Player Matchup

Danzaburou
Danzaburou
Elite-buri8
Danzaburou
Level 41
God Stats
18W - 14L
1,512 SR
Queue Stats
30W - 34L
1,389 Elo+
Solo
Atlas
Atlas
Noxi-gameuR
Atlas
Level 106
God Stats
3W - 4L
1,497 SR
Queue Stats
42W - 44L
1,449 Elo+
Solo
Ix Chel
Ix Chel
bladeonthunder
Ix Chel
Level 81
God Stats
2W - 3L
1,261 SR
Queue Stats
23W - 29L
1,389 Elo+
Solo
Team Averages
Level 76
1,423 SR
1,409 Elo+

VS

Team Averages
Level 135
1,528 SR
1,434 Elo+
Anubis
Anubis
D11men123
Anubis
Level 103
God Stats
5W - 2L
1,585 SR
Queue Stats
35W - 35L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Santoryu-Thunder
Danzaburou
Level 181
God Stats
24W - 21L
1,500 SR
Queue Stats
198W - 243L
1,377 Elo+
Solo
Sylvanus
Sylvanus
finn_hs
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elite-buri8
Danzaburou
17
10 / 6 / 8
12,582
899
11,880
15,163
7,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 3 / 9
11,412
815
13,669
18,101
16,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 13
11,470
819
13,674
9,411
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
D11men123
Anubis
15
4 / 7 / 6
10,105
722
13,247
13,997
9,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Santoryu-Thunder
Danzaburou
16
8 / 7 / 4
11,599
829
13,553
17,931
10,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
finn_hs
Sylvanus
14
0 / 6 / 10
9,332
667
5,598
19,363
22,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
20
Kills
12
12
Deaths
20
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
D11men123
Anubis
4
7
6
1
W
Danzaburou
Elite-buri8
Danzaburou
10
6
8
2.33
W
7
3
9
3.83
L
Danzaburou
Santoryu-Thunder
Danzaburou
8
7
4
1.43
W
3
3
13
3.17
L
Sylvanus
finn_hs
Sylvanus
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
32,398
42,675
Taken
51,291
27,071
Mitigated
42,352
9,240
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
D11men123
Anubis
13,247
322
0
3,128
13,997
9,692
1,113
8,905
5,092
35,759
0
W
Danzaburou
Elite-buri8
Danzaburou
11,880
7,570
0
2,441
15,163
7,192
3,120
5,127
10,036
0
43,372
W
13,669
5,990
104
5,212
18,101
16,378
37
8,511
9,590
33,881
0
L
Danzaburou
Santoryu-Thunder
Danzaburou
13,553
6,661
0
4,094
17,931
10,205
1,528
9,928
8,003
0
34,623
W
13,674
1,186
330
1,153
9,411
3,501
463
5,009
4,402
61,961
0
L
Sylvanus
finn_hs
Sylvanus
5,598
2,163
1,674
5,411
19,363
22,455
324
8,524
10,839
24,064
4,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
31,036
171
Minions Killed
127
0
Camps Cleared
0
719,817
Distance Traveled
587,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,105
722
47
3
0
189,566
0
W
Danzaburou
12,582
899
60
4
0
213,696
0
W
Atlas
11,412
815
27
2
0
256,531
0
L
Danzaburou
11,599
829
42
3
0
198,951
0
W
Ix Chel
11,470
819
84
6
0
249,590
0
L
Sylvanus
9,332
667
38
3
0
199,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role