961
4,861
3,899
4,211
0
31,612
L
Cerberus
elochentero
Cerberus
3,369
120
2,037
4,924
14,435
11,740
0
4,144
10,291
13,637
0
L
Cabrakan
mega dood2003
Cabrakan
2,373
223
894
1,237
11,811
13,593
0
2,158
9,653
5,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,981
Gold Earned
37,192
121
Minions Killed
98
0
Camps Cleared
0
955,909
Distance Traveled
786,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,404
740
23
2
0
151,706
0
W
Odin
9,069
907
6
1
0
177,024
0
L
Zhong Kui
7,987
799
18
2
0
147,404
0
W
Discordia
8,940
894
49
5
0
214,347
0
W
Fafnir
9,387
939
10
1
0
199,698
0
W
Hou Yi
9,469
947
14
1
0
176,381
0
L
Medusa
7,175
718
20
2
0
177,883
0
W
Xbalanque
9,116
912
42
4
0
188,459
0
L
Cerberus
7,777
778
30
3
0
154,836
0
L
Cabrakan
6,849
685
7
1
0
155,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role